mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2026-09-27 13:23:33 -05:00
- use const auto& where possible
- avoid using const std::unique_ptr& and const std::shared_ptr& - avoid wrapping results in std::optional - prefer std::string_view over const std::string& - update FSUtils::LoadFileToMem to write into std::vector<uint8_t> - use std::span when possible - Avoid unnessecary copies in PluginDataFactory - allocate plugins as HeapMemoryFixedSize which bascially is a std::unique_ptr with fixed size
This commit is contained in:
@@ -6,6 +6,6 @@ void StartNotificationThread();
|
||||
|
||||
void StopNotificationThread();
|
||||
|
||||
bool DisplayInfoNotificationMessage(std::string &text, float duration);
|
||||
bool DisplayInfoNotificationMessage(std::string_view text, float duration);
|
||||
|
||||
bool DisplayErrorNotificationMessage(std::string &text, float duration);
|
||||
bool DisplayErrorNotificationMessage(std::string_view text, float duration);
|
||||
Reference in New Issue
Block a user