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@ -205,15 +205,15 @@ class DanceEvolution(
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self.GRADE_A: self.GAME_GRADE_A,
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self.GRADE_AA: self.GAME_GRADE_AA,
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self.GRADE_AAA: self.GAME_GRADE_AAA,
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}[score.data.get_int('grade')]
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}[score.data.get_int("grade")]
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scorenode = Node.void("score")
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scorenode.add_child(Node.u16("id", score.id))
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scorenode.add_child(Node.u8("chart", score.chart))
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scorenode.add_child(Node.u32("points", score.points))
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scorenode.add_child(Node.u8("grade", grade))
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scorenode.add_child(Node.u8("combo", score.data.get_int('combo')))
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scorenode.add_child(Node.bool("full_combo", score.data.get_bool('full_combo')))
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scorenode.add_child(Node.u8("combo", score.data.get_int("combo")))
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scorenode.add_child(Node.bool("full_combo", score.data.get_bool("full_combo")))
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scores.add_child(scorenode)
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scorecount += 1
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@ -272,16 +272,22 @@ class DanceEvolution(
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if ptype == "DATA01":
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# Common profile stuff.
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splits[self.DATA01_NAME_OFFSET] = profile.get_str("name").encode('shift-jis')
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splits[self.DATA01_AREA_OFFSET] = profile.get_str("area").encode('shift-jis')
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splits[self.DATA01_CLASS_OFFSET] = self._to_hex(profile.get_int("class", 1)).encode('shift-jis')
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splits[self.DATA01_GOLD_OFFSET] = self._to_hex(profile.get_int("gold", 0)).encode('shift-jis')
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splits[self.DATA01_NAME_OFFSET] = profile.get_str("name").encode("shift-jis")
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splits[self.DATA01_AREA_OFFSET] = profile.get_str("area").encode("shift-jis")
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splits[self.DATA01_CLASS_OFFSET] = self._to_hex(profile.get_int("class", 1)).encode(
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"shift-jis"
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)
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splits[self.DATA01_GOLD_OFFSET] = self._to_hex(profile.get_int("gold", 0)).encode(
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"shift-jis"
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)
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elif ptype == "DATA03":
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# Dance mate stuff, and where scores come back.
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splits[self.DATA03_DANCE_MATE_OFFSET] = self._to_hex(dancemates).encode('shift-jis')
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splits[self.DATA03_DANCE_MATE_OFFSET] = self._to_hex(dancemates).encode("shift-jis")
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elif ptype == "DATA04":
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# Cumulative score.
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splits[self.DATA04_TOTAL_SCORE_EARNED_OFFSET] = self._to_hex(profile.get_int("cumulative_score", 0)).encode('shift-jis')
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splits[self.DATA04_TOTAL_SCORE_EARNED_OFFSET] = self._to_hex(
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profile.get_int("cumulative_score", 0)
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).encode("shift-jis")
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dnode = Node.string(
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"d",
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@ -338,24 +344,29 @@ class DanceEvolution(
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if profiletype == "DATA01":
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# Extract relevant info so that it's in the profile normally.
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profile.replace_str("name", strdatalist[self.DATA01_NAME_OFFSET].decode('shift-jis'))
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profile.replace_int("class", int(strdatalist[self.DATA01_CLASS_OFFSET].decode('shift-jis'), 16))
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profile.replace_int("gold", int(strdatalist[self.DATA01_GOLD_OFFSET].decode('shift-jis'), 16))
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profile.replace_str("area", strdatalist[self.DATA01_AREA_OFFSET].decode('shift-jis'))
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profile.replace_str("name", strdatalist[self.DATA01_NAME_OFFSET].decode("shift-jis"))
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profile.replace_int("class", int(strdatalist[self.DATA01_CLASS_OFFSET].decode("shift-jis"), 16))
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profile.replace_int("gold", int(strdatalist[self.DATA01_GOLD_OFFSET].decode("shift-jis"), 16))
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profile.replace_str("area", strdatalist[self.DATA01_AREA_OFFSET].decode("shift-jis"))
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elif profiletype == "DATA02":
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# Extract possible dance mate and link it to the player.
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potential_dancemate = strdatalist[self.DATA02_DANCE_MATE_NAME_OFFSET].decode('shift-jis')
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potential_dancemate = strdatalist[self.DATA02_DANCE_MATE_NAME_OFFSET].decode("shift-jis")
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potential_dancemate = potential_dancemate[:10]
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if potential_dancemate.strip():
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# First, try to find it in our cache.
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other_userid = self.cache.get(potential_dancemate.replace(" ", "_"))
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if other_userid:
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self.data.local.user.put_link(self.game, self.version, userid, "dancemate", other_userid, {"last_played": Time.now()})
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self.data.local.user.put_link(
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self.game, self.version, userid, "dancemate", other_userid, {"last_played": Time.now()}
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)
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elif profiletype == "DATA04":
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# Keep track of this for fun, because hey, why not?
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profile.replace_int("cumulative_score", int(strdatalist[self.DATA04_TOTAL_SCORE_EARNED_OFFSET].decode('shift-jis'), 16))
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profile.replace_int(
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"cumulative_score",
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int(strdatalist[self.DATA04_TOTAL_SCORE_EARNED_OFFSET].decode("shift-jis"), 16),
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)
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usergamedata[profiletype] = {
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"strdata": b",".join(strdatalist),
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@ -379,12 +390,15 @@ class DanceEvolution(
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if "DATA03" in usergamedata:
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strdatalist = usergamedata["DATA03"]["strdata"].split(b",")
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first_song_played = int(strdatalist[self.DATA03_FIRST_SONG_OFFSET].decode('shift-jis'), 16)
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second_song_played = int(strdatalist[self.DATA03_SECOND_SONG_OFFSET].decode('shift-jis'), 16)
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first_song_scored = int(strdatalist[self.DATA03_FIRST_HIGH_SCORE_OFFSET].decode('shift-jis'), 16)
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second_song_scored = int(strdatalist[self.DATA03_SECOND_HIGH_SCORE_OFFSET].decode('shift-jis'), 16)
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first_song_played = int(strdatalist[self.DATA03_FIRST_SONG_OFFSET].decode("shift-jis"), 16)
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second_song_played = int(strdatalist[self.DATA03_SECOND_SONG_OFFSET].decode("shift-jis"), 16)
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first_song_scored = int(strdatalist[self.DATA03_FIRST_HIGH_SCORE_OFFSET].decode("shift-jis"), 16)
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second_song_scored = int(strdatalist[self.DATA03_SECOND_HIGH_SCORE_OFFSET].decode("shift-jis"), 16)
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for played, scored in [(first_song_played, first_song_scored), (second_song_played, second_song_scored)]:
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for played, scored in [
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(first_song_played, first_song_scored),
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(second_song_played, second_song_scored),
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]:
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if played not in valid_ids:
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# Game might be set to 1 song.
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continue
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@ -460,7 +474,7 @@ class DanceEvolution(
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# They could have played some other songs and the game truncated this because it
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# only ever sends back until the last nonzero value, so we need to fill in the blanks
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# so to speak with all zero bytes.
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chunk = usergamedata[key]["bindata"][offset:(offset + 8)]
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chunk = usergamedata[key]["bindata"][offset : (offset + 8)]
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if len(chunk) < 8:
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chunk = chunk + (b"\x00" * (8 - len(chunk)))
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@ -44,9 +44,9 @@ class DanceEvolutionClient(BaseClient):
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def verify_tax_get_phase(self) -> None:
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call = self.call_node()
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tax = Node.void('tax')
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tax = Node.void("tax")
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call.add_child(tax)
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tax.set_attribute('method', 'get_phase')
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tax.set_attribute("method", "get_phase")
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# Swap with server
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resp = self.exchange("", call)
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@ -58,14 +58,14 @@ class DanceEvolutionClient(BaseClient):
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for datakey in ["ARK_ARR0", "ARK_HAS0", "SONGOPEN", "INFO", "IRDATA", "EVTMSG3", "WEEKLYSO"]:
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call = self.call_node()
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system = Node.void('system')
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system = Node.void("system")
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call.add_child(system)
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system.set_attribute('method', 'getmaster')
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data = Node.void('data')
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system.set_attribute("method", "getmaster")
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data = Node.void("data")
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system.add_child(data)
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data.add_child(Node.string('gamekind', 'KDM'))
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data.add_child(Node.string('datatype', 'S_SRVMSG'))
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data.add_child(Node.string('datakey', datakey))
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data.add_child(Node.string("gamekind", "KDM"))
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data.add_child(Node.string("datatype", "S_SRVMSG"))
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data.add_child(Node.string("datakey", datakey))
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# Swap with server
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resp = self.exchange("", call)
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@ -101,218 +101,218 @@ class DanceEvolutionClient(BaseClient):
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def _get_base_profile_data(self, include_secondary: bool) -> Dict[str, List[bytes]]:
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profiledata = {
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"DATA01": [
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b'1',
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b'0',
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b'1', # Class offset.
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b'0', # Earned gold offset.
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b'0',
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b'1',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'', # Name spot, will be filled in later.
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b'\x96\xa2\x90\xdd\x92\xe8', # Area spot, hardcoded to "unset".
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b'', # Arcade name spot, we don't send this in tests.
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b'',
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b'',
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b'',
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b'',
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b'',
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b"1",
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b"0",
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b"1", # Class offset.
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b"0", # Earned gold offset.
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b"0",
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b"1",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"", # Name spot, will be filled in later.
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b"\x96\xa2\x90\xdd\x92\xe8", # Area spot, hardcoded to "unset".
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b"", # Arcade name spot, we don't send this in tests.
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b"",
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b"",
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b"",
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b"",
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b"",
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],
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"DATA02": [
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b'1',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'', # Dance Mate name spot, will be filled in later.
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b"1",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"", # Dance Mate name spot, will be filled in later.
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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],
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"DATA03": [
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b'1',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0', # Number of dancemates, ignored on send.
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b'0',
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b'0',
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b'0',
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b'0',
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b'ffffffffffffffff', # First song ID.
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b'ffffffffffffffff', # First score ID.
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b'ffffffffffffffff', # Second song ID.
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b'ffffffffffffffff', # Second score ID.
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b'-1.000000',
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b'-1.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b"1",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0", # Number of dancemates, ignored on send.
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b"0",
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b"0",
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b"0",
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b"0",
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b"ffffffffffffffff", # First song ID.
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b"ffffffffffffffff", # First score ID.
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b"ffffffffffffffff", # Second song ID.
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b"ffffffffffffffff", # Second score ID.
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b"-1.000000",
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b"-1.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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],
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"DATA04": [
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b'1',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0', # Total points earned cumulative.
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b"1",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0", # Total points earned cumulative.
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"0.000000",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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b"",
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],
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"RDAT01": [
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b'1',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
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b'0',
|
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b'0',
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b'0',
|
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b'0',
|
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b'0',
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b'0',
|
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b'0',
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b'0.000000',
|
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'0.000000',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b'',
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b"1",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
],
|
||||
}
|
||||
|
||||
if include_secondary:
|
||||
for secondary in ["DATA05", "DATA11", "DATA12", "DATA13", "DATA14", "DATA15"]:
|
||||
profiledata[secondary] = [
|
||||
b'1',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'0.000000',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b'',
|
||||
b"1",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"0.000000",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
b"",
|
||||
]
|
||||
|
||||
return profiledata
|
||||
|
|
@ -342,7 +342,7 @@ class DanceEvolutionClient(BaseClient):
|
|||
if othername:
|
||||
while len(othername) < 10:
|
||||
othername = othername + " "
|
||||
profiledata["DATA02"][25] = othername.encode('shift-jis')
|
||||
profiledata["DATA02"][25] = othername.encode("shift-jis")
|
||||
else:
|
||||
profiledata["DATA02"][25] = b""
|
||||
|
||||
|
|
@ -461,7 +461,7 @@ class DanceEvolutionClient(BaseClient):
|
|||
highest_id: int = 0
|
||||
|
||||
def _to_hex(number: int) -> bytes:
|
||||
return hex(number)[2:].encode('shift-jis')
|
||||
return hex(number)[2:].encode("shift-jis")
|
||||
|
||||
for offset, score in enumerate(scores):
|
||||
sid = score["id"]
|
||||
|
|
@ -540,7 +540,7 @@ class DanceEvolutionClient(BaseClient):
|
|||
for ptype in profiledata:
|
||||
profile = [b"ffffffff", ptype.encode("shift-jis")] + profiledata[ptype]
|
||||
d = Node.string("d", base64.b64encode(b",".join(profile)).decode("ascii"))
|
||||
d.add_child(Node.string("bin1", base64.b64encode(profilebindata[ptype]).decode('ascii')))
|
||||
d.add_child(Node.string("bin1", base64.b64encode(profilebindata[ptype]).decode("ascii")))
|
||||
record.add_child(d)
|
||||
|
||||
# Swap with server
|
||||
|
|
@ -579,12 +579,12 @@ class DanceEvolutionClient(BaseClient):
|
|||
continue
|
||||
|
||||
score: Dict[str, int] = {}
|
||||
score['id'] = child.child_value("id")
|
||||
score['chart'] = child.child_value("chart")
|
||||
score['points'] = child.child_value("points")
|
||||
score['grade'] = child.child_value("grade")
|
||||
score['combo'] = child.child_value("combo")
|
||||
score['full_combo'] = 1 if child.child_value("full_combo") else 0
|
||||
score["id"] = child.child_value("id")
|
||||
score["chart"] = child.child_value("chart")
|
||||
score["points"] = child.child_value("points")
|
||||
score["grade"] = child.child_value("grade")
|
||||
score["combo"] = child.child_value("combo")
|
||||
score["full_combo"] = 1 if child.child_value("full_combo") else 0
|
||||
|
||||
scores.append(score)
|
||||
|
||||
|
|
@ -779,7 +779,7 @@ class DanceEvolutionClient(BaseClient):
|
|||
},
|
||||
]
|
||||
|
||||
scorechunks = [dummyscores[x:(x + 2)] for x in range(0, len(dummyscores), 2)]
|
||||
scorechunks = [dummyscores[x : (x + 2)] for x in range(0, len(dummyscores), 2)]
|
||||
|
||||
for chunk in scorechunks:
|
||||
self.verify_scores_send(ref_id, self.NAME1, chunk)
|
||||
|
|
|
|||
|
|
@ -220,7 +220,7 @@ class APIClient:
|
|||
},
|
||||
GameConstants.DANCE_EVOLUTION: {
|
||||
VersionConstants.DANCE_EVOLUTION: "1",
|
||||
}
|
||||
},
|
||||
}
|
||||
.get(game, {})
|
||||
.get(version)
|
||||
|
|
|
|||
|
|
@ -261,13 +261,13 @@ def updatename() -> Dict[str, Any]:
|
|||
if (
|
||||
re.match(
|
||||
"^["
|
||||
+ "\uFF20-\uFF3A" # widetext A-Z and @
|
||||
+ "\uFF40-\uFF5A" # widetext a-z and `
|
||||
+ "\uFF10-\uFF19" # widetext 0-9
|
||||
+ "\uFF0C\uFF0E\uFF3F\u0437\u2200\u2207" # ,._ and face symbols
|
||||
+ "\u3041-\u308D\u308F\u3092\u3093" # hiragana
|
||||
+ "\u30A1-\u30ED\u30EF\u30F2\u30F3\u30FC" # katakana
|
||||
+ "\u2605\u266A\uff01\uff1f\uff0b" # allowed symbols
|
||||
+ "\uff20-\uff3a" # widetext A-Z and @
|
||||
+ "\uff40-\uff5a" # widetext a-z and `
|
||||
+ "\uff10-\uff19" # widetext 0-9
|
||||
+ "\uff0c\uff0e\uff3f\u0437\u2200\u2207" # ,._ and face symbols
|
||||
+ "\u3041-\u308d\u308f\u3092\u3093" # hiragana
|
||||
+ "\u30a1-\u30ed\u30ef\u30f2\u30f3\u30fc" # katakana
|
||||
+ "\u2605\u266a\uff01\uff1f\uff0b" # allowed symbols
|
||||
+ "\u2212\u00d7\u00f7\uff03\u3002" # allowed symbols
|
||||
+ "\u2267\u2266\u0434\u0398\u25a1" # allowed symbols
|
||||
+ "\u76bf\uff1b\uff1a\u301c\uff0a" # allowed symbols
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user