mirror of
https://github.com/djhackersdev/bemanitools.git
synced 2026-09-15 11:55:10 -05:00
Compare commits
16 Commits
example_li
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wip-new-bt
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2
.github/workflows/build-master.yaml
vendored
2
.github/workflows/build-master.yaml
vendored
@@ -30,7 +30,7 @@ jobs:
|
|||||||
cd ..
|
cd ..
|
||||||
|
|
||||||
- name: "Upload artifact"
|
- name: "Upload artifact"
|
||||||
uses: "actions/upload-artifact@v4"
|
uses: "actions/upload-artifact@v2"
|
||||||
with:
|
with:
|
||||||
name: bemanitools-${{ github.sha }}
|
name: bemanitools-${{ github.sha }}
|
||||||
retention-days: 90
|
retention-days: 90
|
||||||
|
|||||||
2
.github/workflows/build-tag.yaml
vendored
2
.github/workflows/build-tag.yaml
vendored
@@ -35,7 +35,7 @@ jobs:
|
|||||||
cd ..
|
cd ..
|
||||||
|
|
||||||
- name: "Upload artifact"
|
- name: "Upload artifact"
|
||||||
uses: "actions/upload-artifact@v4"
|
uses: "actions/upload-artifact@v2"
|
||||||
with:
|
with:
|
||||||
name: bemanitools-${{ github.sha }}
|
name: bemanitools-${{ github.sha }}
|
||||||
retention-days: 90
|
retention-days: 90
|
||||||
|
|||||||
44
GNUmakefile
44
GNUmakefile
@@ -27,10 +27,10 @@ toolchain_64 := x86_64-w64-mingw32-
|
|||||||
|
|
||||||
gitrev := $(shell git rev-parse HEAD)
|
gitrev := $(shell git rev-parse HEAD)
|
||||||
cppflags := -I src -I src/main -I src/test -DGITREV=$(gitrev)
|
cppflags := -I src -I src/main -I src/test -DGITREV=$(gitrev)
|
||||||
cflags := -O2 -pipe -ffunction-sections -fdata-sections \
|
cflags := -g -O2 -pipe -ffunction-sections -fdata-sections \
|
||||||
-Wall -std=c99 -DPSAPI_VERSION=1
|
-Wall -std=c99 -DPSAPI_VERSION=1
|
||||||
cflags_release := -Werror
|
cflags_release := -Werror
|
||||||
ldflags := -Wl,--gc-sections -static -static-libgcc -static-libstdc++
|
ldflags := -Wl,--gc-sections -static-libgcc
|
||||||
|
|
||||||
#
|
#
|
||||||
# The first target that GNU Make encounters becomes the default target.
|
# The first target that GNU Make encounters becomes the default target.
|
||||||
@@ -139,13 +139,14 @@ libs :=
|
|||||||
|
|
||||||
avsdlls :=
|
avsdlls :=
|
||||||
avsexes :=
|
avsexes :=
|
||||||
|
avslibs :=
|
||||||
|
|
||||||
testdlls :=
|
testdlls :=
|
||||||
testexes :=
|
testexes :=
|
||||||
|
|
||||||
include Module.mk
|
include Module.mk
|
||||||
|
|
||||||
modules := $(dlls) $(exes) $(libs) $(avsdlls) $(avsexes) $(testdlls) $(testexes)
|
modules := $(dlls) $(exes) $(libs) $(avsdlls) $(avsexes) $(avslibs) $(testdlls) $(testexes)
|
||||||
|
|
||||||
#
|
#
|
||||||
# $1: Bitness
|
# $1: Bitness
|
||||||
@@ -156,10 +157,8 @@ modules := $(dlls) $(exes) $(libs) $(avsdlls) $(avsexes) $(testdlls) $(testexes
|
|||||||
define t_moddefs
|
define t_moddefs
|
||||||
|
|
||||||
cppflags_$3 += $(cppflags) -DBUILD_MODULE=$3
|
cppflags_$3 += $(cppflags) -DBUILD_MODULE=$3
|
||||||
cxxflags_$3 += $(cxxflags) # Add C++-specific flags
|
|
||||||
cflags_$3 += $(cflags)
|
cflags_$3 += $(cflags)
|
||||||
release: cflags_$3 += $(cflags_release)
|
release: cflags_$3 += $(cflags_release)
|
||||||
release: cxxflags_$3 += $(cxxflags_release) # Add C++-specific release flags
|
|
||||||
ldflags_$3 += $(ldflags)
|
ldflags_$3 += $(ldflags)
|
||||||
srcdir_$3 ?= src/main/$3
|
srcdir_$3 ?= src/main/$3
|
||||||
|
|
||||||
@@ -202,6 +201,7 @@ $$(bindir_$1_$2):
|
|||||||
$$(eval $$(foreach imp,$(imps),$$(call t_import,$1,$2,$$(imp))))
|
$$(eval $$(foreach imp,$(imps),$$(call t_import,$1,$2,$$(imp))))
|
||||||
$$(eval $$(foreach dll,$(avsdlls),$$(call t_linkdll,$1,$2,$$(dll))))
|
$$(eval $$(foreach dll,$(avsdlls),$$(call t_linkdll,$1,$2,$$(dll))))
|
||||||
$$(eval $$(foreach exe,$(avsexes),$$(call t_linkexe,$1,$2,$$(exe))))
|
$$(eval $$(foreach exe,$(avsexes),$$(call t_linkexe,$1,$2,$$(exe))))
|
||||||
|
$$(eval $$(foreach lib,$(avslibs),$$(call t_archive,$1,$2,$$(lib))))
|
||||||
|
|
||||||
endef
|
endef
|
||||||
|
|
||||||
@@ -211,14 +211,13 @@ define t_compile
|
|||||||
|
|
||||||
depdir_$1_$2_$3 := $(depdir)/$$(subdir_$1_$2)/$3
|
depdir_$1_$2_$3 := $(depdir)/$$(subdir_$1_$2)/$3
|
||||||
abslib_$1_$2_$3 := $$(libs_$3:%=$$(bindir_$1_indep)/lib%.a)
|
abslib_$1_$2_$3 := $$(libs_$3:%=$$(bindir_$1_indep)/lib%.a)
|
||||||
|
avslib_$1_$2_$3 := $$(avslibs_$3:%=$$(bindir_$1_$2)/lib%.a)
|
||||||
absdpl_$1_$2_$3 := $$(deplibs_$3:%=$$(bindir_$1_$2)/lib%.a)
|
absdpl_$1_$2_$3 := $$(deplibs_$3:%=$$(bindir_$1_$2)/lib%.a)
|
||||||
objdir_$1_$2_$3 := $(objdir)/$$(subdir_$1_$2)/$3
|
objdir_$1_$2_$3 := $(objdir)/$$(subdir_$1_$2)/$3
|
||||||
obj_$1_$2_$3 := $$(src_$3:%.c=$$(objdir_$1_$2_$3)/%.o) \
|
obj_$1_$2_$3 := $$(src_$3:%.c=$$(objdir_$1_$2_$3)/%.o) \
|
||||||
$$(cppsrc_$3:%.cpp=$$(objdir_$1_$2_$3)/%.o) \
|
|
||||||
$$(rc_$3:%.rc=$$(objdir_$1_$2_$3)/%_rc.o)
|
$$(rc_$3:%.rc=$$(objdir_$1_$2_$3)/%_rc.o)
|
||||||
|
|
||||||
deps += $$(src_$3:%.c=$$(depdir_$1_$2_$3)/%.d) \
|
deps += $$(src_$3:%.c=$$(depdir_$1_$2_$3)/%.d)
|
||||||
$$(cppsrc_$3:%.cpp=$$(depdir_$1_$2_$3)/%.d)
|
|
||||||
|
|
||||||
$$(depdir_$1_$2_$3):
|
$$(depdir_$1_$2_$3):
|
||||||
$(V)mkdir -p $$@
|
$(V)mkdir -p $$@
|
||||||
@@ -227,24 +226,16 @@ $$(objdir_$1_$2_$3):
|
|||||||
$(V)mkdir -p $$@
|
$(V)mkdir -p $$@
|
||||||
|
|
||||||
$$(volatile_$3:%.c=$$(objdir_$1_$2_$3)/%.o): FORCE
|
$$(volatile_$3:%.c=$$(objdir_$1_$2_$3)/%.o): FORCE
|
||||||
$$(volatile_cpp_$3:%.cpp=$$(objdir_$1_$2_$3)/%.o): FORCE
|
|
||||||
|
|
||||||
$$(objdir_$1_$2_$3)/%.o: $$(srcdir_$3)/%.c \
|
$$(objdir_$1_$2_$3)/%.o: $$(srcdir_$3)/%.c \
|
||||||
| $$(depdir_$1_$2_$3) $$(objdir_$1_$2_$3)
|
| $$(depdir_$1_$2_$3) $$(objdir_$1_$2_$3)
|
||||||
$(V)echo \(.c\) ... $$@
|
$(V)echo ... $$@
|
||||||
$(V)$$(toolchain_$1)gcc $$(cflags_$3) $$(cppflags_$3) \
|
$(V)$$(toolchain_$1)gcc $$(cflags_$3) $$(cppflags_$3) \
|
||||||
-MMD -MF $$(depdir_$1_$2_$3)/$$*.d -MT $$@ -MP \
|
-MMD -MF $$(depdir_$1_$2_$3)/$$*.d -MT $$@ -MP \
|
||||||
-DAVS_VERSION=$2 -c -o $$@ $$<
|
-DAVS_VERSION=$2 -c -o $$@ $$<
|
||||||
|
|
||||||
$$(objdir_$1_$2_$3)/%.o: $$(srcdir_$3)/%.cpp \
|
|
||||||
| $$(depdir_$1_$2_$3) $$(objdir_$1_$2_$3)
|
|
||||||
$(V)echo \(.cpp\) ... $$@
|
|
||||||
$(V)$$(toolchain_$1)g++ $$(cxxflags_$3) $$(cppflags_$3) \
|
|
||||||
-MMD -MF $$(depdir_$1_$2_$3)/$$*.d -MT $$@ -MP \
|
|
||||||
-DAVS_VERSION=$2 -c -o $$@ $$<
|
|
||||||
|
|
||||||
$$(objdir_$1_$2_$3)/%_rc.o: $$(srcdir_$3)/%.rc
|
$$(objdir_$1_$2_$3)/%_rc.o: $$(srcdir_$3)/%.rc
|
||||||
$(V)echo \(.rc\) ... $$@ [windres]
|
$(V)echo ... $$@ [windres]
|
||||||
$(V)$$(toolchain_$1)windres $$(cppflags_$3) $$< $$@
|
$(V)$$(toolchain_$1)windres $$(cppflags_$3) $$< $$@
|
||||||
|
|
||||||
endef
|
endef
|
||||||
@@ -256,7 +247,7 @@ define t_archive
|
|||||||
$(t_compile)
|
$(t_compile)
|
||||||
|
|
||||||
$$(bindir_$1_$2)/lib$3.a: $$(obj_$1_$2_$3) | $$(bindir_$1_$2)
|
$$(bindir_$1_$2)/lib$3.a: $$(obj_$1_$2_$3) | $$(bindir_$1_$2)
|
||||||
$(V)echo \(.a\) ... $$@
|
$(V)echo ... $$@
|
||||||
$(V)$$(toolchain_$1)ar r $$@ $$^ 2> /dev/null
|
$(V)$$(toolchain_$1)ar r $$@ $$^ 2> /dev/null
|
||||||
$(V)$$(toolchain_$1)ranlib $$@
|
$(V)$$(toolchain_$1)ranlib $$@
|
||||||
|
|
||||||
@@ -272,13 +263,13 @@ dll_$1_$2_$3 := $$(bindir_$1_$2)/$3.dll
|
|||||||
implib_$1_$2_$3 := $$(bindir_$1_$2)/lib$3.a
|
implib_$1_$2_$3 := $$(bindir_$1_$2)/lib$3.a
|
||||||
|
|
||||||
$$(dll_$1_$2_$3) $$(implib_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) \
|
$$(dll_$1_$2_$3) $$(implib_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) \
|
||||||
|
$$(avslib_$1_$2_$3) \
|
||||||
$$(absdpl_$1_$2_$3) \
|
$$(absdpl_$1_$2_$3) \
|
||||||
$$(srcdir_$3)/$3.def | $$(bindir_$1_$2)
|
$$(srcdir_$3)/$3.def | $$(bindir_$1_$2)
|
||||||
$(V)echo \(.dll\) ... $$(dll_$1_$2_$3)
|
$(V)echo ... $$(dll_$1_$2_$3)
|
||||||
$(V)$$(toolchain_$1)g++ -shared \
|
$(V)$$(toolchain_$1)gcc -shared \
|
||||||
-o $$(dll_$1_$2_$3) -Wl,--out-implib,$$(implib_$1_$2_$3) \
|
-o $$(dll_$1_$2_$3) -Wl,--out-implib,$$(implib_$1_$2_$3) \
|
||||||
-Wl,--start-group $$^ -Wl,--end-group $$(ldflags_$3)
|
-Wl,--start-group $$^ -Wl,--end-group $$(ldflags_$3)
|
||||||
$(V)$$(toolchain_$1)strip $$(dll_$1_$2_$3)
|
|
||||||
$(V)$$(toolchain_$1)ranlib $$(implib_$1_$2_$3)
|
$(V)$$(toolchain_$1)ranlib $$(implib_$1_$2_$3)
|
||||||
|
|
||||||
endef
|
endef
|
||||||
@@ -291,11 +282,10 @@ $(t_compile)
|
|||||||
|
|
||||||
exe_$1_$2_$3 := $$(bindir_$1_$2)/$3.exe
|
exe_$1_$2_$3 := $$(bindir_$1_$2)/$3.exe
|
||||||
|
|
||||||
$$(exe_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) $$(absdpl_$1_$2_$3) \
|
$$(exe_$1_$2_$3): $$(obj_$1_$2_$3) $$(abslib_$1_$2_$3) $$(avslib_$1_$2_$3) $$(absdpl_$1_$2_$3) \
|
||||||
| $$(bindir_$1_$2)
|
| $$(bindir_$1_$2)
|
||||||
$(V)echo \(.exe\) ... $$@
|
$(V)echo ... $$@
|
||||||
$(V)$$(toolchain_$1)g++ -o $$@ $$^ $$(ldflags_$3)
|
$(V)$$(toolchain_$1)gcc -o $$@ $$^ $$(ldflags_$3)
|
||||||
$(V)$$(toolchain_$1)strip $$@
|
|
||||||
|
|
||||||
endef
|
endef
|
||||||
|
|
||||||
@@ -306,7 +296,7 @@ define t_import
|
|||||||
impdef_$1_$2_$3 ?= src/imports/import_$1_$2_$3.def
|
impdef_$1_$2_$3 ?= src/imports/import_$1_$2_$3.def
|
||||||
|
|
||||||
$$(bindir_$1_$2)/lib$3.a: $$(impdef_$1_$2_$3) | $$(bindir_$1_$2)
|
$$(bindir_$1_$2)/lib$3.a: $$(impdef_$1_$2_$3) | $$(bindir_$1_$2)
|
||||||
$(V)echo \(.a\) ... $$@ [dlltool]
|
$(V)echo ... $$@ [dlltool]
|
||||||
$(V)$$(toolchain_$1)dlltool --kill-at -l $$@ -d $$<
|
$(V)$$(toolchain_$1)dlltool --kill-at -l $$@ -d $$<
|
||||||
|
|
||||||
endef
|
endef
|
||||||
|
|||||||
148
Module.mk
148
Module.mk
@@ -88,10 +88,10 @@ imps += avs avs-ea3
|
|||||||
include src/main/aciodrv/Module.mk
|
include src/main/aciodrv/Module.mk
|
||||||
include src/main/aciodrv-proc/Module.mk
|
include src/main/aciodrv-proc/Module.mk
|
||||||
include src/main/acioemu/Module.mk
|
include src/main/acioemu/Module.mk
|
||||||
include src/main/aciomgr/Module.mk
|
include src/main/acio-mgr/Module.mk
|
||||||
include src/main/aciotest/Module.mk
|
include src/main/aciotest/Module.mk
|
||||||
include src/main/asio/Module.mk
|
include src/main/asio/Module.mk
|
||||||
include src/main/avs-util/Module.mk
|
include src/main/avs-ext/Module.mk
|
||||||
include src/main/bio2drv/Module.mk
|
include src/main/bio2drv/Module.mk
|
||||||
include src/main/bio2emu-iidx/Module.mk
|
include src/main/bio2emu-iidx/Module.mk
|
||||||
include src/main/bio2emu/Module.mk
|
include src/main/bio2emu/Module.mk
|
||||||
@@ -100,8 +100,7 @@ include src/main/bstio/Module.mk
|
|||||||
include src/main/camhook/Module.mk
|
include src/main/camhook/Module.mk
|
||||||
include src/main/cconfig/Module.mk
|
include src/main/cconfig/Module.mk
|
||||||
include src/main/config/Module.mk
|
include src/main/config/Module.mk
|
||||||
include src/main/d3d9-frame-graph-hook/Module.mk
|
include src/main/core/Module.mk
|
||||||
include src/main/d3d9-monitor-check/Module.mk
|
|
||||||
include src/main/d3d9-util/Module.mk
|
include src/main/d3d9-util/Module.mk
|
||||||
include src/main/d3d9exhook/Module.mk
|
include src/main/d3d9exhook/Module.mk
|
||||||
include src/main/ddrhook-util/Module.mk
|
include src/main/ddrhook-util/Module.mk
|
||||||
@@ -117,6 +116,7 @@ include src/main/dinput/Module.mk
|
|||||||
include src/main/eamio-icca/Module.mk
|
include src/main/eamio-icca/Module.mk
|
||||||
include src/main/eamio/Module.mk
|
include src/main/eamio/Module.mk
|
||||||
include src/main/eamiotest/Module.mk
|
include src/main/eamiotest/Module.mk
|
||||||
|
include src/main/exceptiontrace/Module.mk
|
||||||
include src/main/extio/Module.mk
|
include src/main/extio/Module.mk
|
||||||
include src/main/extiodrv/Module.mk
|
include src/main/extiodrv/Module.mk
|
||||||
include src/main/extiotest/Module.mk
|
include src/main/extiotest/Module.mk
|
||||||
@@ -139,6 +139,10 @@ include src/main/ezusb2/Module.mk
|
|||||||
include src/main/geninput/Module.mk
|
include src/main/geninput/Module.mk
|
||||||
include src/main/hook/Module.mk
|
include src/main/hook/Module.mk
|
||||||
include src/main/hooklib/Module.mk
|
include src/main/hooklib/Module.mk
|
||||||
|
include src/main/iface/Module.mk
|
||||||
|
include src/main/iface-acio/Module.mk
|
||||||
|
include src/main/iface-core/Module.mk
|
||||||
|
include src/main/iface-io/Module.mk
|
||||||
include src/main/iidx-bio2-exit-hook/Module.mk
|
include src/main/iidx-bio2-exit-hook/Module.mk
|
||||||
include src/main/iidx-ezusb-exit-hook/Module.mk
|
include src/main/iidx-ezusb-exit-hook/Module.mk
|
||||||
include src/main/iidx-ezusb2-exit-hook/Module.mk
|
include src/main/iidx-ezusb2-exit-hook/Module.mk
|
||||||
@@ -156,16 +160,11 @@ include src/main/iidxhook6/Module.mk
|
|||||||
include src/main/iidxhook7/Module.mk
|
include src/main/iidxhook7/Module.mk
|
||||||
include src/main/iidxhook8/Module.mk
|
include src/main/iidxhook8/Module.mk
|
||||||
include src/main/iidxhook9/Module.mk
|
include src/main/iidxhook9/Module.mk
|
||||||
include src/main/iidxio-async/Module.mk
|
|
||||||
include src/main/iidxio-bio2/Module.mk
|
include src/main/iidxio-bio2/Module.mk
|
||||||
include src/main/iidxio-ezusb/Module.mk
|
include src/main/iidxio-ezusb/Module.mk
|
||||||
include src/main/iidxio-ezusb2/Module.mk
|
include src/main/iidxio-ezusb2/Module.mk
|
||||||
include src/main/iidxio-lightning/Module.mk
|
|
||||||
include src/main/iidxio/Module.mk
|
include src/main/iidxio/Module.mk
|
||||||
include src/main/iidxiotest/Module.mk
|
include src/main/iidxiotest/Module.mk
|
||||||
include src/main/imgui/Module.mk
|
|
||||||
include src/main/imgui-bt/Module.mk
|
|
||||||
include src/main/imgui-debug/Module.mk
|
|
||||||
include src/main/inject/Module.mk
|
include src/main/inject/Module.mk
|
||||||
include src/main/jbio-magicbox/Module.mk
|
include src/main/jbio-magicbox/Module.mk
|
||||||
include src/main/jbio-p4io/Module.mk
|
include src/main/jbio-p4io/Module.mk
|
||||||
@@ -179,8 +178,7 @@ include src/main/jbhook3/Module.mk
|
|||||||
include src/main/launcher/Module.mk
|
include src/main/launcher/Module.mk
|
||||||
include src/main/mempatch-hook/Module.mk
|
include src/main/mempatch-hook/Module.mk
|
||||||
include src/main/mm/Module.mk
|
include src/main/mm/Module.mk
|
||||||
include src/main/nv/Module.mk
|
include src/main/module/Module.mk
|
||||||
include src/main/nvgpu/Module.mk
|
|
||||||
include src/main/p3io/Module.mk
|
include src/main/p3io/Module.mk
|
||||||
include src/main/p3iodrv/Module.mk
|
include src/main/p3iodrv/Module.mk
|
||||||
include src/main/p3ioemu/Module.mk
|
include src/main/p3ioemu/Module.mk
|
||||||
@@ -190,14 +188,13 @@ include src/main/p4ioemu/Module.mk
|
|||||||
include src/main/popnhook-util/Module.mk
|
include src/main/popnhook-util/Module.mk
|
||||||
include src/main/popnhook1/Module.mk
|
include src/main/popnhook1/Module.mk
|
||||||
include src/main/popnio/Module.mk
|
include src/main/popnio/Module.mk
|
||||||
|
include src/main/procmon/Module.mk
|
||||||
include src/main/pcbidgen/Module.mk
|
include src/main/pcbidgen/Module.mk
|
||||||
include src/main/sdvxhook/Module.mk
|
include src/main/sdvxhook/Module.mk
|
||||||
include src/main/sdvxhook2-cn/Module.mk
|
include src/main/sdvxhook2-cn/Module.mk
|
||||||
include src/main/sdvxhook2/Module.mk
|
include src/main/sdvxhook2/Module.mk
|
||||||
include src/main/sdvxio-bio2/Module.mk
|
include src/main/sdvxio-bio2/Module.mk
|
||||||
include src/main/sdvxio-kfca/Module.mk
|
include src/main/sdvxio-kfca/Module.mk
|
||||||
include src/main/sdvxio-tbs/Module.mk
|
|
||||||
include src/main/sdvxio-valk/Module.mk
|
|
||||||
include src/main/sdvxio/Module.mk
|
include src/main/sdvxio/Module.mk
|
||||||
include src/main/security/Module.mk
|
include src/main/security/Module.mk
|
||||||
include src/main/unicorntail/Module.mk
|
include src/main/unicorntail/Module.mk
|
||||||
@@ -243,9 +240,7 @@ $(zipdir)/tools.zip: \
|
|||||||
build/bin/indep-32/ezusb2-dbg-hook.dll \
|
build/bin/indep-32/ezusb2-dbg-hook.dll \
|
||||||
build/bin/indep-32/ezusb2-tool.exe \
|
build/bin/indep-32/ezusb2-tool.exe \
|
||||||
build/bin/indep-32/ezusb-tool.exe \
|
build/bin/indep-32/ezusb-tool.exe \
|
||||||
build/bin/indep-32/nvgpu.exe \
|
build/bin/indep-32/procmon.dll \
|
||||||
build/bin/indep-32/d3d9-frame-graph-hook.dll \
|
|
||||||
build/bin/indep-32/d3d9-monitor-check.exe \
|
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -260,9 +255,7 @@ $(zipdir)/tools-x64.zip: \
|
|||||||
build/bin/indep-64/iidx-ezusb2-exit-hook.dll \
|
build/bin/indep-64/iidx-ezusb2-exit-hook.dll \
|
||||||
build/bin/indep-64/jbiotest.exe \
|
build/bin/indep-64/jbiotest.exe \
|
||||||
build/bin/indep-64/mempatch-hook.dll \
|
build/bin/indep-64/mempatch-hook.dll \
|
||||||
build/bin/indep-64/nvgpu.exe \
|
build/bin/indep-64/procmon.dll \
|
||||||
build/bin/indep-64/d3d9-frame-graph-hook.dll \
|
|
||||||
build/bin/indep-64/d3d9-monitor-check.exe \
|
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -275,6 +268,7 @@ $(zipdir)/iidx-09-to-12.zip: \
|
|||||||
build/bin/indep-32/iidxio.dll \
|
build/bin/indep-32/iidxio.dll \
|
||||||
build/bin/indep-32/vefxio.dll \
|
build/bin/indep-32/vefxio.dll \
|
||||||
build/bin/indep-32/inject.exe \
|
build/bin/indep-32/inject.exe \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-09.bat \
|
dist/iidx/gamestart-09.bat \
|
||||||
dist/iidx/gamestart-10.bat \
|
dist/iidx/gamestart-10.bat \
|
||||||
@@ -300,6 +294,7 @@ $(zipdir)/iidx-13.zip: \
|
|||||||
build/bin/indep-32/iidxio.dll \
|
build/bin/indep-32/iidxio.dll \
|
||||||
build/bin/indep-32/vefxio.dll \
|
build/bin/indep-32/vefxio.dll \
|
||||||
build/bin/indep-32/inject.exe \
|
build/bin/indep-32/inject.exe \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-13.bat \
|
dist/iidx/gamestart-13.bat \
|
||||||
dist/iidx/iidxhook-13.conf \
|
dist/iidx/iidxhook-13.conf \
|
||||||
@@ -309,13 +304,14 @@ $(zipdir)/iidx-13.zip: \
|
|||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/iidx-14-to-17.zip: \
|
$(zipdir)/iidx-14-to-17.zip: \
|
||||||
build/bin/avs2_803-32/iidxhook3.dll \
|
build/bin/avs2_0-32/iidxhook3.dll \
|
||||||
build/bin/indep-32/config.exe \
|
build/bin/indep-32/config.exe \
|
||||||
build/bin/indep-32/eamio.dll \
|
build/bin/indep-32/eamio.dll \
|
||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
build/bin/indep-32/iidxio.dll \
|
build/bin/indep-32/iidxio.dll \
|
||||||
build/bin/indep-32/vefxio.dll \
|
build/bin/indep-32/vefxio.dll \
|
||||||
build/bin/indep-32/inject.exe \
|
build/bin/indep-32/inject.exe \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-14.bat \
|
dist/iidx/gamestart-14.bat \
|
||||||
dist/iidx/gamestart-15.bat \
|
dist/iidx/gamestart-15.bat \
|
||||||
@@ -341,6 +337,10 @@ $(zipdir)/iidx-18.zip: \
|
|||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-18.bat \
|
dist/iidx/gamestart-18.bat \
|
||||||
dist/iidx/iidxhook-18.conf \
|
dist/iidx/iidxhook-18.conf \
|
||||||
|
dist/iidx/launcher-18.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
@@ -372,6 +372,10 @@ $(zipdir)/iidx-19.zip: \
|
|||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-19.bat \
|
dist/iidx/gamestart-19.bat \
|
||||||
dist/iidx/iidxhook-19.conf \
|
dist/iidx/iidxhook-19.conf \
|
||||||
|
dist/iidx/launcher-19.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
@@ -388,6 +392,10 @@ $(zipdir)/iidx-20.zip: \
|
|||||||
dist/iidx/config.bat \
|
dist/iidx/config.bat \
|
||||||
dist/iidx/gamestart-20.bat \
|
dist/iidx/gamestart-20.bat \
|
||||||
dist/iidx/iidxhook-20.conf \
|
dist/iidx/iidxhook-20.conf \
|
||||||
|
dist/iidx/launcher-20.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
@@ -425,6 +433,13 @@ $(zipdir)/iidx-21-to-24.zip: \
|
|||||||
dist/iidx/iidxhook-22.conf \
|
dist/iidx/iidxhook-22.conf \
|
||||||
dist/iidx/iidxhook-23.conf \
|
dist/iidx/iidxhook-23.conf \
|
||||||
dist/iidx/iidxhook-24.conf \
|
dist/iidx/iidxhook-24.conf \
|
||||||
|
dist/iidx/launcher-21.xml \
|
||||||
|
dist/iidx/launcher-22.xml \
|
||||||
|
dist/iidx/launcher-23.xml \
|
||||||
|
dist/iidx/launcher-24.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
@@ -443,12 +458,17 @@ $(zipdir)/iidx-25-to-26.zip: \
|
|||||||
dist/iidx/gamestart-26.bat \
|
dist/iidx/gamestart-26.bat \
|
||||||
dist/iidx/iidxhook-25.conf \
|
dist/iidx/iidxhook-25.conf \
|
||||||
dist/iidx/iidxhook-26.conf \
|
dist/iidx/iidxhook-26.conf \
|
||||||
|
dist/iidx/launcher-25.xml \
|
||||||
|
dist/iidx/launcher-26.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/iidx-27-to-31.zip: \
|
$(zipdir)/iidx-27-to-30.zip: \
|
||||||
build/bin/avs2_1700-64/iidxhook9.dll \
|
build/bin/avs2_1700-64/iidxhook9.dll \
|
||||||
build/bin/avs2_1700-64/launcher.exe \
|
build/bin/avs2_1700-64/launcher.exe \
|
||||||
build/bin/indep-64/config.exe \
|
build/bin/indep-64/config.exe \
|
||||||
@@ -461,21 +481,25 @@ $(zipdir)/iidx-27-to-31.zip: \
|
|||||||
dist/iidx/gamestart-28.bat \
|
dist/iidx/gamestart-28.bat \
|
||||||
dist/iidx/gamestart-29.bat \
|
dist/iidx/gamestart-29.bat \
|
||||||
dist/iidx/gamestart-30.bat \
|
dist/iidx/gamestart-30.bat \
|
||||||
dist/iidx/gamestart-31.bat \
|
|
||||||
dist/iidx/iidxhook-27.conf \
|
dist/iidx/iidxhook-27.conf \
|
||||||
dist/iidx/iidxhook-28.conf \
|
dist/iidx/iidxhook-28.conf \
|
||||||
dist/iidx/iidxhook-29.conf \
|
dist/iidx/iidxhook-29.conf \
|
||||||
dist/iidx/iidxhook-30.conf \
|
dist/iidx/iidxhook-30.conf \
|
||||||
dist/iidx/iidxhook-31.conf \
|
dist/iidx/launcher-27.xml \
|
||||||
|
dist/iidx/launcher-28.xml \
|
||||||
|
dist/iidx/launcher-29.xml \
|
||||||
|
dist/iidx/launcher-30.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
dist/iidx/vefx.txt \
|
dist/iidx/vefx.txt \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/iidx-hwio-x86.zip: \
|
$(zipdir)/iidx-hwio-x86.zip: \
|
||||||
build/bin/indep-32/aciomgr.dll \
|
build/bin/indep-32/acio-mgr.dll \
|
||||||
build/bin/indep-32/eamio-icca.dll \
|
build/bin/indep-32/eamio-icca.dll \
|
||||||
build/bin/indep-32/iidxio-async.dll \
|
|
||||||
build/bin/indep-32/iidxio-bio2.dll \
|
build/bin/indep-32/iidxio-bio2.dll \
|
||||||
build/bin/indep-32/iidxio-ezusb.dll \
|
build/bin/indep-32/iidxio-ezusb.dll \
|
||||||
build/bin/indep-32/iidxio-ezusb2.dll \
|
build/bin/indep-32/iidxio-ezusb2.dll \
|
||||||
@@ -487,13 +511,11 @@ $(zipdir)/iidx-hwio-x86.zip: \
|
|||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/iidx-hwio-x64.zip: \
|
$(zipdir)/iidx-hwio-x64.zip: \
|
||||||
build/bin/indep-64/aciomgr.dll \
|
build/bin/indep-64/acio-mgr.dll \
|
||||||
build/bin/indep-64/eamio-icca.dll \
|
build/bin/indep-64/eamio-icca.dll \
|
||||||
build/bin/indep-64/iidxio-async.dll \
|
|
||||||
build/bin/indep-64/iidxio-bio2.dll \
|
build/bin/indep-64/iidxio-bio2.dll \
|
||||||
build/bin/indep-64/iidxio-ezusb.dll \
|
build/bin/indep-64/iidxio-ezusb.dll \
|
||||||
build/bin/indep-64/iidxio-ezusb2.dll \
|
build/bin/indep-64/iidxio-ezusb2.dll \
|
||||||
build/bin/indep-64/iidxio-lightning.dll \
|
|
||||||
dist/iidx/iidxio-bio2.conf \
|
dist/iidx/iidxio-bio2.conf \
|
||||||
build/bin/indep-64/vigem-iidxio.exe \
|
build/bin/indep-64/vigem-iidxio.exe \
|
||||||
dist/iidx/vigem-iidxio.conf \
|
dist/iidx/vigem-iidxio.conf \
|
||||||
@@ -508,6 +530,7 @@ $(zipdir)/jb-01.zip: \
|
|||||||
build/bin/indep-32/eamio.dll \
|
build/bin/indep-32/eamio.dll \
|
||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-01.bat \
|
dist/jb/gamestart-01.bat \
|
||||||
dist/jb/jbhook-01.conf \
|
dist/jb/jbhook-01.conf \
|
||||||
@@ -522,6 +545,7 @@ $(zipdir)/jb-02.zip: \
|
|||||||
build/bin/indep-32/eamio.dll \
|
build/bin/indep-32/eamio.dll \
|
||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-02.bat \
|
dist/jb/gamestart-02.bat \
|
||||||
dist/jb/jbhook-02.conf \
|
dist/jb/jbhook-02.conf \
|
||||||
@@ -538,6 +562,10 @@ $(zipdir)/jb-03.zip: \
|
|||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-03.bat \
|
dist/jb/gamestart-03.bat \
|
||||||
|
dist/jb/launcher-03.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -551,6 +579,10 @@ $(zipdir)/jb-04.zip: \
|
|||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-03.bat \
|
dist/jb/gamestart-03.bat \
|
||||||
|
dist/jb/launcher-03.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -564,6 +596,10 @@ $(zipdir)/jb-05-to-07.zip: \
|
|||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-04.bat \
|
dist/jb/gamestart-04.bat \
|
||||||
|
dist/jb/launcher-04.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -577,12 +613,16 @@ $(zipdir)/jb-08.zip: \
|
|||||||
build/bin/indep-32/jbio.dll \
|
build/bin/indep-32/jbio.dll \
|
||||||
dist/jb/config.bat \
|
dist/jb/config.bat \
|
||||||
dist/jb/gamestart-04.bat \
|
dist/jb/gamestart-04.bat \
|
||||||
|
dist/jb/launcher-04.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/jb-hwio.zip: \
|
$(zipdir)/jb-hwio.zip: \
|
||||||
build/bin/indep-32/aciomgr.dll \
|
build/bin/indep-32/acio-mgr.dll \
|
||||||
build/bin/indep-32/eamio-icca.dll \
|
build/bin/indep-32/eamio-icca.dll \
|
||||||
build/bin/indep-32/jbio-magicbox.dll \
|
build/bin/indep-32/jbio-magicbox.dll \
|
||||||
build/bin/indep-32/jbio-p4io.dll \
|
build/bin/indep-32/jbio-p4io.dll \
|
||||||
@@ -601,6 +641,10 @@ $(zipdir)/sdvx-01-to-04.zip: \
|
|||||||
build/bin/indep-32/sdvxio.dll \
|
build/bin/indep-32/sdvxio.dll \
|
||||||
dist/sdvx/config.bat \
|
dist/sdvx/config.bat \
|
||||||
dist/sdvx/gamestart.bat \
|
dist/sdvx/gamestart.bat \
|
||||||
|
dist/sdvx/launcher.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -615,6 +659,10 @@ $(zipdir)/sdvx-05-to-06.zip: \
|
|||||||
dist/sdvx5/config.bat \
|
dist/sdvx5/config.bat \
|
||||||
dist/sdvx5/gamestart.bat \
|
dist/sdvx5/gamestart.bat \
|
||||||
dist/sdvx5/sdvxhook2.conf \
|
dist/sdvx5/sdvxhook2.conf \
|
||||||
|
dist/sdvx5/launcher.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -629,12 +677,16 @@ $(zipdir)/sdvx-05-cn.zip: \
|
|||||||
dist/sdvx5/config.bat \
|
dist/sdvx5/config.bat \
|
||||||
dist/sdvx5/gamestart-cn.bat \
|
dist/sdvx5/gamestart-cn.bat \
|
||||||
dist/sdvx5/sdvxhook2-cn.conf \
|
dist/sdvx5/sdvxhook2-cn.conf \
|
||||||
|
dist/sdvx5/launcher-cn.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/sdvx-hwio-x86.zip: \
|
$(zipdir)/sdvx-hwio-x86.zip: \
|
||||||
build/bin/indep-32/aciomgr.dll \
|
build/bin/indep-32/acio-mgr.dll \
|
||||||
build/bin/indep-32/eamio-icca.dll \
|
build/bin/indep-32/eamio-icca.dll \
|
||||||
build/bin/indep-32/sdvxio-kfca.dll \
|
build/bin/indep-32/sdvxio-kfca.dll \
|
||||||
build/bin/indep-32/sdvxio-bio2.dll \
|
build/bin/indep-32/sdvxio-bio2.dll \
|
||||||
@@ -644,12 +696,10 @@ $(zipdir)/sdvx-hwio-x86.zip: \
|
|||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
|
|
||||||
$(zipdir)/sdvx-hwio-x64.zip: \
|
$(zipdir)/sdvx-hwio-x64.zip: \
|
||||||
build/bin/indep-64/aciomgr.dll \
|
build/bin/indep-64/acio-mgr.dll \
|
||||||
build/bin/indep-64/eamio-icca.dll \
|
build/bin/indep-64/eamio-icca.dll \
|
||||||
build/bin/indep-64/sdvxio-kfca.dll \
|
build/bin/indep-64/sdvxio-kfca.dll \
|
||||||
build/bin/indep-64/sdvxio-bio2.dll \
|
build/bin/indep-64/sdvxio-bio2.dll \
|
||||||
build/bin/indep-64/sdvxio-tbs.dll \
|
|
||||||
build/bin/indep-64/sdvxio-valk.dll \
|
|
||||||
build/bin/indep-64/vigem-sdvxio.exe \
|
build/bin/indep-64/vigem-sdvxio.exe \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
@@ -684,6 +734,7 @@ $(zipdir)/ddr-12-us.zip: \
|
|||||||
build/bin/indep-32/ddrio-smx.dll \
|
build/bin/indep-32/ddrio-smx.dll \
|
||||||
build/bin/indep-32/eamio.dll \
|
build/bin/indep-32/eamio.dll \
|
||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/ddr/config.bat \
|
dist/ddr/config.bat \
|
||||||
dist/ddr/gamestart-12-us.bat \
|
dist/ddr/gamestart-12-us.bat \
|
||||||
dist/ddr/gamestart-12-eu.bat \
|
dist/ddr/gamestart-12-eu.bat \
|
||||||
@@ -705,6 +756,10 @@ $(zipdir)/ddr-12.zip: \
|
|||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
dist/ddr/config.bat \
|
dist/ddr/config.bat \
|
||||||
dist/ddr/gamestart-12.bat \
|
dist/ddr/gamestart-12.bat \
|
||||||
|
dist/ddr/launcher-12.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -721,6 +776,10 @@ $(zipdir)/ddr-13.zip: \
|
|||||||
build/bin/indep-32/geninput.dll \
|
build/bin/indep-32/geninput.dll \
|
||||||
dist/ddr/config.bat \
|
dist/ddr/config.bat \
|
||||||
dist/ddr/gamestart-13.bat \
|
dist/ddr/gamestart-13.bat \
|
||||||
|
dist/ddr/launcher-13.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -741,6 +800,14 @@ $(zipdir)/ddr-14-to-18.zip: \
|
|||||||
dist/ddr/gamestart-16.bat \
|
dist/ddr/gamestart-16.bat \
|
||||||
dist/ddr/gamestart-17.bat \
|
dist/ddr/gamestart-17.bat \
|
||||||
dist/ddr/gamestart-18.bat \
|
dist/ddr/gamestart-18.bat \
|
||||||
|
dist/ddr/launcher-14.xml \
|
||||||
|
dist/ddr/launcher-15.xml \
|
||||||
|
dist/ddr/launcher-16.xml \
|
||||||
|
dist/ddr/launcher-17.xml \
|
||||||
|
dist/ddr/launcher-18.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -759,6 +826,12 @@ $(zipdir)/ddr-16-to-18-x64.zip: \
|
|||||||
dist/ddr/gamestart-16.bat \
|
dist/ddr/gamestart-16.bat \
|
||||||
dist/ddr/gamestart-17.bat \
|
dist/ddr/gamestart-17.bat \
|
||||||
dist/ddr/gamestart-18.bat \
|
dist/ddr/gamestart-18.bat \
|
||||||
|
dist/ddr/launcher-16.xml \
|
||||||
|
dist/ddr/launcher-17.xml \
|
||||||
|
dist/ddr/launcher-18.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -797,6 +870,11 @@ $(zipdir)/bst.zip: \
|
|||||||
dist/bst/config.bat \
|
dist/bst/config.bat \
|
||||||
dist/bst/gamestart1.bat \
|
dist/bst/gamestart1.bat \
|
||||||
dist/bst/gamestart2.bat \
|
dist/bst/gamestart2.bat \
|
||||||
|
dist/bst/launcher-01.xml \
|
||||||
|
dist/bst/launcher-02.xml \
|
||||||
|
dist/shared/ea3-ident.xml \
|
||||||
|
dist/shared/ea3-license.xml \
|
||||||
|
dist/shared/ea3-service.xml \
|
||||||
| $(zipdir)/
|
| $(zipdir)/
|
||||||
$(V)echo ... $@
|
$(V)echo ... $@
|
||||||
$(V)zip -j $@ $^
|
$(V)zip -j $@ $^
|
||||||
@@ -809,6 +887,7 @@ $(zipdir)/popn-15-to-18.zip: \
|
|||||||
build/bin/indep-32/eamio.dll \
|
build/bin/indep-32/eamio.dll \
|
||||||
build/bin/indep-32/popnio.dll \
|
build/bin/indep-32/popnio.dll \
|
||||||
build/bin/indep-32/ezusb2-popn-shim.dll \
|
build/bin/indep-32/ezusb2-popn-shim.dll \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
dist/popn/config.bat \
|
dist/popn/config.bat \
|
||||||
dist/popn/gamestart-15.bat \
|
dist/popn/gamestart-15.bat \
|
||||||
dist/popn/gamestart-16.bat \
|
dist/popn/gamestart-16.bat \
|
||||||
@@ -840,6 +919,7 @@ $(BUILDDIR)/tests.zip: \
|
|||||||
build/bin/indep-32/iidxhook-util-config-gfx-test.exe \
|
build/bin/indep-32/iidxhook-util-config-gfx-test.exe \
|
||||||
build/bin/indep-32/iidxhook-util-config-misc-test.exe \
|
build/bin/indep-32/iidxhook-util-config-misc-test.exe \
|
||||||
build/bin/indep-32/iidxhook-util-config-sec-test.exe \
|
build/bin/indep-32/iidxhook-util-config-sec-test.exe \
|
||||||
|
dist/dwarfstack/32/dwarfstack.dll \
|
||||||
build/bin/indep-32/inject.exe \
|
build/bin/indep-32/inject.exe \
|
||||||
build/bin/indep-32/security-id-test.exe \
|
build/bin/indep-32/security-id-test.exe \
|
||||||
build/bin/indep-32/security-mcode-test.exe \
|
build/bin/indep-32/security-mcode-test.exe \
|
||||||
@@ -875,7 +955,7 @@ $(BUILDDIR)/bemanitools.zip: \
|
|||||||
$(zipdir)/iidx-20-cn.zip \
|
$(zipdir)/iidx-20-cn.zip \
|
||||||
$(zipdir)/iidx-21-to-24.zip \
|
$(zipdir)/iidx-21-to-24.zip \
|
||||||
$(zipdir)/iidx-25-to-26.zip \
|
$(zipdir)/iidx-25-to-26.zip \
|
||||||
$(zipdir)/iidx-27-to-31.zip \
|
$(zipdir)/iidx-27-to-30.zip \
|
||||||
$(zipdir)/iidx-hwio-x86.zip \
|
$(zipdir)/iidx-hwio-x86.zip \
|
||||||
$(zipdir)/iidx-hwio-x64.zip \
|
$(zipdir)/iidx-hwio-x64.zip \
|
||||||
$(zipdir)/jb-01.zip \
|
$(zipdir)/jb-01.zip \
|
||||||
|
|||||||
43
README.md
43
README.md
@@ -71,7 +71,6 @@ The following games are supported with their corresponding hook-libraries.
|
|||||||
- Beatmania IIDX 28 BISTROVER (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
- Beatmania IIDX 28 BISTROVER (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
||||||
- Beatmania IIDX 29 CASTHOUR (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
- Beatmania IIDX 29 CASTHOUR (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
||||||
- Beatmania IIDX 30 RESIDENT (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
- Beatmania IIDX 30 RESIDENT (`iidx-27-to-30.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
||||||
- Beatmania IIDX 31 EPOLIS (`iidx-27-to-31.zip`): [iidxhook9](doc/iidxhook/iidxhook9.md)
|
|
||||||
- [jubeat](doc/jbhook/README.md)
|
- [jubeat](doc/jbhook/README.md)
|
||||||
- jubeat (`jb-01.zip`): [jbhook1](doc/jbhook/jbhook1.md)
|
- jubeat (`jb-01.zip`): [jbhook1](doc/jbhook/jbhook1.md)
|
||||||
- jubeat ripples (`jb-02.zip`): [jbhook1](doc/jbhook/jbhook1.md)
|
- jubeat ripples (`jb-02.zip`): [jbhook1](doc/jbhook/jbhook1.md)
|
||||||
@@ -120,12 +119,9 @@ The following games are supported with their corresponding hook-libraries.
|
|||||||
- [extiotest](doc/tools/extiotest.md)
|
- [extiotest](doc/tools/extiotest.md)
|
||||||
- [aciotest](doc/tools/aciotest.md): Command line tool to quickly test ACIO devices
|
- [aciotest](doc/tools/aciotest.md): Command line tool to quickly test ACIO devices
|
||||||
- config: UI input/output configuration tool when using the default bemanitools API (geninput)
|
- config: UI input/output configuration tool when using the default bemanitools API (geninput)
|
||||||
- [d3d9-monitor-check](doc/tools/d3d9-monitor-check.md): Command line tool to check the monitor refresh rate of the
|
|
||||||
current GPU + monitor configuration
|
|
||||||
- ir-beat-patch-9/10: Patch the IR beat phase on IIDX 9 and 10
|
- ir-beat-patch-9/10: Patch the IR beat phase on IIDX 9 and 10
|
||||||
- [mempatch-hook](doc/tools/mempatch-hook.md): Patch raw memory locations in the target process
|
- [mempatch-hook](doc/tools/mempatch-hook.md): Patch raw memory locations in the target process
|
||||||
based on the provided configuration
|
based on the provided configuration
|
||||||
- [nvgpu](doc/tools/nvgpu.md): Command line tool to configure and tweak the NVIDIA GPU driver
|
|
||||||
- [pcbidgen](doc/tools/pcbidgen.md): Konami PCBID generator tool
|
- [pcbidgen](doc/tools/pcbidgen.md): Konami PCBID generator tool
|
||||||
- [ViGEm clients](doc/vigem/README.md): Expose BT5 APIs as XBOX game controllers to play any games
|
- [ViGEm clients](doc/vigem/README.md): Expose BT5 APIs as XBOX game controllers to play any games
|
||||||
with real cabinet hardware.
|
with real cabinet hardware.
|
||||||
@@ -152,21 +148,36 @@ helpful or important to know and should be added.
|
|||||||
|
|
||||||
### Setup and dependencies
|
### Setup and dependencies
|
||||||
|
|
||||||
Most (older generation) games were developed for Windows XP Embedded but should run fine on any
|
The games bemanitools support span several generations of (embedded) Windows versions: XP, 7 and 10
|
||||||
consumer version of Windows XP. Newer versions of Windows, e.g. Windows 7, 8 and 10, should be fine
|
(IoT). With these come different generations of dependencies as requirements.
|
||||||
as well. Some hooks also include fixes required to run the games on a more recent version.
|
|
||||||
|
|
||||||
Depending on the game, you also need the following dependencies installed:
|
Simplified, this boils down to the following list of C++ Redistributable (vcredist) packages that
|
||||||
|
are recommended to be installed without going into detail which game needs exactly which version.
|
||||||
|
Keep in mind the "bitness" (32-bit vs. 64-bit) of each specific game and download the right ones
|
||||||
|
accordingly.
|
||||||
|
|
||||||
- The 32-bit (x86) version of
|
You can use a tool like [dependencywalker](https://www.dependencywalker.com/) to figure that out if
|
||||||
[Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update](https://www.microsoft.com/en-sg/download/details.aspx?id=26999)
|
it is relevant to you.
|
||||||
- The 32-bit (x86) and 64-bit (x64) versions of
|
|
||||||
[Microsoft Visual C++ Redistributable Packages for Visual Studio 2013](https://www.microsoft.com/en-sg/download/details.aspx?id=40784)
|
|
||||||
- The
|
|
||||||
[DirectX 9 End-User Runtimes (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
|
|
||||||
|
|
||||||
See also [bemanitools-supplement](https://www.github.com/djhackersdev/bemanitools-supplement/) for
|
Links/files are also provided by
|
||||||
files.
|
[bemanitools-supplement](https://github.com/djhackersdev/bemanitools-supplement/tree/master/misc/win-runtime#windows-runtimes-and-libraries)
|
||||||
|
|
||||||
|
#### Visual C++ Redistributable Packages
|
||||||
|
|
||||||
|
- 2010
|
||||||
|
- [32-bit (x86)](http://download.microsoft.com/download/5/B/C/5BC5DBB3-652D-4DCE-B14A-475AB85EEF6E/vcredist_x86.exe)
|
||||||
|
- [64-bit (x64)](http://download.microsoft.com/download/d/2/4/d242c3fb-da5a-4542-ad66-f9661d0a8d19/vcredist_x64.exe)
|
||||||
|
- 2013
|
||||||
|
- [32-bit (x86)](http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x86.exe)
|
||||||
|
- [64-bit (x64)](http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x64.exe)
|
||||||
|
- 2015
|
||||||
|
- [32-bit (x86)](https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x86.exe)
|
||||||
|
- [64-bit (x64)](https://download.microsoft.com/download/9/3/F/93FCF1E7-E6A4-478B-96E7-D4B285925B00/vc_redist.x64.exe)
|
||||||
|
|
||||||
|
#### DirectX 9
|
||||||
|
|
||||||
|
Most/nearly all games support to this day use the DirectX 9(ex) API. Make sure to install the
|
||||||
|
[DirectX 9 End-User Runtimes (June 2010)](https://www.microsoft.com/en-us/download/details.aspx?id=8109)
|
||||||
|
|
||||||
## Development
|
## Development
|
||||||
|
|
||||||
|
|||||||
42
btsdk/example/hook-example/hook.c
Normal file
42
btsdk/example/hook-example/hook.c
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
#define LOG_MODULE "btsdk-hook-example"
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#include "btapi/hook-core.h"
|
||||||
|
#include "btapi/hook-main.h"
|
||||||
|
|
||||||
|
#include "core/log.h"
|
||||||
|
#include "core/thread.h"
|
||||||
|
|
||||||
|
void btapi_hook_core_thread_impl_set(
|
||||||
|
btapi_thread_create_t create,
|
||||||
|
btapi_thread_join_t join,
|
||||||
|
btapi_thread_destroy_t destroy)
|
||||||
|
{
|
||||||
|
core_thread_impl_set(create, join, destroy);
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_hook_core_log_impl_set(
|
||||||
|
btapi_log_formatter_t misc,
|
||||||
|
btapi_log_formatter_t info,
|
||||||
|
btapi_log_formatter_t warning,
|
||||||
|
btapi_log_formatter_t fatal)
|
||||||
|
{
|
||||||
|
core_log_impl_set(misc, info, warning, fatal);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool btapi_hook_main_init(
|
||||||
|
HMODULE game_module, struct property_node *property_node_config)
|
||||||
|
{
|
||||||
|
log_info("btapi_hook_main_init");
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_hook_main_fini()
|
||||||
|
{
|
||||||
|
log_info("btapi_hook_main_fini");
|
||||||
|
}
|
||||||
0
btsdk/example/hook/config.c
Normal file
0
btsdk/example/hook/config.c
Normal file
74
btsdk/example/hook/dllmain copy.c
Normal file
74
btsdk/example/hook/dllmain copy.c
Normal file
@@ -0,0 +1,74 @@
|
|||||||
|
#define LOG_MODULE "procmon-dllmain"
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
|
||||||
|
#include "core/log-bt-ext.h"
|
||||||
|
#include "core/log-bt.h"
|
||||||
|
#include "core/thread-crt-ext.h"
|
||||||
|
#include "launcher/property-util.h"
|
||||||
|
|
||||||
|
#include "procmon/config.h"
|
||||||
|
#include "procmon/procmon.h"
|
||||||
|
|
||||||
|
#include "util/fs.h"
|
||||||
|
|
||||||
|
// TODO move this to a separate "standalone dllmain bootstrap" module in sdk
|
||||||
|
|
||||||
|
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
|
||||||
|
{
|
||||||
|
struct property *property;
|
||||||
|
struct property_node *root_node;
|
||||||
|
struct procmon_config config;
|
||||||
|
|
||||||
|
// TODO provide compatibility mode here? ctx set to...something?
|
||||||
|
// to figure out if this is loaded/run by any bemanitools loader
|
||||||
|
// or not.
|
||||||
|
|
||||||
|
if (reason == DLL_PROCESS_ATTACH) {
|
||||||
|
core_thread_crt_ext_impl_set();
|
||||||
|
core_log_bt_ext_init_with_stderr();
|
||||||
|
|
||||||
|
// TODO make this somehow configurable?
|
||||||
|
// have additional stuff on procmon configuration xml
|
||||||
|
// <dllmain>
|
||||||
|
// <log>
|
||||||
|
// have the same log stuff here as with launcher like file, level, rotation etc
|
||||||
|
// </log>
|
||||||
|
// <procmon>
|
||||||
|
// ....
|
||||||
|
// </procmon>
|
||||||
|
// </dllmain>
|
||||||
|
core_log_bt_level_set(CORE_LOG_BT_LOG_LEVEL_INFO);
|
||||||
|
|
||||||
|
log_info("DLL_PROCESS_ATTACH");
|
||||||
|
|
||||||
|
if (path_exists("procmon-config.xml")) {
|
||||||
|
property = property_util_load("procmon-config.xml");
|
||||||
|
|
||||||
|
root_node = property_search(NULL, "hook/procmon");
|
||||||
|
|
||||||
|
if (!root_node) {
|
||||||
|
// TODO error handling
|
||||||
|
}
|
||||||
|
|
||||||
|
procmon_config_init(&config);
|
||||||
|
procmon_config_load(root_node, &config);
|
||||||
|
|
||||||
|
procmon_init(&config);
|
||||||
|
} else {
|
||||||
|
log_warning("No configuration file found, defaulting");
|
||||||
|
|
||||||
|
procmon_config_init(&config);
|
||||||
|
|
||||||
|
procmon_init(&config);
|
||||||
|
}
|
||||||
|
|
||||||
|
} else if (reason == DLL_PROCESS_DETACH) {
|
||||||
|
log_info("DLL_PROCESS_DETACH");
|
||||||
|
|
||||||
|
procmon_fini();
|
||||||
|
core_log_bt_fini();
|
||||||
|
}
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
15
btsdk/example/hook/dllmain-bootstrap.c
Normal file
15
btsdk/example/hook/dllmain-bootstrap.c
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
|
||||||
|
|
||||||
|
void btsdk_dllmain_bootstrap_process_attach()
|
||||||
|
{
|
||||||
|
// TODO have the whole stuff to bootstrap independently of hook API
|
||||||
|
// with logging setup etc.
|
||||||
|
// provide stuff via recovering from command line args or env vars?
|
||||||
|
}
|
||||||
|
|
||||||
|
void btsdk_dllmain_bootstrap_process_detach()
|
||||||
|
{
|
||||||
|
// TODO cleanup
|
||||||
|
|
||||||
|
core_log_bt_fini();
|
||||||
|
}
|
||||||
12
btsdk/example/hook/dllmain-bootstrap.h
Normal file
12
btsdk/example/hook/dllmain-bootstrap.h
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
#ifndef DLLMAIN_BOOTSTRAP_H
|
||||||
|
#define DLLMAIN_BOOTSTRAP_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#include "imports/avs.h"
|
||||||
|
|
||||||
|
void btsdk_dllmain_bootstrap_process_attach();
|
||||||
|
|
||||||
|
void btsdk_dllmain_bootstrap_process_detach();
|
||||||
|
|
||||||
|
#endif
|
||||||
0
btsdk/example/hook/log.c
Normal file
0
btsdk/example/hook/log.c
Normal file
21
btsdk/example/hook/thread.c
Normal file
21
btsdk/example/hook/thread.c
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
|
||||||
|
|
||||||
|
void btapi_thread_impl_set()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
int btapi_thread_create(int (*proc)(void *), void *ctx, uint32_t stack_sz, unsigned int priority)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_thread_join(int thread_id, int *result)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_thread_destroy(int thread_id)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
3
btsdk/example/hook/thread.h
Normal file
3
btsdk/example/hook/thread.h
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
|
||||||
|
|
||||||
|
void btapi_thread_impl_set();
|
||||||
0
btsdk/hook-btapi/dllmain.c
Normal file
0
btsdk/hook-btapi/dllmain.c
Normal file
30
btsdk/hook-btapi/hook.c
Normal file
30
btsdk/hook-btapi/hook.c
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#include "api/hook.h"
|
||||||
|
|
||||||
|
void btapi_hook_thread_impl_set(
|
||||||
|
btapi_thread_create_t create,
|
||||||
|
btapi_thread_join_t join,
|
||||||
|
btapi_thread_destroy_t destroy)
|
||||||
|
{
|
||||||
|
// TODO some simple example how to use basic functionality of the API
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_hook_log_impl_set(
|
||||||
|
btapi_log_formatter_t misc,
|
||||||
|
btapi_log_formatter_t info,
|
||||||
|
btapi_log_formatter_t warning,
|
||||||
|
btapi_log_formatter_t fatal)
|
||||||
|
{
|
||||||
|
// TODO some simple example how to use basic functionality of the API
|
||||||
|
}
|
||||||
|
|
||||||
|
bool btapi_hook_init(struct property_node *config)
|
||||||
|
{
|
||||||
|
// TODO some simple example how to use basic functionality of the API
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void btapi_hook_fini()
|
||||||
|
{
|
||||||
|
// TODO some simple example how to use basic functionality of the API
|
||||||
|
}
|
||||||
2
btsdk/hook-simple/dllmain.c
Normal file
2
btsdk/hook-simple/dllmain.c
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
// TODO simple hook example with DllMain only
|
||||||
|
// ignoring the BT5 API
|
||||||
34
dist/bst/gamestart1.bat
vendored
34
dist/bst/gamestart1.bat
vendored
@@ -1,10 +1,34 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K bsthook.dll -E prop/ea3-config-1.xml beatstream1.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-01.xml %*
|
||||||
34
dist/bst/gamestart2.bat
vendored
34
dist/bst/gamestart2.bat
vendored
@@ -1,10 +1,34 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K bsthook.dll -E prop/ea3-config-2.xml beatstream2.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-02.xml %*
|
||||||
75
dist/bst/launcher-01.xml
vendored
Normal file
75
dist/bst/launcher-01.xml
vendored
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config-1.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>∂
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>beatstream1.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-server.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook_dlls>
|
||||||
|
<dll __type="str">bsthook.dll</dll>
|
||||||
|
</hook_dlls>
|
||||||
|
<before_hook_dlls>
|
||||||
|
</before_hook_dlls>
|
||||||
|
<iat_hook_dlls>
|
||||||
|
</iat_hook_dlls>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
75
dist/bst/launcher-02.xml
vendored
Normal file
75
dist/bst/launcher-02.xml
vendored
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config-2.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>beatstream2.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook_dlls>
|
||||||
|
<dll __type="str">bsthook.dll</dll>
|
||||||
|
</hook_dlls>
|
||||||
|
<before_hook_dlls>
|
||||||
|
</before_hook_dlls>
|
||||||
|
<iat_hook_dlls>
|
||||||
|
</iat_hook_dlls>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
41
dist/ddr/gamestart-12.bat
vendored
41
dist/ddr/gamestart-12.bat
vendored
@@ -1,11 +1,42 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\raw mkdir conf\raw
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
|
||||||
.\launcher.exe -K .\ddrhook2.dll .\ddr.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-13.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
41
dist/ddr/gamestart-13.bat
vendored
41
dist/ddr/gamestart-13.bat
vendored
@@ -1,11 +1,42 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\raw mkdir conf\raw
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
|
||||||
.\launcher.exe -K .\ddrhook2.dll .\ddr.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-13.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
46
dist/ddr/gamestart-14.bat
vendored
46
dist/ddr/gamestart-14.bat
vendored
@@ -1,14 +1,44 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\nvram\coin.xml copy prop\coin.xml conf\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist conf\nvram\eacoin.xml copy prop\eacoin.xml conf\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist conf\nvram\share-config.xml copy prop\share-config.xml conf\nvram\share-config.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist conf\raw mkdir conf\raw
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|
||||||
.\launcher.exe -K .\ddrhook2.dll .\mdxja_945.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-14.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /u /s %COM_DIR%\xactengine2_10.dll
|
||||||
46
dist/ddr/gamestart-15.bat
vendored
46
dist/ddr/gamestart-15.bat
vendored
@@ -1,14 +1,44 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\nvram\coin.xml copy prop\coin.xml conf\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist conf\nvram\eacoin.xml copy prop\eacoin.xml conf\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist conf\nvram\share-config.xml copy prop\share-config.xml conf\nvram\share-config.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist conf\raw mkdir conf\raw
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|
||||||
.\launcher.exe -K .\ddrhook2.dll .\mdxja_945.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-15.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /u /s %COM_DIR%\xactengine2_10.dll
|
||||||
47
dist/ddr/gamestart-16.bat
vendored
47
dist/ddr/gamestart-16.bat
vendored
@@ -1,15 +1,44 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\nvram\ea3-config.xml copy prop\eamuse-config.xml conf\nvram\ea3-config.xml
|
:: folders modules, data etc.
|
||||||
if not exist conf\nvram\coin.xml copy prop\coin.xml conf\nvram\coin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist conf\nvram\eacoin.xml copy prop\eacoin.xml conf\nvram\eacoin.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist conf\nvram\testmode-v.xml copy prop\testmode-v.xml conf\nvram\testmode-v.xml
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
if not exist conf\raw mkdir conf\raw
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s com\k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s com\xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|
||||||
.\launcher.exe -H 33554432 -K .\ddrhook2.dll .\arkmdxp3.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-17.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /u /s %COM_DIR%\xactengine2_10.dll
|
||||||
47
dist/ddr/gamestart-17.bat
vendored
47
dist/ddr/gamestart-17.bat
vendored
@@ -1,15 +1,44 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\nvram\ea3-config.xml copy prop\eamuse-config.xml conf\nvram\ea3-config.xml
|
:: folders modules, data etc.
|
||||||
if not exist conf\nvram\coin.xml copy prop\coin.xml conf\nvram\coin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist conf\nvram\eacoin.xml copy prop\eacoin.xml conf\nvram\eacoin.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist conf\nvram\testmode-v.xml copy prop\testmode-v.xml conf\nvram\testmode-v.xml
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
if not exist conf\raw mkdir conf\raw
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s com\k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s com\xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|
||||||
.\launcher.exe -H 33554432 -K .\ddrhook2.dll .\arkmdxp3.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-17.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /u /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|||||||
47
dist/ddr/gamestart-18.bat
vendored
47
dist/ddr/gamestart-18.bat
vendored
@@ -1,15 +1,44 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist conf\nvram mkdir conf\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist conf\nvram\ea3-config.xml copy prop\eamuse-config.xml conf\nvram\ea3-config.xml
|
:: folders modules, data etc.
|
||||||
if not exist conf\nvram\coin.xml copy prop\coin.xml conf\nvram\coin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist conf\nvram\eacoin.xml copy prop\eacoin.xml conf\nvram\eacoin.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist conf\nvram\testmode-v.xml copy prop\testmode-v.xml conf\nvram\testmode-v.xml
|
set COM_DIR=%CONTENT_DIR%\com
|
||||||
if not exist conf\raw mkdir conf\raw
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
regsvr32 /s com\k-clvsd.dll
|
:: Register video codecs, e.g. required for background videos
|
||||||
regsvr32 /s com\xactengine2_10.dll
|
regsvr32 /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|
||||||
.\launcher.exe -H 33554432 -K .\ddrhook2.dll .\arkmdxp3.dll %*
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-18.xml %*
|
||||||
|
|
||||||
|
:: Unregister video codec to avoid conflicts with other/older video codecs crashing different
|
||||||
|
:: game versions, e.g. DDR X
|
||||||
|
regsvr32 /u /s %COM_DIR%\k-clvsd.dll
|
||||||
|
regsvr32 /u /s %COM_DIR%\xactengine2_10.dll
|
||||||
|
|||||||
71
dist/ddr/launcher-12.xml
vendored
Normal file
71
dist/ddr/launcher-12.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">31457280</heap_avs>
|
||||||
|
<heap_std __type="u32">31457280</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>ddr.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/ddr/launcher-13.xml
vendored
Normal file
71
dist/ddr/launcher-13.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">31457280</heap_avs>
|
||||||
|
<heap_std __type="u32">31457280</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>ddr.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/ddr/launcher-14.xml
vendored
Normal file
71
dist/ddr/launcher-14.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">31457280</heap_avs>
|
||||||
|
<heap_std __type="u32">31457280</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>mdxja_945.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/ddr/launcher-15.xml
vendored
Normal file
71
dist/ddr/launcher-15.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">31457280</heap_avs>
|
||||||
|
<heap_std __type="u32">31457280</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>mdxja_945.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
72
dist/ddr/launcher-16.xml
vendored
Normal file
72
dist/ddr/launcher-16.xml
vendored
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
<file dst="/dev/nvram/testmode-v.xml" src="/prop/testmode-v.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">33554432</heap_avs>
|
||||||
|
<heap_std __type="u32">1048576</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>arkmdxp3.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
72
dist/ddr/launcher-17.xml
vendored
Normal file
72
dist/ddr/launcher-17.xml
vendored
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
<file dst="/dev/nvram/testmode-v.xml" src="/prop/testmode-v.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">33554432</heap_avs>
|
||||||
|
<heap_std __type="u32">1048576</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>arkmdxp3.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
72
dist/ddr/launcher-18.xml
vendored
Normal file
72
dist/ddr/launcher-18.xml
vendored
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
<file dst="/dev/nvram/testmode-v.xml" src="/prop/testmode-v.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">33554432</heap_avs>
|
||||||
|
<heap_std __type="u32">1048576</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>arkmdxp3.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<hook>
|
||||||
|
<path __type="str">ddrhook2.dll</path>
|
||||||
|
</hook>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
BIN
dist/dwarfstack/32/dwarfstack.dll
vendored
Normal file
BIN
dist/dwarfstack/32/dwarfstack.dll
vendored
Normal file
Binary file not shown.
BIN
dist/dwarfstack/64/dwarfstack.dll
vendored
Normal file
BIN
dist/dwarfstack/64/dwarfstack.dll
vendored
Normal file
Binary file not shown.
1
dist/dwarfstack/readme.md
vendored
Normal file
1
dist/dwarfstack/readme.md
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
Version/release: https://github.com/ssbssa/dwarfstack/releases/tag/2.2
|
||||||
48
dist/iidx/gamestart-09.bat
vendored
48
dist/iidx/gamestart-09.bat
vendored
@@ -1,6 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
inject iidxhook1.dll bm2dx.exe -D --config iidxhook-09.conf %*
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\JAG
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook1.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-09.conf^
|
||||||
|
%*
|
||||||
48
dist/iidx/gamestart-10.bat
vendored
48
dist/iidx/gamestart-10.bat
vendored
@@ -1,6 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
inject iidxhook1.dll bm2dx.exe -D --config iidxhook-10.conf %*
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\JAE
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook1.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-10.conf^
|
||||||
|
%*
|
||||||
|
|||||||
48
dist/iidx/gamestart-11.bat
vendored
48
dist/iidx/gamestart-11.bat
vendored
@@ -1,6 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
inject iidxhook1.dll bm2dx.exe -D --config iidxhook-11.conf %*
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\JAA
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook1.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-11.conf^
|
||||||
|
%*
|
||||||
|
|||||||
49
dist/iidx/gamestart-12.bat
vendored
49
dist/iidx/gamestart-12.bat
vendored
@@ -1,5 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
inject iidxhook1.dll bm2dx.exe -D --config iidxhook-12.conf %*
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\JAD
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook1.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-12.conf^
|
||||||
|
%*
|
||||||
|
|||||||
50
dist/iidx/gamestart-13.bat
vendored
50
dist/iidx/gamestart-13.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\JAG
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -11,5 +53,9 @@ if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
|||||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||||
|
|
||||||
inject iidxhook2.dll bm2dx.exe -D --config iidxhook-13.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook2.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-13.conf^
|
||||||
|
%*
|
||||||
|
|||||||
50
dist/iidx/gamestart-14.bat
vendored
50
dist/iidx/gamestart-14.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\2007072301
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -11,5 +53,9 @@ if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
|||||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||||
|
|
||||||
inject iidxhook3.dll bm2dx.exe -D --config iidxhook-14.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook3.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-14.conf^
|
||||||
|
%*
|
||||||
|
|||||||
50
dist/iidx/gamestart-15.bat
vendored
50
dist/iidx/gamestart-15.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\2008031100
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -11,5 +53,9 @@ if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
|||||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||||
|
|
||||||
inject iidxhook3.dll bm2dx.exe -D --config iidxhook-15.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook3.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-15.conf^
|
||||||
|
%*
|
||||||
|
|||||||
52
dist/iidx/gamestart-16.bat
vendored
52
dist/iidx/gamestart-16.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\2009072200
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -9,7 +51,11 @@ if not exist f mkdir f
|
|||||||
if not exist e\avs_conf mkdir e\avs_conf
|
if not exist e\avs_conf mkdir e\avs_conf
|
||||||
if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
||||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||||
|
|
||||||
inject iidxhook3.dll bm2dx.exe -D --config iidxhook-16.conf %*
|
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook3.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-16.conf^
|
||||||
|
%*
|
||||||
|
|||||||
50
dist/iidx/gamestart-17.bat
vendored
50
dist/iidx/gamestart-17.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%\2010071200
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -11,5 +53,9 @@ if not exist e\avs_conf\CONF mkdir e\avs_conf\CONF
|
|||||||
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM
|
||||||
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
||||||
|
|
||||||
inject iidxhook3.dll bm2dx.exe -D --config iidxhook-17.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook3.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-17.conf^
|
||||||
|
%*
|
||||||
|
|||||||
49
dist/iidx/gamestart-18-cn.bat
vendored
49
dist/iidx/gamestart-18-cn.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -14,4 +56,9 @@ if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
|||||||
if not exist dev\nvram mkdir dev\nvram
|
if not exist dev\nvram mkdir dev\nvram
|
||||||
if not exist dev\raw mkdir dev\raw
|
if not exist dev\raw mkdir dev\raw
|
||||||
|
|
||||||
inject iidxhook4-cn.dll bm2dx.exe -D --config iidxhook-18-cn.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook4-cn.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-18-cn.conf^
|
||||||
|
%*
|
||||||
|
|||||||
54
dist/iidx/gamestart-18.bat
vendored
54
dist/iidx/gamestart-18.bat
vendored
@@ -1,14 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist d mkdir d
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist e mkdir e
|
:: folders modules, data etc.
|
||||||
if not exist f mkdir f
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
pause
|
||||||
if not exist dev\raw mkdir dev\raw
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
launcher -K iidxhook4.dll bm2dx.dll --config iidxhook-18.conf %*
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the root/content directory of the game
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-18.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-18.conf^
|
||||||
|
%*
|
||||||
54
dist/iidx/gamestart-19.bat
vendored
54
dist/iidx/gamestart-19.bat
vendored
@@ -1,14 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist d mkdir d
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist e mkdir e
|
:: folders modules, data etc.
|
||||||
if not exist f mkdir f
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
pause
|
||||||
if not exist dev\raw mkdir dev\raw
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
launcher -K iidxhook5.dll bm2dx.dll --config iidxhook-19.conf %*
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-19.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-19.conf^
|
||||||
|
%*
|
||||||
49
dist/iidx/gamestart-20-cn.bat
vendored
49
dist/iidx/gamestart-20-cn.bat
vendored
@@ -1,7 +1,49 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: next to the folders data, JAA, JAB, etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set REVISION_DIR=%CONTENT_DIR%
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%REVISION_DIR%" (
|
||||||
|
echo The game modules directory "%REVISION_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so inject can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to inject
|
||||||
|
set PATH=^
|
||||||
|
%REVISION_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the selected game revision root folder
|
||||||
|
cd /d %REVISION_DIR%
|
||||||
|
|
||||||
if not exist d mkdir d
|
if not exist d mkdir d
|
||||||
if not exist e mkdir e
|
if not exist e mkdir e
|
||||||
if not exist f mkdir f
|
if not exist f mkdir f
|
||||||
@@ -14,4 +56,9 @@ if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW
|
|||||||
if not exist dev\nvram mkdir dev\nvram
|
if not exist dev\nvram mkdir dev\nvram
|
||||||
if not exist dev\raw mkdir dev\raw
|
if not exist dev\raw mkdir dev\raw
|
||||||
|
|
||||||
inject iidxhook5-cn.dll bm2dx.exe -D --config iidxhook-20-cn.conf %*
|
%BEMANITOOLS_DIR%\inject.exe^
|
||||||
|
%BEMANITOOLS_DIR%\iidxhook5-cn.dll^
|
||||||
|
%REVISION_DIR%\bm2dx.exe^
|
||||||
|
-D^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-20-cn.conf^
|
||||||
|
%*
|
||||||
52
dist/iidx/gamestart-20.bat
vendored
52
dist/iidx/gamestart-20.bat
vendored
@@ -1,10 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K iidxhook6.dll bm2dx.dll --config iidxhook-20.conf %*
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-20.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-20.conf^
|
||||||
|
%*
|
||||||
52
dist/iidx/gamestart-21.bat
vendored
52
dist/iidx/gamestart-21.bat
vendored
@@ -1,10 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K iidxhook7.dll bm2dx.dll --config iidxhook-21.conf %*
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-21.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-21.conf^
|
||||||
|
%*
|
||||||
52
dist/iidx/gamestart-22.bat
vendored
52
dist/iidx/gamestart-22.bat
vendored
@@ -1,10 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K iidxhook7.dll bm2dx.dll --config iidxhook-22.conf %*
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-22.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-22.conf^
|
||||||
|
%*
|
||||||
52
dist/iidx/gamestart-23.bat
vendored
52
dist/iidx/gamestart-23.bat
vendored
@@ -1,10 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K iidxhook7.dll bm2dx.dll --config iidxhook-23.conf %*
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-23.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-23.conf^
|
||||||
|
%*
|
||||||
52
dist/iidx/gamestart-24.bat
vendored
52
dist/iidx/gamestart-24.bat
vendored
@@ -1,10 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Keep all vars scoped to this script
|
||||||
|
setlocal
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\raw mkdir dev\raw
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -K iidxhook7.dll bm2dx.dll --config iidxhook-24.conf %*
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-24.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-24.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-25.bat
vendored
58
dist/iidx/gamestart-25.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 134217728 -K iidxhook8.dll bm2dx.dll --config iidxhook-25.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-25.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-25.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-26.bat
vendored
58
dist/iidx/gamestart-26.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 134217728 -K iidxhook8.dll bm2dx.dll --config iidxhook-26.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-26.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-26.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-27.bat
vendored
58
dist/iidx/gamestart-27.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 134217728 -B iidxhook9.dll bm2dx.dll --config iidxhook-27.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-27.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-27.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-28.bat
vendored
58
dist/iidx/gamestart-28.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 134217728 -B iidxhook9.dll bm2dx.dll --config iidxhook-28.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-28.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-28.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-29.bat
vendored
58
dist/iidx/gamestart-29.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 134217728 -B iidxhook9.dll bm2dx.dll --config iidxhook-29.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-29.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-29.conf^
|
||||||
|
%*
|
||||||
58
dist/iidx/gamestart-30.bat
vendored
58
dist/iidx/gamestart-30.bat
vendored
@@ -1,16 +1,52 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Keep all vars scoped to this script
|
||||||
if not exist dev\e mkdir dev\e
|
setlocal
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
modules\launcher -H 134217728 -B iidxhook9.dll bm2dx.dll --config iidxhook-30.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
if not exist "%BEMANITOOLS_DIR%" (
|
||||||
|
echo The bemanitools directory "%BEMANITOOLS_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
if not exist "%MODULES_DIR%" (
|
||||||
|
echo The game modules directory "%MODULES_DIR%" does not exist.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher.exe^
|
||||||
|
%BEMANITOOLS_DIR%\launcher-30.xml^
|
||||||
|
--config %BEMANITOOLS_DIR%\iidxhook-30.conf^
|
||||||
|
%*
|
||||||
16
dist/iidx/gamestart-31.bat
vendored
16
dist/iidx/gamestart-31.bat
vendored
@@ -1,16 +0,0 @@
|
|||||||
@echo off
|
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
|
||||||
if not exist dev\e mkdir dev\e
|
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
|
||||||
)
|
|
||||||
|
|
||||||
modules\launcher -H 134217728 -B iidxhook9.dll bm2dx.dll --config iidxhook-31.conf %*
|
|
||||||
2
dist/iidx/iidxhook-10.conf
vendored
2
dist/iidx/iidxhook-10.conf
vendored
@@ -56,7 +56,7 @@ ezusb.io_board_type=1
|
|||||||
misc.disable_clock_set=false
|
misc.disable_clock_set=false
|
||||||
|
|
||||||
# Stub calls to rteffect.dll (10th to DistorteD)
|
# Stub calls to rteffect.dll (10th to DistorteD)
|
||||||
misc.rteffect_stub=false
|
misc.rteffect_stub=true
|
||||||
|
|
||||||
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
||||||
misc.settings_path=.\
|
misc.settings_path=.\
|
||||||
|
|||||||
2
dist/iidx/iidxhook-11.conf
vendored
2
dist/iidx/iidxhook-11.conf
vendored
@@ -56,7 +56,7 @@ ezusb.io_board_type=1
|
|||||||
misc.disable_clock_set=false
|
misc.disable_clock_set=false
|
||||||
|
|
||||||
# Stub calls to rteffect.dll (10th to DistorteD)
|
# Stub calls to rteffect.dll (10th to DistorteD)
|
||||||
misc.rteffect_stub=false
|
misc.rteffect_stub=true
|
||||||
|
|
||||||
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
||||||
misc.settings_path=.\
|
misc.settings_path=.\
|
||||||
|
|||||||
2
dist/iidx/iidxhook-12.conf
vendored
2
dist/iidx/iidxhook-12.conf
vendored
@@ -59,7 +59,7 @@ misc.happy_sky_ms_bg_fix=false
|
|||||||
misc.disable_clock_set=false
|
misc.disable_clock_set=false
|
||||||
|
|
||||||
# Stub calls to rteffect.dll (10th to DistorteD)
|
# Stub calls to rteffect.dll (10th to DistorteD)
|
||||||
misc.rteffect_stub=false
|
misc.rteffect_stub=true
|
||||||
|
|
||||||
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
||||||
misc.settings_path=.\
|
misc.settings_path=.\
|
||||||
|
|||||||
2
dist/iidx/iidxhook-13.conf
vendored
2
dist/iidx/iidxhook-13.conf
vendored
@@ -59,7 +59,7 @@ misc.distorted_ms_bg_fix=false
|
|||||||
misc.disable_clock_set=false
|
misc.disable_clock_set=false
|
||||||
|
|
||||||
# Stub calls to rteffect.dll (10th to DistorteD)
|
# Stub calls to rteffect.dll (10th to DistorteD)
|
||||||
misc.rteffect_stub=false
|
misc.rteffect_stub=true
|
||||||
|
|
||||||
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data
|
||||||
misc.settings_path=.\
|
misc.settings_path=.\
|
||||||
|
|||||||
3
dist/iidx/iidxhook-27.conf
vendored
3
dist/iidx/iidxhook-27.conf
vendored
@@ -22,9 +22,6 @@ io.tt_multiplier=1.0
|
|||||||
# Disables the camera emulation
|
# Disables the camera emulation
|
||||||
cam.disable_emu=true
|
cam.disable_emu=true
|
||||||
|
|
||||||
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
|
|
||||||
cam.port_layout=1
|
|
||||||
|
|
||||||
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
||||||
cam.disable_camera1=false
|
cam.disable_camera1=false
|
||||||
|
|
||||||
|
|||||||
3
dist/iidx/iidxhook-28.conf
vendored
3
dist/iidx/iidxhook-28.conf
vendored
@@ -22,9 +22,6 @@ io.tt_multiplier=1.0
|
|||||||
# Disables the camera emulation
|
# Disables the camera emulation
|
||||||
cam.disable_emu=true
|
cam.disable_emu=true
|
||||||
|
|
||||||
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
|
|
||||||
cam.port_layout=1
|
|
||||||
|
|
||||||
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
||||||
cam.disable_camera1=false
|
cam.disable_camera1=false
|
||||||
|
|
||||||
|
|||||||
3
dist/iidx/iidxhook-29.conf
vendored
3
dist/iidx/iidxhook-29.conf
vendored
@@ -22,9 +22,6 @@ io.tt_multiplier=1.0
|
|||||||
# Disables the camera emulation
|
# Disables the camera emulation
|
||||||
cam.disable_emu=true
|
cam.disable_emu=true
|
||||||
|
|
||||||
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
|
|
||||||
cam.port_layout=1
|
|
||||||
|
|
||||||
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
||||||
cam.disable_camera1=true
|
cam.disable_camera1=true
|
||||||
|
|
||||||
|
|||||||
3
dist/iidx/iidxhook-30.conf
vendored
3
dist/iidx/iidxhook-30.conf
vendored
@@ -22,9 +22,6 @@ io.tt_multiplier=1.0
|
|||||||
# Disables the camera emulation
|
# Disables the camera emulation
|
||||||
cam.disable_emu=true
|
cam.disable_emu=true
|
||||||
|
|
||||||
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
|
|
||||||
cam.port_layout=1
|
|
||||||
|
|
||||||
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
||||||
cam.disable_camera1=true
|
cam.disable_camera1=true
|
||||||
|
|
||||||
|
|||||||
44
dist/iidx/iidxhook-30.xml
vendored
Normal file
44
dist/iidx/iidxhook-30.xml
vendored
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<hook>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<io>
|
||||||
|
<disable_card_reader_emu __type="bool">0</disable_card_reader_emu>
|
||||||
|
<disable_bio2_emu __type="bool">0</disable_bio2_emu>
|
||||||
|
<disable_poll_limiter __type="bool">0</disable_poll_limiter>
|
||||||
|
<lightning_mode __type="bool">0</lighting_mode>
|
||||||
|
<disable_cams __type="bool">1</disable_cams>
|
||||||
|
<disable_file_hooks __type="bool">0</disable_file_hooks>
|
||||||
|
<tt_multiplier __type="float">1.0</tt_multiplier>
|
||||||
|
</io>
|
||||||
|
<cam>
|
||||||
|
<disable_emu __type="bool">1</disable_emu>
|
||||||
|
<disable_camera1 __type="bool">1</disable_camera1>
|
||||||
|
<disable_camera2 __type="bool">1</disable_camera2>
|
||||||
|
<device_id1 __type="str"></device_id1>
|
||||||
|
<device_id2 __type="str"></device_id2>
|
||||||
|
</cam>
|
||||||
|
<gfx>
|
||||||
|
<framed __type="bool">1</framed>
|
||||||
|
<windowed __type="bool">0</windowed>
|
||||||
|
<confined __type="bool">0</confined>
|
||||||
|
<window_width __type="s32">-1</window_width>
|
||||||
|
<window_height __type="s32">-1</window_height>
|
||||||
|
<window_x __type="s32">-1</window_x>
|
||||||
|
<window_y __type="s32">-1</window_y>
|
||||||
|
<forced_refresh_rate __type="s32">-1</forced_refresh_rate>
|
||||||
|
<device_adapter __type="s32">-1</device_adapter>
|
||||||
|
<force_orientation __type="s32">-1</force_orientation>
|
||||||
|
<force_screen_res>
|
||||||
|
<width __type="s32">-1</width>
|
||||||
|
<height __type="s32">-1</height>
|
||||||
|
</force_screen_res>
|
||||||
|
</gfx>
|
||||||
|
<adapter>
|
||||||
|
<override_ip __type="str"></override_ip>
|
||||||
|
</adapter>
|
||||||
|
<asio>
|
||||||
|
<force_asio __type="bool">0</force_asio>
|
||||||
|
<force_wasapi __type="bool">1</force_wasapi>
|
||||||
|
<device_name __type="str">XONAR SOUND CARD(64)</device_name>
|
||||||
|
</asio>
|
||||||
|
</hook>
|
||||||
84
dist/iidx/iidxhook-31.conf
vendored
84
dist/iidx/iidxhook-31.conf
vendored
@@ -1,84 +0,0 @@
|
|||||||
# Disable card reader emulation and enable usage of real card reader hardware on COM1 (for games supporting slotted readers)
|
|
||||||
io.disable_card_reader_emu=false
|
|
||||||
|
|
||||||
# Disable BIO2 emulation and enable usage of real BIO2 hardware
|
|
||||||
io.disable_bio2_emu=false
|
|
||||||
|
|
||||||
# Disables the poll limiter, warning very high CPU usage may arise
|
|
||||||
io.disable_poll_limiter=false
|
|
||||||
|
|
||||||
# Lightning cab mode (requires additional IO emulation)
|
|
||||||
io.lightning_mode=false
|
|
||||||
|
|
||||||
# Disable camera connection
|
|
||||||
io.disable_cams=true
|
|
||||||
|
|
||||||
# Disables the built in file hooks, requiring manual file creation
|
|
||||||
io.disable_file_hooks=false
|
|
||||||
|
|
||||||
# Turntable sensitivity multiplier (1.0 is default)
|
|
||||||
io.tt_multiplier=1.0
|
|
||||||
|
|
||||||
# Disables the camera emulation
|
|
||||||
cam.disable_emu=true
|
|
||||||
|
|
||||||
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
|
|
||||||
cam.disable_camera1=true
|
|
||||||
|
|
||||||
# Disable camera 2. Use, i.e., if you have more than one camera but only want to map camera 1 ingame.
|
|
||||||
cam.disable_camera2=false
|
|
||||||
|
|
||||||
# Override camera device ID detection (copy from device manager, do not escape)
|
|
||||||
cam.device_id1=
|
|
||||||
|
|
||||||
# Override camera device ID detection (copy from device manager, do not escape)
|
|
||||||
cam.device_id2=
|
|
||||||
|
|
||||||
# Run the game in a framed window (requires windowed option)
|
|
||||||
gfx.framed=true
|
|
||||||
|
|
||||||
# Run the game windowed
|
|
||||||
gfx.windowed=false
|
|
||||||
|
|
||||||
# Confine mouse cursor to window
|
|
||||||
gfx.confined=false
|
|
||||||
|
|
||||||
# Windowed width, -1 for default size
|
|
||||||
gfx.window_width=-1
|
|
||||||
|
|
||||||
# Windowed height, -1 for default size
|
|
||||||
gfx.window_height=-1
|
|
||||||
|
|
||||||
# Windowed X, -1 for default X position
|
|
||||||
gfx.window_x=-1
|
|
||||||
|
|
||||||
# Windowed Y, -1 for default Y position
|
|
||||||
gfx.window_y=-1
|
|
||||||
|
|
||||||
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
|
|
||||||
gfx.forced_refresh_rate=-1
|
|
||||||
|
|
||||||
# D3D9ex device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
|
|
||||||
gfx.device_adapter=-1
|
|
||||||
|
|
||||||
# Orientation to force monitor into, -1 to use default, 0, 1, 2, 3 to do 0, 90, 180, 270 degrees
|
|
||||||
gfx.force_orientation=-1
|
|
||||||
|
|
||||||
# Force a screen resolution (width), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
|
|
||||||
gfx.force_screen_res.width=-1
|
|
||||||
|
|
||||||
# Force a screen resolution (height), -1 to disable. Use this if the game does not auto detect your monitor's resolution properly, e.g. 1368x768 instead of 1280x720.
|
|
||||||
gfx.force_screen_res.height=-1
|
|
||||||
|
|
||||||
# IP of adapter to force override with
|
|
||||||
adapter.override_ip=
|
|
||||||
|
|
||||||
# Force ASIO audio mode/device (if applicable / TDJ default)
|
|
||||||
asio.force_asio=false
|
|
||||||
|
|
||||||
# Force WASAPI audio mode (if applicable / LDJ default)
|
|
||||||
asio.force_wasapi=true
|
|
||||||
|
|
||||||
# The ASIO device name to use
|
|
||||||
asio.device_name=XONAR SOUND CARD(64)
|
|
||||||
|
|
||||||
79
dist/iidx/launcher-18.xml
vendored
Normal file
79
dist/iidx/launcher-18.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook4.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-19.xml
vendored
Normal file
79
dist/iidx/launcher-19.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook5.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-20.xml
vendored
Normal file
79
dist/iidx/launcher-20.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook6.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-21.xml
vendored
Normal file
79
dist/iidx/launcher-21.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook7.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-22.xml
vendored
Normal file
79
dist/iidx/launcher-22.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook7.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-23.xml
vendored
Normal file
79
dist/iidx/launcher-23.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook7.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
79
dist/iidx/launcher-24.xml
vendored
Normal file
79
dist/iidx/launcher-24.xml
vendored
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">posix=1</option>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook7.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
76
dist/iidx/launcher-25.xml
vendored
Normal file
76
dist/iidx/launcher-25.xml
vendored
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook8.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
76
dist/iidx/launcher-26.xml
vendored
Normal file
76
dist/iidx/launcher-26.xml
vendored
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook8.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</hook>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/iidx/launcher-27.xml
vendored
Normal file
71
dist/iidx/launcher-27.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<mounttable_selector __type="str">boot</mounttable_selector>
|
||||||
|
<mounttable>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/raw" dst="/dev/raw" opt=""/>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/nvram" dst="/dev/nvram" opt=""/>
|
||||||
|
</mounttable>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<pre_avs>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook9.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</pre_avs>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/iidx/launcher-28.xml
vendored
Normal file
71
dist/iidx/launcher-28.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<mounttable_selector __type="str">boot</mounttable_selector>
|
||||||
|
<mounttable>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/raw" dst="/dev/raw" opt=""/>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/nvram" dst="/dev/nvram" opt=""/>
|
||||||
|
</mounttable>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<pre_avs>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook9.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</pre_avs>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/iidx/launcher-29.xml
vendored
Normal file
71
dist/iidx/launcher-29.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<mounttable_selector __type="str">boot</mounttable_selector>
|
||||||
|
<mounttable>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/raw" dst="/dev/raw" opt=""/>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/nvram" dst="/dev/nvram" opt=""/>
|
||||||
|
</mounttable>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<pre_avs>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook9.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</pre_avs>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
71
dist/iidx/launcher-30.xml
vendored
Normal file
71
dist/iidx/launcher-30.xml
vendored
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher>
|
||||||
|
<version __type="u32">1</version>
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">134217728</heap_avs>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>bm2dx.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<mounttable_selector __type="str">boot</mounttable_selector>
|
||||||
|
<mounttable>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/raw" dst="/dev/raw" opt=""/>
|
||||||
|
<vfs name="boot" fstype="fs" src="dev/nvram" dst="/dev/nvram" opt=""/>
|
||||||
|
</mounttable>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hooks>
|
||||||
|
<pre_avs>
|
||||||
|
<enable __type="bool">1</enable>
|
||||||
|
<path __type="str">iidxhook9.dll</path>
|
||||||
|
<config kind="inline">
|
||||||
|
<hook>
|
||||||
|
</hook>
|
||||||
|
</config>
|
||||||
|
</pre_avs>
|
||||||
|
</hooks>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
10
dist/jb/ea3-ident.xml
vendored
Normal file
10
dist/jb/ea3-ident.xml
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3_conf>
|
||||||
|
<soft>
|
||||||
|
<model __type="str">LDJ</model>
|
||||||
|
<dest __type="str">J</dest>
|
||||||
|
<spec __type="str">A</spec>
|
||||||
|
<rev __type="str">A</rev>
|
||||||
|
<ext __type="str">2022082400</ext>
|
||||||
|
</soft>
|
||||||
|
</ea3_conf>
|
||||||
6
dist/jb/eamuse-server.xml
vendored
Normal file
6
dist/jb/eamuse-server.xml
vendored
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3>
|
||||||
|
<network>
|
||||||
|
<services>http://localhost</services>
|
||||||
|
</network>
|
||||||
|
</ea3>
|
||||||
35
dist/jb/gamestart-03.bat
vendored
35
dist/jb/gamestart-03.bat
vendored
@@ -1,11 +1,34 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\ea3-config.xml copy prop\ea3-config.xml dev\nvram\ea3-config.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist dev\raw mkdir dev\raw
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -H 33554432 -K jbhook2.dll jubeat.dll -v
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-03.xml -v %*
|
||||||
35
dist/jb/gamestart-04.bat
vendored
35
dist/jb/gamestart-04.bat
vendored
@@ -1,11 +1,34 @@
|
|||||||
@echo off
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
cd /d %~dp0
|
cd /d %~dp0
|
||||||
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
if not exist dev\nvram\ea3-config.xml copy prop\ea3-config.xml dev\nvram\ea3-config.xml
|
:: folders modules, data etc.
|
||||||
if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
|
set CONTENT_DIR=%CD%\..
|
||||||
if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
if not exist dev\raw mkdir dev\raw
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
launcher -H 33554432 -K jbhook3.dll jubeat.dll
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-04.xml %*
|
||||||
75
dist/jb/launcher-03.xml
vendored
Normal file
75
dist/jb/launcher-03.xml
vendored
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">33554432</heap_avs>
|
||||||
|
<heap_std __type="u32">33554432</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>jubeat.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook_dlls>
|
||||||
|
<dll __type="str">jbhook2.dll</dll>
|
||||||
|
</hook_dlls>
|
||||||
|
<before_hook_dlls>
|
||||||
|
</before_hook_dlls>
|
||||||
|
<iat_hook_dlls>
|
||||||
|
</iat_hook_dlls>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
75
dist/jb/launcher-04.xml
vendored
Normal file
75
dist/jb/launcher-04.xml
vendored
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">33554432</heap_avs>
|
||||||
|
<heap_std __type="u32">33554432</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>jubeat.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook_dlls>
|
||||||
|
<dll __type="str">jbhook3.dll</dll>
|
||||||
|
</hook_dlls>
|
||||||
|
<before_hook_dlls>
|
||||||
|
</before_hook_dlls>
|
||||||
|
<iat_hook_dlls>
|
||||||
|
</iat_hook_dlls>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
7
dist/jb/pcbid.xml
vendored
Normal file
7
dist/jb/pcbid.xml
vendored
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3_conf>
|
||||||
|
<id>
|
||||||
|
<softid __type="str">0101020304050607083F</softid>
|
||||||
|
<pcbid __type="str">0101020304050607083F</pcbid>
|
||||||
|
</id>
|
||||||
|
</ea3_conf>
|
||||||
10
dist/sdvx/ea3-ident.xml
vendored
Normal file
10
dist/sdvx/ea3-ident.xml
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3_conf>
|
||||||
|
<soft>
|
||||||
|
<model __type="str">LDJ</model>
|
||||||
|
<dest __type="str">J</dest>
|
||||||
|
<spec __type="str">A</spec>
|
||||||
|
<rev __type="str">A</rev>
|
||||||
|
<ext __type="str">2022082400</ext>
|
||||||
|
</soft>
|
||||||
|
</ea3_conf>
|
||||||
6
dist/sdvx/eamuse-server.xml
vendored
Normal file
6
dist/sdvx/eamuse-server.xml
vendored
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3>
|
||||||
|
<network>
|
||||||
|
<services>http://localhost</services>
|
||||||
|
</network>
|
||||||
|
</ea3>
|
||||||
35
dist/sdvx/gamestart.bat
vendored
35
dist/sdvx/gamestart.bat
vendored
@@ -8,3 +8,38 @@ if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin
|
|||||||
if not exist dev\raw mkdir dev\raw
|
if not exist dev\raw mkdir dev\raw
|
||||||
|
|
||||||
launcher -K sdvxhook.dll soundvoltex.dll %*
|
launcher -K sdvxhook.dll soundvoltex.dll %*
|
||||||
|
|
||||||
|
@echo off
|
||||||
|
|
||||||
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
|
>nul 2>&1 net session
|
||||||
|
|
||||||
|
if %errorlevel% neq 0 (
|
||||||
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
|
)
|
||||||
|
|
||||||
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher.xml %*
|
||||||
75
dist/sdvx/launcher.xml
vendored
Normal file
75
dist/sdvx/launcher.xml
vendored
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<launcher version="1">
|
||||||
|
<bootstrap>
|
||||||
|
<selector __type="str">bemanitools_local_fs</selector>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<startup>
|
||||||
|
<bemanitools_local_fs>
|
||||||
|
<default>
|
||||||
|
<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
|
||||||
|
<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
|
||||||
|
<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
|
||||||
|
</default>
|
||||||
|
<boot>
|
||||||
|
<file>prop/avs-config.xml</file>
|
||||||
|
<heap_avs __type="u32">16777216</heap_avs>
|
||||||
|
<heap_std __type="u32">16777216</heap_std>
|
||||||
|
</boot>
|
||||||
|
<log>
|
||||||
|
<level>info</level>
|
||||||
|
</log>
|
||||||
|
<eamuse>
|
||||||
|
<file>/dev/nvram/ea3-config.xml</file>
|
||||||
|
</eamuse>
|
||||||
|
<component>
|
||||||
|
<file>soundvoltex.dll</file>
|
||||||
|
<param></param>
|
||||||
|
</component>
|
||||||
|
</bemanitools_local_fs>
|
||||||
|
</startup>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</bootstrap>
|
||||||
|
<ea3_ident>
|
||||||
|
<config kind="file">bemanitools/ea3-ident.xml</config>
|
||||||
|
<config kind="file">bemanitools/ea3-license.xml</config>
|
||||||
|
</ea3_ident>
|
||||||
|
<avs>
|
||||||
|
<config kind="inline">
|
||||||
|
<config>
|
||||||
|
<fs>
|
||||||
|
<root>
|
||||||
|
<device __type="str">.</device>
|
||||||
|
</root>
|
||||||
|
<nvram>
|
||||||
|
<device __type="str">dev/nvram</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</nvram>
|
||||||
|
<raw>
|
||||||
|
<device __type="str">dev/raw</device>
|
||||||
|
<fstype __type="str">fs</fstype>
|
||||||
|
<option __type="str">vf=1,posix=1</option>
|
||||||
|
</raw>
|
||||||
|
</fs>
|
||||||
|
</config>
|
||||||
|
</config>
|
||||||
|
</avs>
|
||||||
|
<eamuse>
|
||||||
|
<config kind="file">bemanitools/ea3-service.xml</config>
|
||||||
|
</eamuse>
|
||||||
|
<hook>
|
||||||
|
<hook_dlls>
|
||||||
|
<dll __type="str">sdvxhook.dll</dll>
|
||||||
|
</hook_dlls>
|
||||||
|
<before_hook_dlls>
|
||||||
|
</before_hook_dlls>
|
||||||
|
<iat_hook_dlls>
|
||||||
|
</iat_hook_dlls>
|
||||||
|
</hook>
|
||||||
|
<debug>
|
||||||
|
<remote_debugger __type="bool">0</remote_debugger>
|
||||||
|
<log_property_configs __type="bool">0</log_property_configs>
|
||||||
|
</debug>
|
||||||
|
</launcher>
|
||||||
7
dist/sdvx/pcbid.xml
vendored
Normal file
7
dist/sdvx/pcbid.xml
vendored
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3_conf>
|
||||||
|
<id>
|
||||||
|
<softid __type="str">0101020304050607083F</softid>
|
||||||
|
<pcbid __type="str">0101020304050607083F</pcbid>
|
||||||
|
</id>
|
||||||
|
</ea3_conf>
|
||||||
10
dist/sdvx5/ea3-ident.xml
vendored
Normal file
10
dist/sdvx5/ea3-ident.xml
vendored
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3_conf>
|
||||||
|
<soft>
|
||||||
|
<model __type="str">LDJ</model>
|
||||||
|
<dest __type="str">J</dest>
|
||||||
|
<spec __type="str">A</spec>
|
||||||
|
<rev __type="str">A</rev>
|
||||||
|
<ext __type="str">2022082400</ext>
|
||||||
|
</soft>
|
||||||
|
</ea3_conf>
|
||||||
6
dist/sdvx5/eamuse-server.xml
vendored
Normal file
6
dist/sdvx5/eamuse-server.xml
vendored
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="Shift-JIS"?>
|
||||||
|
<ea3>
|
||||||
|
<network>
|
||||||
|
<services>http://localhost</services>
|
||||||
|
</network>
|
||||||
|
</ea3>
|
||||||
41
dist/sdvx5/gamestart-cn.bat
vendored
41
dist/sdvx5/gamestart-cn.bat
vendored
@@ -1,17 +1,34 @@
|
|||||||
@echo off
|
@echo off
|
||||||
cd /d %~dp0
|
|
||||||
|
|
||||||
if not exist dev mkdir dev
|
:: Game doesn't work properly when not run with administrator privileges
|
||||||
if not exist dev\e mkdir dev\e
|
>nul 2>&1 net session
|
||||||
if not exist dev\g mkdir dev\g
|
|
||||||
if not exist dev\nvram mkdir dev\nvram
|
|
||||||
if not exist dev\raw mkdir dev\raw
|
|
||||||
if not exist dev\raw\c.dest echo $null >> dev\raw\c.dest
|
|
||||||
if not exist dev\raw\log mkdir dev\raw\log
|
|
||||||
if not exist dev\raw\fscache mkdir dev\raw\fscache
|
|
||||||
|
|
||||||
for /R prop\defaults %%D in (*.*) do (
|
if %errorlevel% neq 0 (
|
||||||
if not exist dev\nvram\%%~nxD copy /y prop\defaults\%%~nxD dev\nvram
|
echo This script requires administrative privileges.
|
||||||
|
echo Please run the script as an administrator.
|
||||||
|
pause
|
||||||
|
exit 1
|
||||||
)
|
)
|
||||||
|
|
||||||
launcher -H 268435456 -K sdvxhook2-cn.dll soundvoltex.dll --config sdvxhook2-cn.conf %*
|
:: Script expects to be located in a subfolder "bemanitools" in the root folder
|
||||||
|
:: (contents/) next to the folders modules, data etc.
|
||||||
|
cd /d %~dp0
|
||||||
|
|
||||||
|
:: Script expects to be located in the root folder (contents/) next to the
|
||||||
|
:: folders modules, data etc.
|
||||||
|
set CONTENT_DIR=%CD%\..
|
||||||
|
set BEMANITOOLS_DIR=%CONTENT_DIR%\bemanitools
|
||||||
|
set MODULES_DIR=%CONTENT_DIR%\modules
|
||||||
|
|
||||||
|
:: Keep that data vanilla, no need to copy these around anymore
|
||||||
|
:: Just add them to the env PATH so launcher can find the libs and game executable
|
||||||
|
:: Remark: This also requires admin privileges to propage correctly to launcher
|
||||||
|
set PATH=^
|
||||||
|
%MODULES_DIR%;^
|
||||||
|
%BEMANITOOLS_DIR%;^
|
||||||
|
%PATH%
|
||||||
|
|
||||||
|
:: Current working dir is the game's root folder
|
||||||
|
cd /d %CONTENT_DIR%
|
||||||
|
|
||||||
|
%BEMANITOOLS_DIR%\launcher %BEMANITOOLS_DIR%\launcher-cn.xml --config %BEMANITOOLS_DIR%\sdvxhook2-cn.conf %*
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user