bemanitools/src/main/imgui/cimgui_impl_dx9.cpp
icex2 a85ce4bc96 feat: Integrate imgui library
Version 1.91.7 of the imgui library with the cimgui wrapper.

imgui allows us to easily create minimal and powerful UI for
use-cases like in-game overlays or separate tooling.

The additional wrappers cimgui_impl_dx9 and cimgui_impl_win32
were added to provide a full C linkage integration for the rest
of the code base.

Tweaks to the makefile were kept to a minimum but enable
compilation of C++ since imgui is C++ based.

Remark: At this point bemanitools itself is still to be kept a pure
C codebase. Due to the lack of proper module/library management
with the current build system in bemanitools 5, proper separation
of concerns and clean integration with external libraries isn’t
possible with reasonable effort.
2025-02-08 23:13:05 +01:00

33 lines
637 B
C++

#include "imgui_impl_dx9.h"
#include "imgui_internal.h"
#include "cimgui.h"
CIMGUI_API bool igImplDX9_Init(IDirect3DDevice9* device)
{
return ImGui_ImplDX9_Init(device);
}
CIMGUI_API void igImplDX9_Shutdown()
{
ImGui_ImplDX9_Shutdown();
}
CIMGUI_API void igImplDX9_NewFrame()
{
ImGui_ImplDX9_NewFrame();
}
CIMGUI_API void igImplDX9_RenderDrawData(ImDrawData* draw_data)
{
ImGui_ImplDX9_RenderDrawData(draw_data);
}
CIMGUI_API bool igImplDX9_CreateDeviceObjects()
{
return ImGui_ImplDX9_CreateDeviceObjects();
}
CIMGUI_API void igImplDX9_InvalidateDeviceObjects()
{
ImGui_ImplDX9_InvalidateDeviceObjects();
}