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This replaces the scaling feature of iidxhook-util/d3d9 as the game engine changed significantly that the old one is incompatible. Create a new module because the logic to implement a scaling feature is very different now. This also avoids further cluttering the already badly overloaded old module. The new module is light weight and "plugable" on a hooking level. Further modules will follow to de-clutter the iidxhook-util/d3d9 module
9 lines
137 B
Makefile
9 lines
137 B
Makefile
libs += iidxhook-d3d9
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libs_iidxhook-d3d9 := \
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util \
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d3d9-util \
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src_iidxhook-d3d9 := \
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bb-scale-hd.c \
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