Implement USB for Old DS and 3DS CCs (#3)

* Implement USB for Old DS and 3DS CCs

* Update Readme and everything else to account for new devices

* Handle no serial number

* Reduce jitter on lower powered devices

Thanks to https://github.com/nn9dev and loopy for older CCs testing

There seem to be slowdowns on Windows when using the older CCs. Will need to figure that out.
This commit is contained in:
Lorenzooone
2024-06-21 03:12:34 +02:00
committed by GitHub
parent 3fe224ae5c
commit 268542732f
26 changed files with 1419 additions and 500 deletions

View File

@@ -19,7 +19,7 @@
#include <queue>
#include "utils.hpp"
#include "3dscapture.hpp"
#include "devicecapture.hpp"
#include "hw_defs.hpp"
#include "frontend.hpp"
#include "audio.hpp"
@@ -52,7 +52,7 @@ static void UpdateOutText(OutTextData &out_text_data, std::string full_text, std
static void SuccessConnectionOutTextGenerator(OutTextData &out_text_data, CaptureData* capture_data) {
if(capture_data->status.connected)
UpdateOutText(out_text_data, "Connected to " + capture_data->status.serial_number, "Connected", TEXT_KIND_SUCCESS);
UpdateOutText(out_text_data, "Connected to " + capture_data->status.device.name + " - " + capture_data->status.device.serial_number, "Connected", TEXT_KIND_SUCCESS);
else if(!capture_data->status.new_error_text) {
UpdateOutText(out_text_data, "Disconnected", "Disconnected", TEXT_KIND_WARNING);
}
@@ -96,6 +96,11 @@ static bool load(const std::string path, const std::string name, ScreenInfo &top
continue;
}
if(key == "last_connected_ds") {
display_data.last_connected_ds = std::stoi(value);
continue;
}
if(key == "extra_button_enter_short") {
extra_button_shortcuts->enter_shortcut = get_window_command(static_cast<PossibleWindowCommands>(std::stoi(value)));
continue;
@@ -175,6 +180,7 @@ static bool save(const std::string path, const std::string name, const std::stri
file << save_screen_info("top_", top_info);
file << "split=" << display_data.split << std::endl;
file << "fast_poll=" << display_data.fast_poll << std::endl;
file << "last_connected_ds=" << display_data.last_connected_ds << std::endl;
file << "extra_button_enter_short=" << extra_button_shortcuts->enter_shortcut->cmd << std::endl;
file << "extra_button_page_up_short=" << extra_button_shortcuts->page_up_shortcut->cmd << std::endl;
file << audio_data->save_audio_data();
@@ -208,19 +214,16 @@ static void soundCall(AudioData *audio_data, CaptureData* capture_data) {
volatile int loaded_samples;
while(capture_data->status.running) {
if(capture_data->status.connected) {
if(capture_data->status.connected && capture_data->status.device.has_audio) {
bool timed_out = !capture_data->status.audio_wait.timed_lock();
curr_out = (capture_data->status.curr_in - 1 + NUM_CONCURRENT_DATA_BUFFERS) % NUM_CONCURRENT_DATA_BUFFERS;
if((!capture_data->status.cooldown_curr_in) && (curr_out != prev_out)) {
loaded_samples = audio.samples.size();
if((capture_data->read[curr_out] > sizeof(VideoInputData)) && (loaded_samples < AUDIO_LATENCY_LIMIT)) {
int n_samples = (capture_data->read[curr_out] - sizeof(VideoInputData)) / 2;
if(n_samples > MAX_SAMPLES_IN) {
n_samples = MAX_SAMPLES_IN;
}
if((capture_data->read[curr_out] > get_video_in_size(capture_data)) && (loaded_samples < AUDIO_LATENCY_LIMIT)) {
int n_samples = get_audio_n_samples(capture_data, capture_data->read[curr_out]);
double out_time = capture_data->time_in_buf[curr_out];
convertAudioToOutput(&capture_data->capture_buf[curr_out], out_buf[audio_buf_counter], n_samples, endianness);
convertAudioToOutput(&capture_data->capture_buf[curr_out], out_buf[audio_buf_counter], n_samples, endianness, capture_data);
audio.samples.emplace(out_buf[audio_buf_counter], n_samples, out_time);
if(++audio_buf_counter == NUM_CONCURRENT_AUDIO_BUFFERS) {
audio_buf_counter = 0;
@@ -336,8 +339,8 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
if((!capture_data->status.cooldown_curr_in) && (curr_out != prev_out)) {
last_frame_time = capture_data->time_in_buf[curr_out];
if(capture_data->read[curr_out] >= sizeof(VideoInputData)) {
convertVideoToOutput(&capture_data->capture_buf[curr_out].video_data, out_buf);
if(capture_data->read[curr_out] >= get_video_in_size(capture_data)) {
convertVideoToOutput(&capture_data->capture_buf[curr_out], out_buf, capture_data);
num_allowed_blanks = MAX_ALLOWED_BLANKS;
}
else {
@@ -383,8 +386,12 @@ static int mainVideoOutputCall(AudioData* audio_data, CaptureData* capture_data,
check_close_application(bot_screen, capture_data, ret_val);
check_close_application(joint_screen, capture_data, ret_val);
if((load_index = top_screen.load_data()) || (load_index = bot_screen.load_data()) || (load_index = joint_screen.load_data()))
if((load_index = top_screen.load_data()) || (load_index = bot_screen.load_data()) || (load_index = joint_screen.load_data())) {
// This value should only be loaded when starting the program...
bool previous_last_connected_ds = frontend_data.display_data.last_connected_ds;
load_layout_file(load_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, skip_io, true);
frontend_data.display_data.last_connected_ds = previous_last_connected_ds;
}
if((save_index = top_screen.save_data()) || (save_index = bot_screen.save_data()) || (save_index = joint_screen.save_data())) {
save_layout_file(save_index, &frontend_data, audio_data, out_text_data, &extra_button_shortcuts, skip_io, true);
@@ -496,6 +503,7 @@ int main(int argc, char **argv) {
AudioData audio_data;
audio_data.reset();
CaptureData* capture_data = new CaptureData;
capture_init();
std::thread capture_thread(captureCall, capture_data);
std::thread audio_thread(soundCall, &audio_data, capture_data);
@@ -505,6 +513,7 @@ int main(int argc, char **argv) {
capture_thread.join();
delete capture_data;
end_extra_buttons_poll();
capture_close();
return ret_val;
}