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feat(iidx 20-26): New up-/downscaling gfx module, old one doesn't work
This replaces the scaling feature of iidxhook-util/d3d9 as the game engine changed significantly that the old one is incompatible. Create a new module because the logic to implement a scaling feature is very different now. This also avoids further cluttering the already badly overloaded old module. The new module is light weight and "plugable" on a hooking level. Further modules will follow to de-clutter the iidxhook-util/d3d9 module
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@@ -134,6 +134,7 @@ include src/main/iidx-bio2-exit-hook/Module.mk
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include src/main/iidx-ezusb-exit-hook/Module.mk
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include src/main/iidx-ezusb2-exit-hook/Module.mk
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include src/main/iidx-irbeat-patch/Module.mk
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include src/main/iidxhook-d3d9/Module.mk
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include src/main/iidxhook-util/Module.mk
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include src/main/iidxhook1/Module.mk
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include src/main/iidxhook2/Module.mk
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