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* refactor: remove game prefix from extracted functions * fix: align state info table callbacks
30 lines
466 B
C
30 lines
466 B
C
/**
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* @file round_end.h
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*
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* @brief Round end game state functions
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*/
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#ifndef GAME_ROUND_END_H
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#define GAME_ROUND_END_H
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/**
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* @brief Change to the round end background
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*/
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void round_end_change_background(void);
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/**
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* @brief Round end state initialization
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*/
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void round_end_on_init(void);
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/**
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* @brief Round end state update
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*/
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void round_end_on_update(void);
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/**
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* @brief Round end cleanup
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*/
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void round_end_on_exit(void);
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#endif // GAME_ROUND_END_H
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