Implement USB for Old DS and 3DS CCs (#3)

* Implement USB for Old DS and 3DS CCs

* Update Readme and everything else to account for new devices

* Handle no serial number

* Reduce jitter on lower powered devices

Thanks to https://github.com/nn9dev and loopy for older CCs testing

There seem to be slowdowns on Windows when using the older CCs. Will need to figure that out.
This commit is contained in:
Lorenzooone
2024-06-21 03:12:34 +02:00
committed by GitHub
parent 3fe224ae5c
commit 268542732f
26 changed files with 1419 additions and 500 deletions

View File

@@ -1,30 +1,38 @@
#include <SFML/Audio.hpp>
#include "conversions.hpp"
#include "devicecapture.hpp"
#include "3dscapture_ftdi.hpp"
#include "usb_ds_3ds_capture.hpp"
#include <cstring>
static inline void convertVideoToOutputChunk(VideoInputData *p_in, VideoOutputData *p_out, int iters, int start_in, int start_out) {
for(int i = 0; i < iters; i++) {
for(int u = 0; u < 3; u++)
p_out->screen_data[start_out + i][u] = p_in->screen_data[start_in + i][u];
p_out->screen_data[start_out + i][3] = 0xff;
}
void convertVideoToOutput(CaptureReceived *p_in, VideoOutputData *p_out, CaptureData* capture_data) {
#ifdef USE_FTDI
if(capture_data->status.device.is_ftdi)
ftdi_convertVideoToOutput(p_in, p_out, capture_data->status.enabled_3d);
#endif
#ifdef USE_USB
if(!capture_data->status.device.is_ftdi)
usb_convertVideoToOutput(p_in, p_out, &capture_data->status.device, capture_data->status.enabled_3d);
#endif
}
void convertVideoToOutput(VideoInputData *p_in, VideoOutputData *p_out) {
convertVideoToOutputChunk(p_in, p_out, IN_VIDEO_NO_BOTTOM_SIZE, 0, 0);
for(int i = 0; i < ((IN_VIDEO_SIZE - IN_VIDEO_NO_BOTTOM_SIZE) / (IN_VIDEO_WIDTH * 2)); i++) {
convertVideoToOutputChunk(p_in, p_out, IN_VIDEO_WIDTH, ((i * 2) * IN_VIDEO_WIDTH) + IN_VIDEO_NO_BOTTOM_SIZE, TOP_SIZE_3DS + (i * IN_VIDEO_WIDTH));
convertVideoToOutputChunk(p_in, p_out, IN_VIDEO_WIDTH, (((i * 2) + 1) * IN_VIDEO_WIDTH) + IN_VIDEO_NO_BOTTOM_SIZE, IN_VIDEO_NO_BOTTOM_SIZE + (i * IN_VIDEO_WIDTH));
void convertAudioToOutput(CaptureReceived *p_in, sf::Int16 *p_out, uint64_t n_samples, const bool is_big_endian, CaptureData* capture_data) {
if(!capture_data->status.device.has_audio)
return;
uint8_t* base_ptr = NULL;
#ifdef USE_FTDI
if(capture_data->status.device.is_ftdi) {
if(!capture_data->status.enabled_3d)
base_ptr = (uint8_t*)p_in->ftdi_received.audio_data;
else
base_ptr = (uint8_t*)p_in->ftdi_received_3d.audio_data;
}
}
void convertAudioToOutput(CaptureReceived *p_in, sf::Int16 *p_out, const int n_samples, const bool is_big_endian) {
#endif
if(base_ptr == NULL)
return;
if(!is_big_endian)
memcpy(p_out, p_in->audio_data, n_samples * 2);
memcpy(p_out, base_ptr, n_samples * 2);
else
for(int i = 0; i < n_samples; i++)
p_out[i] = ((p_in->audio_data[i] & 0xFF) << 8) | (p_in->audio_data[i] >> 8);
for(int i = 0; i < n_samples; i += 2)
p_out[i] = (base_ptr[i + 1] << 8) | base_ptr[i];
}