diff --git a/src/main/iidxhook-util/d3d9.h b/src/main/iidxhook-util/d3d9.h index 62cd9e4..c5f1eaa 100644 --- a/src/main/iidxhook-util/d3d9.h +++ b/src/main/iidxhook-util/d3d9.h @@ -127,7 +127,7 @@ struct iidxhook_util_d3d9_config { /** * Fixes a parameter on CreateTexture calls causing the game to crash with - * NVIDIA cards (on GOLD and possible newer) + * NVIDIA cards on all games from GOLD to Lincle including. */ bool iidx14_to_19_nvidia_fix; diff --git a/src/main/iidxhook4-cn/dllmain.c b/src/main/iidxhook4-cn/dllmain.c index 15045be..86fe0f9 100644 --- a/src/main/iidxhook4-cn/dllmain.c +++ b/src/main/iidxhook4-cn/dllmain.c @@ -80,7 +80,6 @@ iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx) d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; d3d9_config.device_adapter = config_gfx->device_adapter; d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix; - /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ d3d9_config.iidx14_to_19_nvidia_fix = true; d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix; diff --git a/src/main/iidxhook4/dllmain.c b/src/main/iidxhook4/dllmain.c index 3c5ca6c..0d85bc5 100644 --- a/src/main/iidxhook4/dllmain.c +++ b/src/main/iidxhook4/dllmain.c @@ -70,7 +70,6 @@ iidxhook4_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx) d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter; d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; d3d9_config.device_adapter = config_gfx->device_adapter; - /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ d3d9_config.iidx14_to_19_nvidia_fix = true; d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix; diff --git a/src/main/iidxhook5-cn/dllmain.c b/src/main/iidxhook5-cn/dllmain.c index 7034cd8..ada22e1 100644 --- a/src/main/iidxhook5-cn/dllmain.c +++ b/src/main/iidxhook5-cn/dllmain.c @@ -79,7 +79,6 @@ iidxhook5_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx) d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter; d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; d3d9_config.device_adapter = config_gfx->device_adapter; - /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ d3d9_config.iidx14_to_19_nvidia_fix = true; d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix; diff --git a/src/main/iidxhook5/dllmain.c b/src/main/iidxhook5/dllmain.c index 2352ab9..738a4c8 100644 --- a/src/main/iidxhook5/dllmain.c +++ b/src/main/iidxhook5/dllmain.c @@ -69,7 +69,6 @@ iidxhook5_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx) d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter; d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate; d3d9_config.device_adapter = config_gfx->device_adapter; - /* Required for GOLD (and newer?) to not crash with NVIDIA cards */ d3d9_config.iidx14_to_19_nvidia_fix = true; d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;