database:
    # IP or DNS entry for MySQL instance
    address: "localhost"
    # Database that will be used
    database: "bemani"
    # User who has full credentials to the above DB
    user: "bemani"
    # Password of said user
    password: "bemani"

server:
    # Advertised server IP or DNS entry games will connect to
    address: "192.168.0.1"
    # Advertised keepalive address, must be globally pingable
    keepalive: "127.0.0.1"
    # What port games will connect to
    port: 80
    # Whether games should connect over HTTPS
    https: False
    # Advertised frontend URI. Delete this to mask the frontend address.
    uri: "https://eagate.573.jp"
    # URI that users hitting the GET interface will be redirected to.
    # Delete this to return an HTTP error instead.
    redirect: "https://eagate.573.jp"
    # Whether PCBIDs must be added to the network before games will work.
    enforce_pcbid: False

paseli:
    # Whether PASELI is enabled on the network.
    enabled: True
    # Whether infinite PASELI balance is enabled on the network.
    infinite: True

support:
    # Bishi Bashi frontend/backend enabled
    bishi: True
    # DDR frontend/backend enabled
    ddr: True
    # IIDX frontend/backend enabled
    iidx: True
    # Jubeat frontend/backend enabled
    jubeat: True
    # Museca frontend/backend enabled
    museca: True
    # Pop'n Music frontend/backend enabled
    pnm: True
    # Reflec Beat frontend/backend enabled
    reflec: True
    # SDVX frontend/backend enabled
    sdvx: True

# Key used to encrypt cookies, should be unique per instance
secret_key: 'this_is_a_secret_please_change_me'
# Name of this network
name: 'e-AMUSEMENT Network'
# Administrative contact for this network
email: 'nobody@nowhere.com'
# Cache DIR, should point somewhere other than /tmp for production instances
cache_dir: '/tmp'
# Number of seconds to preserve event logs before deleting them.
# Set to zero to disable deleting logs.
event_log_duration: 2592000
