Changed the capitalization of hand names and centered them

This commit is contained in:
MeirGavish 2026-03-03 13:59:50 +02:00
parent 2e6e033f1f
commit f36784ccef

View File

@ -507,19 +507,19 @@ static const int HAND_SPACING_LUT[MAX_HAND_SIZE] =
static const HandValues hand_base_values[] = {
{.chips = 0, .mult = 0, .display_name = NULL }, // NONE
{.chips = 5, .mult = 1, .display_name = "HIGH C" }, // HIGH_CARD
{.chips = 10, .mult = 2, .display_name = "PAIR" }, // PAIR
{.chips = 20, .mult = 2, .display_name = "2 PAIR" }, // TWO_PAIR
{.chips = 5, .mult = 1, .display_name = "Hi-Card"}, // HIGH_CARD
{.chips = 10, .mult = 2, .display_name = "Pair" }, // PAIR
{.chips = 20, .mult = 2, .display_name = "2 Pair" }, // TWO_PAIR
{.chips = 30, .mult = 3, .display_name = "3 OAK" }, // THREE_OF_A_KIND
{.chips = 30, .mult = 4, .display_name = "STRT" }, // STRAIGHT
{.chips = 35, .mult = 4, .display_name = "FLUSH" }, // FLUSH
{.chips = 40, .mult = 4, .display_name = "FULL H" }, // FULL_HOUSE
{.chips = 30, .mult = 4, .display_name = "Strt" }, // STRAIGHT
{.chips = 35, .mult = 4, .display_name = "Flush" }, // FLUSH
{.chips = 40, .mult = 4, .display_name = "Full H" }, // FULL_HOUSE
{.chips = 60, .mult = 7, .display_name = "4 OAK" }, // FOUR_OF_A_KIND
{.chips = 100, .mult = 8, .display_name = "STRT F" }, // STRAIGHT_FLUSH
{.chips = 100, .mult = 8, .display_name = "ROYAL F"}, // ROYAL_FLUSH
{.chips = 100, .mult = 8, .display_name = "Strt F" }, // STRAIGHT_FLUSH
{.chips = 100, .mult = 8, .display_name = "Royal F"}, // ROYAL_FLUSH
{.chips = 120, .mult = 12, .display_name = "5 OAK" }, // FIVE_OF_A_KIND
{.chips = 140, .mult = 14, .display_name = "FLUSH H"}, // FLUSH_HOUSE
{.chips = 160, .mult = 16, .display_name = "FLUSH 5"} // FLUSH_FIVE
{.chips = 140, .mult = 14, .display_name = "Flush H"}, // FLUSH_HOUSE
{.chips = 160, .mult = 16, .display_name = "Flush 5"} // FLUSH_FIVE
};
static const SubStateActionFn shop_state_actions[] = {
@ -1839,10 +1839,13 @@ static void print_hand_type(const char* hand_type_str)
{
if (hand_type_str == NULL)
return; // NULL-checking paranoia
Rect hand_type_rect = HAND_TYPE_RECT;
update_text_rect_to_center_str(&hand_type_rect, hand_type_str, SCREEN_LEFT);
tte_printf(
"#{P:%d,%d; cx:0x%X000}%s",
HAND_TYPE_RECT.left,
HAND_TYPE_RECT.top,
hand_type_rect.left,
hand_type_rect.top,
TTE_WHITE_PB,
hand_type_str
);