/** * @file main_menu.h * * @brief Main menu state functions */ #ifndef GAME_MAIN_MENU_H #define GAME_MAIN_MENU_H #include "game_variables.h" /** * @brief Change the main menu background */ void game_main_menu_change_background(void); /** * @brief Main menu state initialization */ void game_main_menu_on_init(void); /** * @brief Main menu state update */ void game_main_menu_on_update(void); /** * @brief Main menu cleanup (called when transitioning to game start) */ void game_main_menu_on_exit(void); #endif // GAME_MAIN_MENU_H