mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2026-04-09 11:05:04 -05:00
Now more sd swapping for ftpiiu while developing plugins! Simply use the normal wiiload to send a plugin (.mod) file to the Wii U while the plugin loader in running. This requires zlib, don't forget to add it to your portlib. It can be found in the "libs" folder. |
||
|---|---|---|
| .. | ||
| data | ||
| languages | ||
| libs | ||
| meta | ||
| src | ||
| filelist.sh | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| updatelang.sh | ||
Wii U Plugin Loader 
Building
For building you need:
- dynamic_libs for access to the functions.
- libutils for common functions.
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.