* Convert static joker sprites indexes to maps for dynamic spritesheets size
* tmp commit
* reorder Joker spritesheets
* more reordering
* Joker maps, will test later
* More reorders and palette optimizations. Sprites now work
* Fix Joker gfx
* Format joker.c
* Fix rebase error
* Integrate Shoot the Moon art
* format
* format
* removing useless GBAL_UNUSED from photograph Joker effect func
* Tidy up joker.c variables formatting
* Fix magic number
* Add context for map in joker.c
Co-authored-by: Rickey <ric@rf3.xyz>
* Update source/joker.c
Co-authored-by: Rickey <ric@rf3.xyz>
* Apply suggestion from @ricfehr3
Co-authored-by: Rickey <ric@rf3.xyz>
* format
* reduce clutter in joker_effects.c file by defining a macro for forward static declarations of joker effect funcs
* refactored some maps in joker.c to make it more concise
* clang format
* adding back how to mark functions as unused when Jokers don't have a sprite yet
* format
* Remove comment about unused functions for Jokers without art
---------
Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
Co-authored-by: Rickey <ric@rf3.xyz>
* Clang format joker files and def files
* Fix blind usage of GBLA_UNUSED macro
* Add final files for clang-format (main.c and selection_grid.h)
---------
Co-authored-by: MeirGavish <meir.gavish@gmail.com>