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The library now needs to be build with "make" and installed with "make install". Make sure to include the -lwups into the plugin projecs. If you call "WUPS_InitFS(args);" in the INITIALIZE method, the plugin has full SD/USB access. |
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| README.md | ||
Padcon Plugin for the Wii U Plugin System
Building
For building you need:
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.