#include "romprocessor.h" using namespace std; RomProcessor::RomProcessor(const char *in_path, const char *out_path) { rom_file.open(in_path, fstream::in | fstream::binary); out_file.open(out_path, fstream::in | fstream::out | fstream::trunc | fstream::binary); out_file << rom_file.rdbuf(); out_file.flush(); // copy over file rom_file.seekg(0x48, ios::beg); fat_offset = read_int(&rom_file); get_file_locations(); uint32_t pokeid_bin_in_fat = fat_offset + file_locations["data/param/PokeID.bin"]*8; rom_file.seekg(pokeid_bin_in_fat, ios::beg); uint32_t pokeid_bin_offset = read_int(&rom_file); read_pokeID_rom(pokeid_bin_offset); } RomProcessor::~RomProcessor() { rom_file.close(); out_file.close(); } void RomProcessor::randomize_rom() { process_map_files(); } void RomProcessor::process_map_files () { map inv_start_offsets; // sorted by key in increasing order by default rom_file.seekg(0x20, ios::beg); for (auto it = file_locations.begin(); it != file_locations.end(); ++it) { uint32_t file_in_fat = fat_offset + it->second*8; rom_file.seekg(file_in_fat, ios::beg); uint32_t file_start = read_int(&rom_file); inv_start_offsets[file_start] = it->first; } uint32_t last_end_offset = 0; rom_file.seekg(0x80, ios::beg); uint32_t total_size = read_int(&rom_file); cout << "total size: " << dec << total_size << endl; for (auto it = inv_start_offsets.begin(); it != inv_start_offsets.end(); ++it) { uint32_t file_fat_offset = fat_offset + file_locations[it->second]*8; rom_file.seekg(file_fat_offset, ios::beg); uint32_t file_start = read_int(&rom_file); uint32_t file_end = read_int(&rom_file); uint32_t file_size = file_end - file_start; uint32_t new_file_start = file_start; uint32_t new_file_end = file_end; if (file_start < last_end_offset) { new_file_start = round_to_multiple(last_end_offset, 512); // pad with FF between last_end offset and new start out_file.seekp(last_end_offset, ios::beg); for (uint32_t i = last_end_offset; i < new_file_start; i++) out_file.put((uint8_t) 0xFF); } if (str_ends_with(it->second, ".map.dat.lz") and !str_ends_with(it->second, "m001_013.map.dat.lz")) { char *file_bytes = new char[file_size]; rom_file.seekg(file_start, ios::beg); rom_file.read(file_bytes, file_size); // decompress map file uint8_t* decompressed_file; uint32_t decompressed_size = decompress_LZ10(file_bytes, file_size, &decompressed_file); delete[] file_bytes; // unpack NARC vector> narc_offsets = decode_NARC(decompressed_file); uint32_t lyr_start; for (auto jt = narc_offsets.begin(); jt != narc_offsets.end(); ++jt) { uint32_t stamp = byte_array_to_int((char*) decompressed_file + jt->first, true); if (stamp == LYR_MAGIC) { lyr_start = jt->first; } } // decode NARC of LYR file vector> lyr_narc_offsets = decode_NARC(decompressed_file + lyr_start + 0x4); for (auto jt = lyr_narc_offsets.begin(); jt != lyr_narc_offsets.end(); ++jt) { uint32_t narc_container_start = jt->first; vector> layers = decode_NARC(decompressed_file + lyr_start + 0x4 + narc_container_start); // find LYR layer that contains pokemon data and randomize it for (auto kt = layers.begin(); kt != layers.end(); ++kt) { uint32_t start = lyr_start + 0x4 + narc_container_start + kt->first; uint32_t identifier = byte_array_to_int((char*) decompressed_file + start); if (identifier == 0x9) { // Pokemon data uint32_t num_entries = byte_array_to_int((char*) decompressed_file + start + 0x4); for (uint32_t i = 0; i < num_entries; i++) { uint32_t pokeid_offset = 0x6 + (i*0xA); uint16_t poke_id = byte_array_to_short((char*) decompressed_file + start + 0x8 + pokeid_offset); vector replacement_mons = pds.get_pokemon_with_geq_field_move(poke_id); uint16_t new_pokemon = replacement_mons[rand() % replacement_mons.size()]; decompressed_file[start+0x8+pokeid_offset] = new_pokemon & 0xFF; decompressed_file[start+0x8+pokeid_offset+1] = (new_pokemon >> 8) & 0xFF; } } } } // compress file vector compressed_file; uint32_t compressed_size = compress_LZ10(decompressed_file, decompressed_size, &compressed_file); delete[] decompressed_file; new_file_end = new_file_start + compressed_size; out_file.seekp(file_fat_offset, ios::beg); write_int((ofstream*) &out_file, new_file_start); // write new start in FAT out_file.seekp(file_fat_offset + 4, ios::beg); write_int((ofstream*) &out_file, new_file_end); // write new end in FAT out_file.seekp(new_file_start, ios::beg); out_file.write((char*) compressed_file.data(), compressed_size); for (uint32_t i = compressed_size; i < file_size; i++) out_file.put((uint8_t) 0xFF); } else if (new_file_start != file_start) { // need to copy over file starting at new offset char *file_bytes = new char[file_size]; rom_file.seekg(file_start, ios::beg); rom_file.read(file_bytes, file_size); out_file.seekp(new_file_start, ios::beg); out_file.write(file_bytes, file_size); delete[] file_bytes; new_file_end = new_file_start + file_size; out_file.seekp(file_fat_offset, ios::beg); write_int((ofstream*) &out_file, new_file_start); // write new start in FAT out_file.seekp(file_fat_offset + 4, ios::beg); write_int((ofstream*) &out_file, new_file_end); // write new end in FAT } last_end_offset = new_file_end; } cout << "new rom size: " << last_end_offset << endl; // update total size in header out_file.seekp(0x80, ios::beg); write_int((ofstream*) &out_file, last_end_offset); // recompute header checksum uint8_t header_data[0x15E]; out_file.seekg(0, ios::beg); out_file.read((char *) header_data, 0x15E); // https://github.com/Luca1991/NDSFactory/blob/master/ndsfactory/ndsfactory.cpp#L156 uint16_t header_checksum = compute_crc16(header_data, 0x15E); uint8_t checksum_LE[] = {(uint8_t) (header_checksum & 0xFF), (uint8_t) ((header_checksum >> 8) & 0xFF)}; out_file.seekp(0x15E, ios::beg); out_file.write((char *) checksum_LE, 2); cout << "new header checksum: " << hex << header_checksum << endl; } void RomProcessor::get_file_locations () { // https://web.archive.org/web/20110718184246/http://nocash.emubase.de/gbatek.htm#dsmemorymaps // mapping of filenames (strings) to FAT offsets rom_file.seekg(0x40, ios::beg); uint32_t fnt_offset = read_int(&rom_file); cout << "FNT offset: " << hex << fnt_offset << endl; cout << "FAT offset: " << hex << fat_offset << endl; // Go to start of fnt rom_file.seekg(fnt_offset, ios::beg); uint32_t subtable_offset = read_int(&rom_file); uint16_t first_file_id = read_short(&rom_file); cout << "First subtable offset: " << hex << subtable_offset << endl; cout << "First file id: " << hex << first_file_id << endl; explore_subtable(subtable_offset, fnt_offset, "", &first_file_id); } void RomProcessor::explore_subtable (uint32_t subtable_offset, uint32_t fnt_offset, string path, uint16_t *file_id) { rom_file.seekg(fnt_offset + subtable_offset, ios::beg); // get first byte char length_type_byte = 0; rom_file.read(&length_type_byte, 1); uint32_t length_type = (uint32_t) (unsigned char)length_type_byte; while (length_type != 0) { if (length_type & 0x80) { // this is a directory // get name, appended to end of path char *new_path_bytes = new char[path.length() + length_type - 0x80 + 2]; strcpy(new_path_bytes, path.c_str()); rom_file.read(new_path_bytes + path.length(), length_type - 0x80); new_path_bytes [path.length() + length_type - 0x80] = '/'; new_path_bytes[path.length() + length_type - 0x80+1] = '\0'; string new_path(new_path_bytes); // after name, offset for subdirectory from start of fnt uint32_t subdir_id = (uint32_t) read_short(&rom_file); int pos_in_subtable = rom_file.tellg(); rom_file.seekg(fnt_offset + (subdir_id & 0xFFF)*8, ios::beg); uint32_t new_subtable = read_int(&rom_file); uint16_t first_file_id = read_short(&rom_file); // now, explore this subtable explore_subtable (new_subtable, fnt_offset, new_path, &first_file_id); // move filestream back to continue while loop rom_file.seekg(pos_in_subtable, ios::beg); delete [] new_path_bytes; } else { char *filename_bytes = new char[length_type + 1]; rom_file.read(filename_bytes, length_type); filename_bytes[length_type] = '\0'; string filename_str(filename_bytes); string full_path_str(path); full_path_str += filename_str; file_locations.insert(pair(full_path_str, *file_id)); *file_id += 1; delete[] filename_bytes; } rom_file.read(&length_type_byte, 1); length_type = (uint32_t) (unsigned char)length_type_byte; } } void RomProcessor::read_pokeID_rom (uint32_t offset) { rom_file.seekg(offset, ios::beg); // size of file uint32_t total_size = read_int(&rom_file); cout << "File size: " << dec << total_size << " bytes" << endl; // other header stuff uint32_t unique_size = read_int(&rom_file); uint32_t data_size = read_int(&rom_file); char unknown_bytes[4]; rom_file.read(&unknown_bytes[0], 4); cout << "Unique size: " << hex << unique_size << endl; cout << "Data size: " << hex << data_size << endl; assert(unique_size == UNIQUE_SIZE); char unique[UNIQUE_SIZE]; rom_file.read(&unique[0], UNIQUE_SIZE); for (int i = 0; i < UNIQUE_SIZE; i ++) { assert(unique[i] == UNIQUE[i]); } uint32_t num_entries = data_size / ENTRY_SIZE; cout << "Number of entries: " << dec << num_entries << endl; for (uint32_t i = 0; i < num_entries; i ++) { char entry_data[ENTRY_SIZE]; rom_file.read(&entry_data[0], ENTRY_SIZE); uint16_t name_id = byte_array_to_short(&entry_data[0]); uint8_t field_id = (uint8_t) entry_data[5]; uint8_t field_level = (uint8_t) entry_data[6]; pds.add_pokemon(i, name_id, field_id, field_level); } }