mirror of
https://github.com/wiiu-env/WiiUPluginSystem.git
synced 2026-08-20 00:34:37 -05:00
Add support for plugins that use wut libraries.
Add the requirement to have wut installed Modify the plugin makefile, now you need to enable malloc wrapping manually Change the calling behaviour of the "WUPS_APP_STATUS_CLOSED" hook. PPCExit does NOT get called when opening an application from the system menu. Add error output to the UDPLogger on failure.
This commit is contained in:
@@ -12,6 +12,10 @@ endif
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
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endif
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ifeq ($(strip $(WUT_ROOT)),)
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$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
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endif
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export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
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export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
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export WUPSDIR := $(DEVKITPRO)/wups
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@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
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# -mcpu=750: enable processor specific compilation
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# -meabi: enable eabi specific compilation
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# -mhard-float: enable hardware floating point instructions
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# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
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# -fno-common: stop common variables which the loader can't understand
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# -msdata-none: do not use r2 or r13 as small data areas
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# -memb: enable embedded application specific compilation
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# -ffunction-sections: split up functions so linker can garbage collect
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# -fdata-sections: split up data so linker can garbage collect
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COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -x c: compile as c code
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@@ -81,7 +84,12 @@ endif
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ASFLAGS +=
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LDFLAG_COMMON +=
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LDFLAG_COMMON +=
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ifeq ($(WRAP_MALLOC), 1)
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LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
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endif
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LDFLAGS_MOD += $(LD_FLAGS_MOD)
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LDFLAGS_ELF += $(LD_FLAGS_ELF)
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@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS +=
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LIBDIRS += $(WUT_ROOT)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
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@echo "checking for missing symbols ..."
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
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@echo "linking ..." $@
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
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# Rule to make the module file.
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output.elf : $(OFILES)
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@@ -1,6 +1,9 @@
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# Compiling the projects with libutils logging code?
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DO_LOGGING := 1
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# Non WUT plugins need to wrap the malloc functions.
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WRAP_MALLOC := 1
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# Target filename
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TARGET := $(notdir $(CURDIR)).mod
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290
plugins/example_plugin_wut/Makefile
Normal file
290
plugins/example_plugin_wut/Makefile
Normal file
@@ -0,0 +1,290 @@
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# You probably never need to adjust this Makefile.
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# All changes can be done in the makefile.mk
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
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endif
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ifeq ($(strip $(WUT_ROOT)),)
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$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
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endif
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export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
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export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
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export WUPSDIR := $(DEVKITPRO)/wups
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export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
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PREFIX := powerpc-eabi-
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export AS := $(PREFIX)as
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export CC := $(PREFIX)gcc
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export CXX := $(PREFIX)g++
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export LD := $(PREFIX)ld
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export AR := $(PREFIX)ar
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export OBJCOPY := $(PREFIX)objcopy
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR)).mod
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BUILD := build
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ifeq ($(notdir $(CURDIR)),$(BUILD))
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include ../makefile.mk
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else
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include makefile.mk
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endif
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include $(WUPSDIR)/plugin_makefile.mk
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#MAP ?= $(TARGET:.mod=.map)
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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# -Os: optimise size
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# -Wall: generate lots of warnings
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# -DGEKKO_U: define the symbol GEKKO (used in some headers)
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# -D__wiiu__: define the symbol __wii__ (used in some headers)
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# -mrvl: enable wii/gamecube compilation
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# -mcpu=750: enable processor specific compilation
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# -meabi: enable eabi specific compilation
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# -mhard-float: enable hardware floating point instructions
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# -fno-common: stop common variables which the loader can't understand
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# -msdata-none: do not use r2 or r13 as small data areas
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# -memb: enable embedded application specific compilation
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# -ffunction-sections: split up functions so linker can garbage collect
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# -fdata-sections: split up data so linker can garbage collect
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COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
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# -x c: compile as c code
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# -std=c11: use the c11 standard
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CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
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# -x c: compile as c++ code
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# -std=gnu++11: use the c++11 standard
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CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
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ifeq ($(DO_LOGGING), 1)
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CFLAGS += -D__LOGGING__
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CXXFLAGS += -D__LOGGING__
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endif
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ASFLAGS +=
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LDFLAG_COMMON +=
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ifeq ($(WRAP_MALLOC), 1)
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LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
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endif
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LDFLAGS_MOD += $(LD_FLAGS_MOD)
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LDFLAGS_ELF += $(LD_FLAGS_ELF)
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#---------------------------------------------------------------------------------
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Q := @
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MAKEFLAGS += --no-print-directory
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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ALL_LIBS := $(LIBS)
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#
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS += $(WUT_ROOT)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export PROJECTDIR := $(CURDIR)
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export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
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PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD_MOD := $(CC)
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else
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export LD_MOD := $(CXX)
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endif
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export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
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$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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$(EXTERNAL_INCLUDE)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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$(EXTERNAL_LIBPATHS)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean install
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
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###############################################################################
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# Rule to make everything.
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PHONY += all
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all : $(OUTPUT)
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###############################################################################
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# Special build rules
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# Rule to make the module file.
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$(OUTPUT) : output.elf
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@echo "checking for missing symbols ..."
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
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@echo "linking ..." $@
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@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
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# Rule to make the module file.
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output.elf : $(OFILES)
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@echo "linking ... output.elf"
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@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
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###############################################################################
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# Standard build rules
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#---------------------------------------------------------------------------------
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%.a:
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#---------------------------------------------------------------------------------
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@echo $(notdir $@)
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@rm -f $@
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@$(AR) -rc $@ $^
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#---------------------------------------------------------------------------------
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%.o: %.cpp
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@echo $(notdir $<)
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@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.o: %.c
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@echo $(notdir $<)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.o: %.S
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@echo $(notdir $<)
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@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
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#---------------------------------------------------------------------------------
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%.png.o : %.png
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.ttf.o : %.ttf
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.bin.o : %.bin
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.wav.o : %.wav
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.mp3.o : %.mp3
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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#---------------------------------------------------------------------------------
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%.ogg.o : %.ogg
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@echo $(notdir $<)
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@bin2s -a 32 $< | $(AS) -o $(@)
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###############################################################################
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# Assembly listing rules
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# Rule to make assembly listing.
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PHONY += list
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list : $(LIST)
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|
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# Rule to make the listing file.
|
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%.list : $(TARGET)
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$(LOG)
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-$Qmkdir -p $(dir $@)
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$Q$(OBJDUMP) -d $< > $@
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|
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###############################################################################
|
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# Clean rule
|
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|
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# Rule to clean files.
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PHONY += clean
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clean :
|
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$Qrm -rf $(wildcard $(BUILD) $(BIN))
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|
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###############################################################################
|
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# Phony targets
|
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|
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.PHONY : $(PHONY)
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|
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-include $(DEPENDS)
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|
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#---------------------------------------------------------------------------------
|
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endif
|
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#---------------------------------------------------------------------------------
|
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11
plugins/example_plugin_wut/README.md
Normal file
11
plugins/example_plugin_wut/README.md
Normal file
@@ -0,0 +1,11 @@
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# Example plugin
|
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|
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This is just a simple example plugin which can be used as a template.
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|
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## Building
|
||||
|
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For building you need:
|
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- [wups](https://github.com/Maschell/WiiUPluginSystem)
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- [wut](https://github.com/decaf-emu/wut)
|
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|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
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55
plugins/example_plugin_wut/makefile.mk
Normal file
55
plugins/example_plugin_wut/makefile.mk
Normal file
@@ -0,0 +1,55 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR) $(PORTLIBS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lwups -lwhb -lwutstdc++ -lwutnewlib -lwutmalloc -lcoreinit -lnsysnet -lnn_ac
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE :=
|
||||
136
plugins/example_plugin_wut/src/main.cpp
Normal file
136
plugins/example_plugin_wut/src/main.cpp
Normal file
@@ -0,0 +1,136 @@
|
||||
#include <wups.h>
|
||||
#include <whb/log.h>
|
||||
#include <whb/log_udp.h>
|
||||
#include <coreinit/filesystem.h>
|
||||
/**
|
||||
Mandatory plugin information.
|
||||
If not set correctly, the loader will refuse to use the plugin.
|
||||
**/
|
||||
WUPS_PLUGIN_NAME("Example plugin");
|
||||
WUPS_PLUGIN_DESCRIPTION("This is just an example plugin and will log the FSOpenFile function.");
|
||||
WUPS_PLUGIN_VERSION("v1.0");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("BSD");
|
||||
|
||||
/**
|
||||
Add this to one of your projects file to have access to SD/USB.
|
||||
**/
|
||||
WUPS_FS_ACCESS()
|
||||
/**
|
||||
Add this to one of your projects file to be able to create overlays.
|
||||
**/
|
||||
WUPS_ALLOW_OVERLAY()
|
||||
|
||||
/**
|
||||
All of this defines can be used in ANY file.
|
||||
It's possible to split it up into multiple files.
|
||||
|
||||
**/
|
||||
|
||||
/**
|
||||
Get's called ONCE when the loader exits, but BEFORE the ON_APPLICATION_START gets called or functions are overridden.
|
||||
**/
|
||||
INITIALIZE_PLUGIN(){
|
||||
WHBLogUdpInit();
|
||||
WHBLogPrintf("INITIALIZE_PLUGIN");
|
||||
WHBLogUdpDeinit();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Gets called when the plugin loader is re-entered => when the plugin is unloaded.
|
||||
The overridden functions are restored before this is getting called.
|
||||
**/
|
||||
DEINITIALIZE_PLUGIN(){
|
||||
WHBLogPrintf("DEINITIALIZE_PLUGIN");
|
||||
WHBLogUdpDeinit();
|
||||
}
|
||||
|
||||
/**
|
||||
Gets called when an application starts.
|
||||
This is called BEFORE the functions are overridden.
|
||||
Make sure to initialize all functions you're using in the overridden functions!
|
||||
**/
|
||||
ON_APPLICATION_START(){
|
||||
WHBLogUdpInit();
|
||||
WHBLogPrintf("ON_APPLICATION_START of example_plugin!");
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
Gets called when an application ends. A good place for freeing memory.
|
||||
**/
|
||||
ON_APPLICATION_ENDING(){
|
||||
WHBLogPrintf("ON_APPLICATION_ENDING of example_plugin!");
|
||||
WHBLogUdpDeinit();
|
||||
}
|
||||
|
||||
/**
|
||||
Gets called on each frame.
|
||||
**/
|
||||
ON_VYSNC(){
|
||||
WHBLogPrintf("ON_VYSNC of example_plugin!\n");
|
||||
}
|
||||
|
||||
/**
|
||||
Gets called whenever the application status changes.
|
||||
|
||||
Possible values of "status":
|
||||
WUPS_APP_STATUS_FOREGROUND, App is now running in foreground
|
||||
WUPS_APP_STATUS_BACKGROUND App is now running in background
|
||||
WUPS_APP_STATUS_CLOSED App is going to be closed
|
||||
**/
|
||||
ON_APP_STATUS_CHANGED(status){
|
||||
if(status == WUPS_APP_STATUS_FOREGROUND){
|
||||
WHBLogPrintf("ON_APP_STATUS_CHANGED of example_plugin! App is now in foreground");
|
||||
} else if(status == WUPS_APP_STATUS_BACKGROUND){
|
||||
WHBLogPrintf("ON_APP_STATUS_CHANGED of example_plugin! App is now in background");
|
||||
} else if(status == WUPS_APP_STATUS_CLOSED){
|
||||
WHBLogPrintf("ON_APP_STATUS_CHANGED of example_plugin! App is now going to be closed");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
This defines a function replacement.
|
||||
It allows to replace the system function with an own function.
|
||||
So whenever a game / application calles an overridden function, your function gets called instead.
|
||||
|
||||
Currently it's only possible to override functions that are loaded from .rpl files of OSv10 (00050010-1000400A).
|
||||
|
||||
Signature of this macro:
|
||||
DECL_FUNCTION( RETURN_TYPE, ARBITRARY_NAME_OF_FUNCTION , ARGS_SEPERATED_BY_COMMA){
|
||||
//Your code goes here.
|
||||
}
|
||||
|
||||
Within this macro, two more function get declare you can use.
|
||||
my_ARBITRARY_NAME_OF_FUNCTION and real_FSOpenFile
|
||||
|
||||
RETURN_TYPE my_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
|
||||
is just name of the function that gets declared in this macro.
|
||||
It has the same effect as calling the overridden function directly.
|
||||
|
||||
RETURN_TYPE real_ARBITRARY_NAME_OF_FUNCTION(ARGS_SEPERATED_BY_COMMA):
|
||||
is the name of the function, that leads to function that was overridden.
|
||||
Use this to call the original function that will be overridden.
|
||||
CAUTION: Other plugins may already have manipulated the the return value or arguments.
|
||||
|
||||
|
||||
Use this macro for each function you want to override
|
||||
|
||||
**/
|
||||
DECL_FUNCTION(int, FSOpenFile, FSClient *pClient, FSCmdBlock *pCmd, const char *path, const char *mode, int *handle, int error) {
|
||||
int result = real_FSOpenFile(pClient, pCmd, path, mode, handle, error);
|
||||
|
||||
WHBLogPrintf("FSOpenFile called for folder %s! Result %d",path,result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
This tells the loader which functions from which library (.rpl) should be replaced with which function from this file.
|
||||
The list of possible libraries can be found in the wiki. (In general it's WUPS_LOADER_LIBRARY_ + the name of the RPL in caps lock)
|
||||
|
||||
WUPS_MUST_REPLACE(FUNCTION_NAME_IN_THIS_FILE, NAME_OF_LIB_WHICH_CONTAINS_THIS_FUNCTION, NAME_OF_FUNCTION_TO_OVERRIDE)
|
||||
|
||||
Define this for each function you want to override.
|
||||
**/
|
||||
WUPS_MUST_REPLACE(FSOpenFile, WUPS_LOADER_LIBRARY_COREINIT, FSOpenFile);
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,17 +61,16 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=gnu11: use the gnu11 standard
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
@@ -12,6 +12,10 @@ endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
@@ -57,13 +61,12 @@ include $(WUPSDIR)/plugin_makefile.mk
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fshort-wchar: use 16 bit whcar_t type in keeping with Wii executables
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fshort-wchar -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
@@ -81,7 +84,12 @@ endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
@@ -98,7 +106,7 @@ ALL_LIBS := $(LIBS)
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
LIBDIRS += $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
@@ -183,7 +191,7 @@ $(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
|
||||
Reference in New Issue
Block a user