- use const auto& where possible

- avoid using const std::unique_ptr& and const std::shared_ptr&
- avoid wrapping results in std::optional
- prefer std::string_view over const std::string&
- update FSUtils::LoadFileToMem to write into std::vector<uint8_t>
- use std::span when possible
- Avoid unnessecary copies in PluginDataFactory
- allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
This commit is contained in:
Maschell
2023-11-04 15:32:45 +01:00
parent baee1afda3
commit cc5acd0980
37 changed files with 477 additions and 583 deletions

View File

@@ -46,6 +46,6 @@ uint32_t load_loader_elf(unsigned char *baseAddress, char *elf_data, uint32_t fi
class ElfUtils {
public:
static bool elfLinkOne(char type, size_t offset, int32_t addend, uint32_t destination, uint32_t symbol_addr, relocation_trampoline_entry_t *trampoline_data, uint32_t trampoline_data_length,
static bool elfLinkOne(char type, size_t offset, int32_t addend, uint32_t destination, uint32_t symbol_addr, std::vector<relocation_trampoline_entry_t> &trampolineData,
RelocationType reloc_type, uint8_t trampolineId);
};