From f3deaddba1b8a74373a03863605d6caab070f8f7 Mon Sep 17 00:00:00 2001 From: icex2 Date: Thu, 15 Aug 2024 13:26:39 +0200 Subject: [PATCH] refact(iidxhook3): Use sdk-hook and support new config api Summary: Test Plan: Summary: Test Plan: --- Module.mk | 8 +- dist/iidx/gamestart-14.bat | 7 +- dist/iidx/gamestart-15.bat | 7 +- dist/iidx/gamestart-16.bat | 7 +- dist/iidx/gamestart-17.bat | 7 +- dist/iidx/iidxhook-14.conf | 53 ----- dist/iidx/iidxhook-15.conf | 53 ----- dist/iidx/iidxhook-16.conf | 56 ------ dist/iidx/iidxhook-17.conf | 56 ------ dist/iidx/inject-14.xml | 94 +++++++++ dist/iidx/inject-15.xml | 94 +++++++++ dist/iidx/inject-16.xml | 97 +++++++++ dist/iidx/inject-17.xml | 97 +++++++++ src/main/iidxhook3/Module.mk | 3 + src/main/iidxhook3/dllmain.c | 329 +++++-------------------------- src/main/iidxhook3/iidxhook3.c | 249 +++++++++++++++++++++++ src/main/iidxhook3/iidxhook3.def | 7 +- src/main/iidxhook3/iidxhook3.h | 9 + 18 files changed, 705 insertions(+), 528 deletions(-) delete mode 100755 dist/iidx/iidxhook-14.conf delete mode 100755 dist/iidx/iidxhook-15.conf delete mode 100755 dist/iidx/iidxhook-16.conf delete mode 100755 dist/iidx/iidxhook-17.conf create mode 100644 dist/iidx/inject-14.xml create mode 100644 dist/iidx/inject-15.xml create mode 100644 dist/iidx/inject-16.xml create mode 100644 dist/iidx/inject-17.xml create mode 100644 src/main/iidxhook3/iidxhook3.c create mode 100644 src/main/iidxhook3/iidxhook3.h diff --git a/Module.mk b/Module.mk index b36346f..219cf27 100644 --- a/Module.mk +++ b/Module.mk @@ -321,10 +321,10 @@ $(zipdir)/iidx-14-to-17.zip: \ dist/iidx/gamestart-15.bat \ dist/iidx/gamestart-16.bat \ dist/iidx/gamestart-17.bat \ - dist/iidx/iidxhook-14.conf \ - dist/iidx/iidxhook-15.conf \ - dist/iidx/iidxhook-16.conf \ - dist/iidx/iidxhook-17.conf \ + dist/iidx/inject-14.xml \ + dist/iidx/inject-15.xml \ + dist/iidx/inject-16.xml \ + dist/iidx/inject-17.xml \ dist/iidx/vefx.txt \ | $(zipdir)/ $(V)echo ... $@ diff --git a/dist/iidx/gamestart-14.bat b/dist/iidx/gamestart-14.bat index e4ad135..ffd91e4 100755 --- a/dist/iidx/gamestart-14.bat +++ b/dist/iidx/gamestart-14.bat @@ -54,8 +54,5 @@ if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW %BEMANITOOLS_DIR%\inject.exe^ - %BEMANITOOLS_DIR%\iidxhook3.dll^ - %REVISION_DIR%\bm2dx.exe^ - -D^ - --config %BEMANITOOLS_DIR%\iidxhook-14.conf^ - %* + %BEMANITOOLS_DIR%\inject-14.xml^ + %* \ No newline at end of file diff --git a/dist/iidx/gamestart-15.bat b/dist/iidx/gamestart-15.bat index 20ddbdb..9d2ca20 100755 --- a/dist/iidx/gamestart-15.bat +++ b/dist/iidx/gamestart-15.bat @@ -54,8 +54,5 @@ if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW %BEMANITOOLS_DIR%\inject.exe^ - %BEMANITOOLS_DIR%\iidxhook3.dll^ - %REVISION_DIR%\bm2dx.exe^ - -D^ - --config %BEMANITOOLS_DIR%\iidxhook-15.conf^ - %* + %BEMANITOOLS_DIR%\inject-15.xml^ + %* \ No newline at end of file diff --git a/dist/iidx/gamestart-16.bat b/dist/iidx/gamestart-16.bat index 2c4793a..658970b 100755 --- a/dist/iidx/gamestart-16.bat +++ b/dist/iidx/gamestart-16.bat @@ -54,8 +54,5 @@ if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW %BEMANITOOLS_DIR%\inject.exe^ - %BEMANITOOLS_DIR%\iidxhook3.dll^ - %REVISION_DIR%\bm2dx.exe^ - -D^ - --config %BEMANITOOLS_DIR%\iidxhook-16.conf^ - %* + %BEMANITOOLS_DIR%\inject-16.xml^ + %* \ No newline at end of file diff --git a/dist/iidx/gamestart-17.bat b/dist/iidx/gamestart-17.bat index 23606e4..52caa22 100755 --- a/dist/iidx/gamestart-17.bat +++ b/dist/iidx/gamestart-17.bat @@ -54,8 +54,5 @@ if not exist e\avs_conf\CONF\NVRAM mkdir e\avs_conf\CONF\NVRAM if not exist e\avs_conf\CONF\RAW mkdir e\avs_conf\CONF\RAW %BEMANITOOLS_DIR%\inject.exe^ - %BEMANITOOLS_DIR%\iidxhook3.dll^ - %REVISION_DIR%\bm2dx.exe^ - -D^ - --config %BEMANITOOLS_DIR%\iidxhook-17.conf^ - %* + %BEMANITOOLS_DIR%\inject-17.xml^ + %* \ No newline at end of file diff --git a/dist/iidx/iidxhook-14.conf b/dist/iidx/iidxhook-14.conf deleted file mode 100755 index 935d75d..0000000 --- a/dist/iidx/iidxhook-14.conf +++ /dev/null @@ -1,53 +0,0 @@ -# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80. -eamuse.server=localhost:80 - -# PCBID -eamuse.pcbid=0101020304050607086F - -# EAMID -eamuse.eamid=0101020304050607086F - -# Fix stretched BG videos on newer GPUs. Might appear on SIRIUS and older. On 9th and 10th style this issue may only affect older BGAs (from 1st-3rd style) -gfx.bgvideo_uv_fix=false - -# Run the game in a framed window (requires windowed option) -gfx.framed=false - -# Software limit the frame rate of the rendering loop in hz, e.g. 60 or 59.95 (0.0 = no software limit) -gfx.frame_rate_limit=0.0 - -# Enable/disable software monitor check/auto timebase or set a pre-determined refresh value. -1 disables this feature. 0 enables auto detecting the current refresh rate on startup. Setting any positive value > 0 allows you to set a pre-determined refresh rate (e.g. retrieved from the monitor check on newer IIDX games). Either the auto detected value or pre-determined value is used to patch any chart files in-memory to fix song synchronization issues. Requires constant refresh rate!!! -gfx.monitor_check=-1.000000 - -# Run the game windowed -gfx.windowed=false - -# Windowed width, 0 for default size -gfx.window_width=0 - -# Windowed height, 0 for default size -gfx.window_height=0 - -# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter. -gfx.scale_back_buffer_width=0 - -# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter. -gfx.scale_back_buffer_height=0 - -# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation). -gfx.scale_back_buffer_filter=none - -# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) -gfx.forced_refresh_rate=-1 - -# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter -gfx.device_adapter=-1 - -# Disable operator clock setting system clock time -misc.disable_clock_set=false - -# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data -misc.settings_path=.\ - -# Security black plug mcode id string (e.g. GQC02JAA). -sec.black_plug_mcode=GQGLDJAA \ No newline at end of file diff --git a/dist/iidx/iidxhook-15.conf b/dist/iidx/iidxhook-15.conf deleted file mode 100755 index b41ebaf..0000000 --- a/dist/iidx/iidxhook-15.conf +++ /dev/null @@ -1,53 +0,0 @@ -# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80. -eamuse.server=localhost:80 - -# PCBID -eamuse.pcbid=0101020304050607086F - -# EAMID -eamuse.eamid=0101020304050607086F - -# Fix stretched BG videos on newer GPUs. Might appear on SIRIUS and older. On 9th and 10th style this issue may only affect older BGAs (from 1st-3rd style) -gfx.bgvideo_uv_fix=false - -# Run the game in a framed window (requires windowed option) -gfx.framed=false - -# Software limit the frame rate of the rendering loop in hz, e.g. 60 or 59.95 (0.0 = no software limit) -gfx.frame_rate_limit=0.0 - -# Enable/disable software monitor check/auto timebase or set a pre-determined refresh value. -1 disables this feature. 0 enables auto detecting the current refresh rate on startup. Setting any positive value > 0 allows you to set a pre-determined refresh rate (e.g. retrieved from the monitor check on newer IIDX games). Either the auto detected value or pre-determined value is used to patch any chart files in-memory to fix song synchronization issues. Requires constant refresh rate!!! -gfx.monitor_check=-1.000000 - -# Run the game windowed -gfx.windowed=false - -# Windowed width, 0 for default size -gfx.window_width=0 - -# Windowed height, 0 for default size -gfx.window_height=0 - -# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter. -gfx.scale_back_buffer_width=0 - -# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter. -gfx.scale_back_buffer_height=0 - -# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation). -gfx.scale_back_buffer_filter=none - -# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) -gfx.forced_refresh_rate=-1 - -# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter -gfx.device_adapter=-1 - -# Disable operator clock setting system clock time -misc.disable_clock_set=false - -# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data -misc.settings_path=.\ - -# Security black plug mcode id string (e.g. GQC02JAA). -sec.black_plug_mcode=GQHDDJAA \ No newline at end of file diff --git a/dist/iidx/iidxhook-16.conf b/dist/iidx/iidxhook-16.conf deleted file mode 100755 index 1051ea7..0000000 --- a/dist/iidx/iidxhook-16.conf +++ /dev/null @@ -1,56 +0,0 @@ -# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80. -eamuse.server=localhost:80 - -# PCBID -eamuse.pcbid=0101020304050607086F - -# EAMID -eamuse.eamid=0101020304050607086F - -# Fix stretched BG videos on newer GPUs. Might appear on SIRIUS and older. On 9th and 10th style this issue may only affect older BGAs (from 1st-3rd style) -gfx.bgvideo_uv_fix=false - -# Run the game in a framed window (requires windowed option) -gfx.framed=false - -# Software limit the frame rate of the rendering loop in hz, e.g. 60 or 59.95 (0.0 = no software limit) -gfx.frame_rate_limit=0.0 - -# Enable/disable software monitor check/auto timebase or set a pre-determined refresh value. -1 disables this feature. 0 enables auto detecting the current refresh rate on startup. Setting any positive value > 0 allows you to set a pre-determined refresh rate (e.g. retrieved from the monitor check on newer IIDX games). Either the auto detected value or pre-determined value is used to patch any chart files in-memory to fix song synchronization issues. Requires constant refresh rate!!! -gfx.monitor_check=-1.000000 - -# Patch the GPU device ID detection (leave empty to disable), format XXXX:YYYY, two 4 digit hex numbers (vid:pid). Examples: 1002:7146 (RV515, Radeon X1300), 1002:95C5 (RV620 LE, Radeon HD3450) -gfx.pci_id=1002:7146 - -# Run the game windowed -gfx.windowed=false - -# Windowed width, 0 for default size -gfx.window_width=0 - -# Windowed height, 0 for default size -gfx.window_height=0 - -# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter. -gfx.scale_back_buffer_width=0 - -# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter. -gfx.scale_back_buffer_height=0 - -# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation). -gfx.scale_back_buffer_filter=none - -# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) -gfx.forced_refresh_rate=-1 - -# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter -gfx.device_adapter=-1 - -# Disable operator clock setting system clock time -misc.disable_clock_set=false - -# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data -misc.settings_path=.\ - -# Security black plug mcode id string (e.g. GQC02JAA). -sec.black_plug_mcode=GQI00JAA \ No newline at end of file diff --git a/dist/iidx/iidxhook-17.conf b/dist/iidx/iidxhook-17.conf deleted file mode 100755 index 06f25d9..0000000 --- a/dist/iidx/iidxhook-17.conf +++ /dev/null @@ -1,56 +0,0 @@ -# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80. -eamuse.server=localhost:80 - -# PCBID -eamuse.pcbid=0101020304050607086F - -# EAMID -eamuse.eamid=0101020304050607086F - -# Fix stretched BG videos on newer GPUs. Might appear on SIRIUS and older. On 9th and 10th style this issue may only affect older BGAs (from 1st-3rd style) -gfx.bgvideo_uv_fix=false - -# Run the game in a framed window (requires windowed option) -gfx.framed=false - -# Software limit the frame rate of the rendering loop in hz, e.g. 60 or 59.95 (0.0 = no software limit) -gfx.frame_rate_limit=0.0 - -# Enable/disable software monitor check/auto timebase or set a pre-determined refresh value. -1 disables this feature. 0 enables auto detecting the current refresh rate on startup. Setting any positive value > 0 allows you to set a pre-determined refresh rate (e.g. retrieved from the monitor check on newer IIDX games). Either the auto detected value or pre-determined value is used to patch any chart files in-memory to fix song synchronization issues. Requires constant refresh rate!!! -gfx.monitor_check=-1.000000 - -# Patch the GPU device ID detection (leave empty to disable), format XXXX:YYYY, two 4 digit hex numbers (vid:pid). Examples: 1002:7146 (RV515, Radeon X1300), 1002:95C5 (RV620 LE, Radeon HD3450) -gfx.pci_id=1002:7146 - -# Run the game windowed -gfx.windowed=false - -# Windowed width, 0 for default size -gfx.window_width=0 - -# Windowed height, 0 for default size -gfx.window_height=0 - -# Up-/downscale the back buffer's width. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding height parameter. -gfx.scale_back_buffer_width=0 - -# Up-/downscale the back buffer's height. This does not change the game's rendering resolution but scales the final frame. Use this to target the native resolution of your monitor/TV, e.g. to avoid over-/underscan, bad image quality or latency caused by the monitors internal upscaler. 0 to disable this feature. Must be set in combination with the corresponding width parameter. -gfx.scale_back_buffer_height=0 - -# Filter type to use for up-/downscaling the back buffer. Only used if scaling feature was enabled by setting the scaling width and height parameters. Available types: none, linear, point (refer to D3DTEXTUREFILTERTYPE for explanation). -gfx.scale_back_buffer_filter=none - -# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors) -gfx.forced_refresh_rate=-1 - -# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter -gfx.device_adapter=-1 - -# Disable operator clock setting system clock time -misc.disable_clock_set=false - -# Path to store the settings, e.g. bookkeeping, operator settings. d:, e: and f: drive configuration/settings data -misc.settings_path=.\ - -# Security black plug mcode id string (e.g. GQC02JAA). -sec.black_plug_mcode=GCJDJJAA \ No newline at end of file diff --git a/dist/iidx/inject-14.xml b/dist/iidx/inject-14.xml new file mode 100644 index 0000000..97ed543 --- /dev/null +++ b/dist/iidx/inject-14.xml @@ -0,0 +1,94 @@ + + + 1 + + + bm2dx.exe + + + inject + + + + 1 + iidxhook3.dll + + + + + localhost:80 + 0101020304050607086F + 0101020304050607086F + + + + + -1 + + -1 + + 0.0 + + + 1 + 1 + + 0 + 0 + + + + 0 + 0 + + none + + + + -1.000000 + + 1 + + + + + GQGLDJAA + + + + + .\ + 1 + + + + + + + 1 + misc + 8192 + + + 0 + 64 + discard_new + + + 1 + 1 + + + 1 + inject.log + 0 + 0 + 1 + + + + + 1 + 0 + + \ No newline at end of file diff --git a/dist/iidx/inject-15.xml b/dist/iidx/inject-15.xml new file mode 100644 index 0000000..9ec0b44 --- /dev/null +++ b/dist/iidx/inject-15.xml @@ -0,0 +1,94 @@ + + + 1 + + + bm2dx.exe + + + inject + + + + 1 + iidxhook3.dll + + + + + localhost:80 + 0101020304050607086F + 0101020304050607086F + + + + + -1 + + -1 + + 0.0 + + + 1 + 1 + + 0 + 0 + + + + 0 + 0 + + none + + + + -1.000000 + + 1 + + + + + GQHDDJAA + + + + + .\ + 1 + + + + + + + 1 + misc + 8192 + + + 0 + 64 + discard_new + + + 1 + 1 + + + 1 + inject.log + 0 + 0 + 1 + + + + + 1 + 0 + + \ No newline at end of file diff --git a/dist/iidx/inject-16.xml b/dist/iidx/inject-16.xml new file mode 100644 index 0000000..ed3e6a9 --- /dev/null +++ b/dist/iidx/inject-16.xml @@ -0,0 +1,97 @@ + + + 1 + + + bm2dx.exe + + + inject + + + + 1 + iidxhook3.dll + + + + + localhost:80 + 0101020304050607086F + 0101020304050607086F + + + + + -1 + + -1 + + 0.0 + + 1002 + 7146 + + + 1 + 1 + + 0 + 0 + + + + 0 + 0 + + none + + + + -1.000000 + + 1 + + + + + GQI00JAA + + + + + .\ + 1 + + + + + + + 1 + misc + 8192 + + + 0 + 64 + discard_new + + + 1 + 1 + + + 1 + inject.log + 0 + 0 + 1 + + + + + 1 + 0 + + \ No newline at end of file diff --git a/dist/iidx/inject-17.xml b/dist/iidx/inject-17.xml new file mode 100644 index 0000000..edfd41b --- /dev/null +++ b/dist/iidx/inject-17.xml @@ -0,0 +1,97 @@ + + + 1 + + + bm2dx.exe + + + inject + + + + 1 + iidxhook3.dll + + + + + localhost:80 + 0101020304050607086F + 0101020304050607086F + + + + + -1 + + -1 + + 0.0 + + 1002 + 7146 + + + 1 + 1 + + 0 + 0 + + + + 0 + 0 + + none + + + + -1.000000 + + 1 + + + + + GCJDJJAA + + + + + .\ + 1 + + + + + + + 1 + misc + 8192 + + + 0 + 64 + discard_new + + + 1 + 1 + + + 1 + inject.log + 0 + 0 + 1 + + + + + 1 + 0 + + \ No newline at end of file diff --git a/src/main/iidxhook3/Module.mk b/src/main/iidxhook3/Module.mk index c15cc3b..0a8b533 100644 --- a/src/main/iidxhook3/Module.mk +++ b/src/main/iidxhook3/Module.mk @@ -3,6 +3,7 @@ avsdlls += iidxhook3 ldflags_iidxhook3 := \ -lws2_32 \ -liphlpapi \ + -lshlwapi \ deplibs_iidxhook3 := \ avs \ @@ -27,7 +28,9 @@ libs_iidxhook3 := \ module \ util \ mxml \ + sdk-hook \ src_iidxhook3 := \ avs-boot.c \ dllmain.c \ + iidxhook3.c \ diff --git a/src/main/iidxhook3/dllmain.c b/src/main/iidxhook3/dllmain.c index 39f6d59..811f8f1 100644 --- a/src/main/iidxhook3/dllmain.c +++ b/src/main/iidxhook3/dllmain.c @@ -1,311 +1,70 @@ #include -#include -#include -#include - -#include "cconfig/cconfig-hook.h" - -#include "core/boot.h" -#include "core/log-bt-ext.h" -#include "core/log-bt.h" -#include "core/log-sink-debug.h" -#include "core/thread-crt.h" - -#include "ezusb-emu/node-security-plug.h" -#include "ezusb-iidx-emu/node-serial.h" -#include "ezusb-iidx-emu/nodes.h" - -#include "ezusb2-emu/desc.h" -#include "ezusb2-emu/device.h" - -#include "ezusb2-iidx-emu/msg.h" - -#include "hook/d3d9.h" -#include "hook/iohook.h" #include "hook/table.h" -#include "hooklib/acp.h" -#include "hooklib/adapter.h" -#include "hooklib/rs232.h" -#include "hooklib/setupapi.h" +#include "iidxhook3/iidxhook3.h" -#include "iface-core/log.h" -#include "iface-core/thread.h" +#include "main/sdk-hook/dllentry.h" -#include "iface-io/eam.h" -#include "iface-io/iidx.h" +#include "util/defs.h" -#include "iidxhook3/avs-boot.h" +static HANDLE STDCALL _iidxhook3_dllmain_my_OpenProcess(DWORD, BOOL, DWORD); +static HANDLE(STDCALL *_iidxhook3_dllmain_real_OpenProcess)(DWORD, BOOL, DWORD); -#include "iidxhook-util/acio.h" -#include "iidxhook-util/chart-patch.h" -#include "iidxhook-util/clock.h" -#include "iidxhook-util/config-eamuse.h" -#include "iidxhook-util/config-gfx.h" -#include "iidxhook-util/config-misc.h" -#include "iidxhook-util/config-sec.h" -#include "iidxhook-util/d3d9.h" -#include "iidxhook-util/settings.h" +static bool _iidxhook3_dllmain_openprocess_call_check; -#include "module/io-ext.h" -#include "module/io.h" - -#include "security/rp-sign-key.h" - -#include "util/str.h" - -#define IIDXHOOK3_INFO_HEADER \ - "iidxhook for Gold, DJTroopers, Empress and Sirius" \ - ", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV) -#define IIDXHOOK3_CMD_USAGE \ - "Usage: inject.exe iidxhook3.dll [options...]" - -static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = { - iidxhook_util_d3d9_irp_handler, +static const struct hook_symbol _iidxhook3_dllmain_hook_syms[] = { + { + .name = "OpenProcess", + .patch = _iidxhook3_dllmain_my_OpenProcess, + .link = (void **) &_iidxhook3_dllmain_real_OpenProcess, + }, }; -static HANDLE STDCALL my_OpenProcess(DWORD, BOOL, DWORD); -static HANDLE(STDCALL *real_OpenProcess)(DWORD, BOOL, DWORD); - -static bool iidxhook_init_check; -static module_io_t *iidxhook_module_io_iidx; -static module_io_t *iidxhook_module_io_eam; - -static const struct hook_symbol init_hook_syms[] = { - {.name = "OpenProcess", - .patch = my_OpenProcess, - .link = (void **) &real_OpenProcess}, -}; - -static void _iidxhook3_log_init() +static HANDLE STDCALL +_iidxhook3_dllmain_my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId) { - core_log_bt_ext_init_with_debug(); - // TODO change log level support - core_log_bt_level_set(CORE_LOG_BT_LOG_LEVEL_MISC); + if (_iidxhook3_dllmain_openprocess_call_check) { + return _iidxhook3_dllmain_real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId); + } + + _iidxhook3_dllmain_openprocess_call_check = true; + + bt_hook_dllentry_main_init(); + + return _iidxhook3_dllmain_real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId); } -static void _iidxhook3_io_iidx_init(module_io_t **module) -{ - bt_io_iidx_api_t api; +// TODO find another call right before main exits to hook cleanup and stuff with +// bt_hook_dllentry_main_fini() - module_io_ext_load_and_init( - "iidxio.dll", "bt_module_io_iidx_api_get", module); - module_io_api_get(*module, &api); - bt_io_iidx_api_set(&api); -} - -static void _iidxhook3_io_eam_init(module_io_t **module) -{ - bt_io_eam_api_t api; - - module_io_ext_load_and_init( - "eamio.dll", "bt_module_io_eam_api_get", module); - module_io_api_get(*module, &api); - bt_io_eam_api_set(&api); -} - -static void -iidxhook3_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx) -{ - struct iidxhook_util_d3d9_config d3d9_config; - - iidxhook_util_d3d9_init_config(&d3d9_config); - - d3d9_config.windowed = config_gfx->windowed; - d3d9_config.framed = config_gfx->framed; - d3d9_config.override_window_width = config_gfx->window_width; - d3d9_config.override_window_height = config_gfx->window_height; - d3d9_config.framerate_limit = config_gfx->frame_rate_limit; - d3d9_config.pci_vid = config_gfx->pci_id_vid; - d3d9_config.pci_pid = config_gfx->pci_id_pid; - - /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ - d3d9_config.iidx09_to_17_fix_uvs_bg_videos = true; - d3d9_config.iidx14_to_19_nvidia_fix = true; - - d3d9_config.scale_back_buffer_width = config_gfx->scale_back_buffer_width; - d3d9_config.scale_back_buffer_height = config_gfx->scale_back_buffer_height; - d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter; - d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; - d3d9_config.device_adapter = config_gfx->device_adapter; - - if (config_gfx->monitor_check == 0) { - log_info("Auto monitor check enabled"); - - d3d9_config.iidx09_to_19_monitor_check_cb = - iidxhook_util_chart_patch_set_refresh_rate; - iidxhook_util_chart_patch_init( - IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_19_VGA); - } else if (config_gfx->monitor_check > 0) { - log_info( - "Manual monitor check, resulting refresh rate: %f", - config_gfx->monitor_check); - - iidxhook_util_chart_patch_init( - IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_19_VGA); - iidxhook_util_chart_patch_set_refresh_rate(config_gfx->monitor_check); - } - - iidxhook_util_d3d9_configure(&d3d9_config); - - hook_d3d9_init(iidxhook_d3d9_handlers, lengthof(iidxhook_d3d9_handlers)); -} - -/** - * This seems to be a good entry point to intercept - * before the game calls anything important - */ -HANDLE STDCALL -my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId) -{ - struct cconfig *config; - - struct iidxhook_util_config_eamuse config_eamuse; - struct iidxhook_config_gfx config_gfx; - struct iidxhook_config_misc config_misc; - struct iidxhook_config_sec config_sec; - - if (iidxhook_init_check) { - goto skip; - } - - iidxhook_init_check = true; - - log_info("-------------------------------------------------------------"); - log_info("--------------- Begin iidxhook my_OpenProcess ---------------"); - log_info("-------------------------------------------------------------"); - - config = cconfig_init(); - - iidxhook_util_config_eamuse_init(config); - iidxhook_config_gfx_init(config); - iidxhook_config_misc_init(config); - iidxhook_config_sec_init(config); - - if (!cconfig_hook_config_init( - config, - IIDXHOOK3_INFO_HEADER "\n" IIDXHOOK3_CMD_USAGE, - CCONFIG_CMD_USAGE_OUT_DBG)) { - cconfig_finit(config); - exit(EXIT_FAILURE); - } - - iidxhook_util_config_eamuse_get(&config_eamuse, config); - iidxhook_config_gfx_get(&config_gfx, config); - iidxhook_config_misc_get(&config_misc, config); - iidxhook_config_sec_get(&config_sec, config); - - cconfig_finit(config); - - log_info(IIDXHOOK3_INFO_HEADER); - log_info("Initializing iidxhook..."); - - /* Round plug security */ - - ezusb_iidx_emu_node_security_plug_set_boot_version( - &config_sec.boot_version); - ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds); - ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key( - &security_rp_sign_key_black_iidx); - ezusb_iidx_emu_node_security_plug_set_plug_white_sign_key( - &security_rp_sign_key_white_eamuse); - ezusb_iidx_emu_node_security_plug_set_plug_black_mcode( - &config_sec.black_plug_mcode); - ezusb_iidx_emu_node_security_plug_set_plug_white_mcode( - &security_mcode_eamuse); - ezusb_iidx_emu_node_security_plug_set_pcbid(&config_eamuse.pcbid); - ezusb_iidx_emu_node_security_plug_set_eamid(&config_eamuse.eamid); - - iidxhook3_avs_boot_init(); - iidxhook3_avs_boot_set_eamuse_addr(&config_eamuse.server); - - /* Settings paths */ - - if (strlen(config_misc.settings_path) > 0) { - settings_hook_set_path(config_misc.settings_path); - } - - /* Direct3D and USER32 hooks */ - - iidxhook3_setup_d3d9_hooks(&config_gfx); - - /* Disable operator menu clock setting system clock time */ - - if (config_misc.disable_clock_set) { - iidxhook_util_clock_hook_init(); - } - - /* Start up IIDXIO.DLL */ - - log_info("Starting IIDX IO backend"); - - _iidxhook3_io_iidx_init(&iidxhook_module_io_iidx); - - if (!bt_io_iidx_init()) { - log_fatal("Initializing IIDX IO backend failed"); - } - - /* Start up EAMIO.DLL */ - - log_misc("Initializing card reader backend"); - - _iidxhook3_io_eam_init(&iidxhook_module_io_eam); - - if (!bt_io_eam_init()) { - log_fatal("Initializing card reader backend failed"); - } - - /* Set up IO emulation hooks _after_ IO API setup to allow - API implementations with real IO devices */ - iohook_push_handler(ezusb2_emu_device_dispatch_irp); - iohook_push_handler(iidxhook_util_acio_dispatch_irp); - iohook_push_handler(iidxhook_util_chart_patch_dispatch_irp); - iohook_push_handler(settings_hook_dispatch_irp); - - hook_setupapi_init(&ezusb2_emu_desc_device.setupapi); - ezusb2_emu_device_hook_init(ezusb2_iidx_emu_msg_init()); - - /* Card reader emulation, same issue with hooking as IO emulation */ - rs232_hook_init(); - - iidxhook_util_acio_init(true); - - log_info("-------------------------------------------------------------"); - log_info("---------------- End iidxhook my_OpenProcess ----------------"); - log_info("-------------------------------------------------------------"); - -skip: - return real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId); -} - -/** - * Hook library for Gold to Sirius - */ BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx) { if (reason == DLL_PROCESS_ATTACH) { - core_boot_dll("iidxhook3"); + bt_hook_dllentry_init( + mod, + "iidxhook3", + bt_module_core_config_api_set, + bt_module_core_log_api_set, + bt_module_core_thread_api_set, + bt_module_hook_api_get); - // Use bemanitools core APIs - core_log_bt_core_api_set(); - core_thread_crt_core_api_set(); - - _iidxhook3_log_init(); - - /* Bootstrap hook for further init tasks (see above) */ + _iidxhook3_dllmain_openprocess_call_check = false; hook_table_apply( - NULL, "kernel32.dll", init_hook_syms, lengthof(init_hook_syms)); + NULL, "kernel32.dll", _iidxhook3_dllmain_hook_syms, lengthof(_iidxhook3_dllmain_hook_syms)); - /* Actual hooks for game specific stuff */ - /* Some hooks are setting dependent and can only be applied later in - the bootstrap hook */ + } else if (reason == DLL_PROCESS_DETACH) { + // https://learn.microsoft.com/en-us/windows/win32/dlls/dllmain#remarks + if (ctx == NULL) { + hook_table_revert(NULL, "kernel32.dll", _iidxhook3_dllmain_hook_syms, lengthof(_iidxhook3_dllmain_hook_syms)); - acp_hook_init(); - adapter_hook_init(); - settings_hook_init(); + // Hacky to have this here, should be close/right after application main exits, see TODO above + bt_hook_dllentry_main_fini(); + + bt_hook_dllentry_fini(); + } } return TRUE; -} +} \ No newline at end of file diff --git a/src/main/iidxhook3/iidxhook3.c b/src/main/iidxhook3/iidxhook3.c new file mode 100644 index 0000000..7fc58ba --- /dev/null +++ b/src/main/iidxhook3/iidxhook3.c @@ -0,0 +1,249 @@ +#define LOG_MODULE "iidxhook3" + +#include + +#include +#include +#include + +#include "ezusb-emu/node-security-plug.h" +#include "ezusb-iidx-emu/nodes.h" + +#include "ezusb2-emu/desc.h" +#include "ezusb2-emu/device.h" + +#include "ezusb2-iidx-emu/msg.h" + +#include "hook/d3d9.h" +#include "hook/iohook.h" + +#include "hooklib/acp.h" +#include "hooklib/adapter.h" +#include "hooklib/rs232.h" +#include "hooklib/setupapi.h" + +#include "iface-core/config.h" +#include "iface-core/log.h" +#include "iface-core/thread.h" + +#include "iface-io/eam.h" +#include "iface-io/iidx.h" + +#include "iidxhook3/avs-boot.h" + +#include "iidxhook-util/acio.h" +#include "iidxhook-util/chart-patch.h" +#include "iidxhook-util/clock.h" +#include "iidxhook-util/config-eamuse.h" +#include "iidxhook-util/config-gfx.h" +#include "iidxhook-util/config-misc.h" +#include "iidxhook-util/config-sec.h" +#include "iidxhook-util/d3d9.h" +#include "iidxhook-util/settings.h" + +#include "module/io-ext.h" +#include "module/io.h" + +#include "sdk/module/core/config.h" +#include "sdk/module/core/log.h" +#include "sdk/module/core/thread.h" +#include "sdk/module/hook.h" + +#include "security/rp-sign-key.h" + +#include "util/str.h" + +static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = { + iidxhook_util_d3d9_irp_handler, +}; + +static module_io_t *_iidxhook3_module_io_iidx; +static module_io_t *_iidxhook3_module_io_eam; + +static void _iidxhook3_io_iidx_init(module_io_t **module) +{ + bt_io_iidx_api_t api; + + module_io_ext_load_and_init( + "iidxio.dll", "bt_module_io_iidx_api_get", module); + module_io_api_get(*module, &api); + bt_io_iidx_api_set(&api); +} + +static void _iidxhook3_io_eam_init(module_io_t **module) +{ + bt_io_eam_api_t api; + + module_io_ext_load_and_init( + "eamio.dll", "bt_module_io_eam_api_get", module); + module_io_api_get(*module, &api); + bt_io_eam_api_set(&api); +} + +static void iidxhook3_setup_d3d9_hooks( + const struct iidxhook_config_gfx *config_gfx) +{ + struct iidxhook_util_d3d9_config d3d9_config; + + iidxhook_util_d3d9_init_config(&d3d9_config); + + d3d9_config.windowed = config_gfx->windowed; + d3d9_config.framed = config_gfx->framed; + d3d9_config.override_window_width = config_gfx->window_width; + d3d9_config.override_window_height = config_gfx->window_height; + d3d9_config.framerate_limit = config_gfx->frame_rate_limit; + d3d9_config.pci_vid = config_gfx->pci_id_vid; + d3d9_config.pci_pid = config_gfx->pci_id_pid; + + /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ + d3d9_config.iidx09_to_17_fix_uvs_bg_videos = true; + d3d9_config.iidx14_to_19_nvidia_fix = true; + + d3d9_config.scale_back_buffer_width = config_gfx->scale_back_buffer_width; + d3d9_config.scale_back_buffer_height = config_gfx->scale_back_buffer_height; + d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter; + d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; + d3d9_config.device_adapter = config_gfx->device_adapter; + + if (config_gfx->monitor_check == 0) { + log_info("Auto monitor check enabled"); + + d3d9_config.iidx09_to_19_monitor_check_cb = + iidxhook_util_chart_patch_set_refresh_rate; + iidxhook_util_chart_patch_init( + IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_19_VGA); + } else if (config_gfx->monitor_check > 0) { + log_info( + "Manual monitor check, resulting refresh rate: %f", + config_gfx->monitor_check); + + iidxhook_util_chart_patch_init( + IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_19_VGA); + iidxhook_util_chart_patch_set_refresh_rate(config_gfx->monitor_check); + } + + iidxhook_util_d3d9_configure(&d3d9_config); + + hook_d3d9_init(iidxhook_d3d9_handlers, lengthof(iidxhook_d3d9_handlers)); +} + +static bool +_iidxhook3_main_init(HMODULE game_module, const bt_core_config_t *config) +{ + iidxhook_util_config_eamuse_t config_eamuse; + iidxhook_config_gfx_t config_gfx; + iidxhook_config_misc_t config_misc; + iidxhook_config_sec_t config_sec; + + log_info("iidxhook for Gold, DJTroopers, Empress and Sirius"); + log_info("build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)); + + iidxhook_util_config_eamuse_get2(config, &config_eamuse); + iidxhook_util_config_gfx_get2(config, &config_gfx); + iidxhook_util_config_misc_get2(config, &config_misc); + iidxhook_util_config_sec_get2(config, &config_sec); + + acp_hook_init(); + adapter_hook_init(); + settings_hook_init(); + + /* Round plug security */ + + ezusb_iidx_emu_node_security_plug_set_boot_version( + &config_sec.boot_version); + ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds); + ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key( + &security_rp_sign_key_black_iidx); + ezusb_iidx_emu_node_security_plug_set_plug_white_sign_key( + &security_rp_sign_key_white_eamuse); + ezusb_iidx_emu_node_security_plug_set_plug_black_mcode( + &config_sec.black_plug_mcode); + ezusb_iidx_emu_node_security_plug_set_plug_white_mcode( + &security_mcode_eamuse); + ezusb_iidx_emu_node_security_plug_set_pcbid(&config_eamuse.pcbid); + ezusb_iidx_emu_node_security_plug_set_eamid(&config_eamuse.eamid); + + iidxhook3_avs_boot_init(); + iidxhook3_avs_boot_set_eamuse_addr(&config_eamuse.server); + + /* Settings paths */ + + if (strlen(config_misc.settings_path) > 0) { + settings_hook_set_path(config_misc.settings_path); + } + + /* Direct3D and USER32 hooks */ + + iidxhook3_setup_d3d9_hooks(&config_gfx); + + /* Disable operator menu clock setting system clock time */ + + if (config_misc.disable_clock_set) { + iidxhook_util_clock_hook_init(); + } + + /* Start up IIDXIO.DLL */ + + log_info("Starting IIDX IO backend"); + + _iidxhook3_io_iidx_init(&_iidxhook3_module_io_iidx); + + if (!bt_io_iidx_init()) { + log_fatal("Initializing IIDX IO backend failed"); + } + + /* Start up EAMIO.DLL */ + + log_misc("Initializing card reader backend"); + + _iidxhook3_io_eam_init(&_iidxhook3_module_io_eam); + + if (!bt_io_eam_init()) { + log_fatal("Initializing card reader backend failed"); + } + + /* Set up IO emulation hooks _after_ IO API setup to allow + API implementations with real IO devices */ + iohook_push_handler(ezusb2_emu_device_dispatch_irp); + iohook_push_handler(iidxhook_util_acio_dispatch_irp); + iohook_push_handler(iidxhook_util_chart_patch_dispatch_irp); + iohook_push_handler(settings_hook_dispatch_irp); + + hook_setupapi_init(&ezusb2_emu_desc_device.setupapi); + ezusb2_emu_device_hook_init(ezusb2_iidx_emu_msg_init()); + + /* Card reader emulation, same issue with hooking as IO emulation */ + rs232_hook_init(); + + iidxhook_util_acio_init(true); + + return true; +} + +static void _iidxhook3_main_fini() +{ + // TODO cleanup +} + +void bt_module_core_config_api_set(const bt_core_config_api_t *api) +{ + bt_core_config_api_set(api); +} + +void bt_module_core_log_api_set(const bt_core_log_api_t *api) +{ + bt_core_log_api_set(api); +} + +void bt_module_core_thread_api_set(const bt_core_thread_api_t *api) +{ + bt_core_thread_api_set(api); +} + +void bt_module_hook_api_get(bt_hook_api_t *api) +{ + api->version = 1; + + api->v1.main_init = _iidxhook3_main_init; + api->v1.main_fini = _iidxhook3_main_fini; +} \ No newline at end of file diff --git a/src/main/iidxhook3/iidxhook3.def b/src/main/iidxhook3/iidxhook3.def index f687ba1..d25148d 100644 --- a/src/main/iidxhook3/iidxhook3.def +++ b/src/main/iidxhook3/iidxhook3.def @@ -2,4 +2,9 @@ LIBRARY iidxhook3 EXPORTS DllMain@12 @1 NONAME - \ No newline at end of file + + ; Bemanitools 6 API + bt_module_core_config_api_set + bt_module_core_log_api_set + bt_module_core_thread_api_set + bt_module_hook_api_get \ No newline at end of file diff --git a/src/main/iidxhook3/iidxhook3.h b/src/main/iidxhook3/iidxhook3.h new file mode 100644 index 0000000..51249ac --- /dev/null +++ b/src/main/iidxhook3/iidxhook3.h @@ -0,0 +1,9 @@ +#ifndef IIDXHOOK3_H +#define IIDXHOOK3_H + +#include "sdk/module/core/config.h" +#include "sdk/module/core/log.h" +#include "sdk/module/core/thread.h" +#include "sdk/module/hook.h" + +#endif \ No newline at end of file