balatro-gba/include
MeirGavish 5300846f73
Refactored to use selection grid during round (#348)
* Added wrapping to selection grid

* Added return value to on_selection_changed to allow aborting on wrap

* Extracted button code to button.c/.h

* Bounds checking changes for selection_grid_move_selection_horz()

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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Rickey <ric@rf3.xyz>
2026-01-15 20:32:09 +02:00
..
affine_background.h Format and document utility files (#246) 2025-12-07 12:56:39 -08:00
audio_utils.h Button sound effect (#312) 2025-12-13 16:10:15 +02:00
bitset.h Format and document utility files (#246) 2025-12-07 12:56:39 -08:00
blind.h Clang format and refactor game.h/c + update Bracket Alignment to BlockIndent (#259) 2025-12-03 13:49:31 +02:00
button.h Refactored to use selection grid during round (#348) 2026-01-15 20:32:09 +02:00
card.h Refactor - remove selected from SpriteObject (#305) 2025-12-12 18:44:26 -08:00
def_balatro_mempool.h Clang format joker files and def files (#257) 2025-12-10 09:41:24 +02:00
def_joker_gfx_table.h Clang format joker files and def files (#257) 2025-12-10 09:41:24 +02:00
def_state_info_table.h Sound effects for score accumulation and blind menu pop-up (#313) 2025-12-16 10:32:04 +02:00
font.h Update the truncate number function to use decimal point (#333) 2025-12-23 07:52:30 +02:00
game.h Clang format and refactor game.h/c + update Bracket Alignment to BlockIndent (#259) 2025-12-03 13:49:31 +02:00
gbalatro_sys8.h Update the truncate number function to use decimal point (#333) 2025-12-23 07:52:30 +02:00
graphic_utils.h Refactor - removed tile_mem obj charblock index magic number (#293) 2025-12-10 17:13:59 -08:00
hand_analysis.h Added documentation to get_played/hand_distribution (#343) 2025-12-28 11:20:30 -08:00
joker_gfx.h Clang format joker files and def files (#257) 2025-12-10 09:41:24 +02:00
joker.h Refactor - remove selected from SpriteObject (#305) 2025-12-12 18:44:26 -08:00
list.h Format and document utility files (#246) 2025-12-07 12:56:39 -08:00
pool.h Clang format pool (#255) 2025-11-27 10:41:13 -08:00
selection_grid.h Refactored to use selection grid during round (#348) 2026-01-15 20:32:09 +02:00
splash_screen.h document splash_screen.h (#331) 2025-12-19 11:22:21 +02:00
sprite.h Button sound effect (#312) 2025-12-13 16:10:15 +02:00
util.h Used proper text centering for price printing and consolidated functions for printing and erasing (#308) 2025-12-13 09:03:06 +02:00