/** * @file shop.h * * @brief Shop state functions. */ #ifndef GAME_SHOP_H #define GAME_SHOP_H /** * @brief Change to the shop background */ void game_shop_change_background(void); /** * @brief Shop state initialization */ void game_shop_on_init(void); /** * @brief Shop state update */ void game_shop_on_update(void); /** * @brief Shop cleanup */ void game_shop_on_exit(void); #endif // GAME_SHOP_H