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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2026-09-29 22:33:45 -05:00
Update plugin (un)loading logic to keep plugins loaded if possible
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@@ -8,8 +8,8 @@ StoredBuffer gStoredDRCBuffer = {};
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std::vector<PluginContainer> gLoadedPlugins;
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std::vector<relocation_trampoline_entry_t> gTrampData;
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std::set<std::shared_ptr<PluginData>> gLoadedData;
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std::set<std::shared_ptr<PluginData>> gLoadOnNextLaunch;
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std::set<std::shared_ptr<PluginData>, PluginDataSharedPtrComparator> gLoadedData;
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std::vector<std::shared_ptr<PluginData>> gLoadOnNextLaunch;
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std::mutex gLoadedDataMutex;
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std::map<std::string, OSDynLoad_Module> gUsedRPLs;
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std::vector<void *> gAllocatedAddresses;
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