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https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2026-08-19 17:34:25 -05:00
Try to allocate memory for the plugins via the memory mapping module
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@@ -1,8 +1,12 @@
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#include "globals.h"
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MEMHeapHandle pluginDataHeap __attribute__((section(".data"))) = nullptr;
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MEMHeapHandle gPluginDataHeap __attribute__((section(".data"))) = nullptr;
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MEMHeapHandle gPluginInformationHeap __attribute__((section(".data"))) = nullptr;
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plugin_information_t *gPluginInformation __attribute__((section(".data"))) = nullptr;
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plugin_information_on_reload_t gLinkOnReload __attribute__((section(".data")));
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module_information_t *gModuleData __attribute__((section(".data"))) = nullptr;
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relocation_trampolin_entry_t *gTrampolineData __attribute__((section(".data"))) = nullptr;
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uint32_t gPluginDataHeapSize = 0;
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uint32_t gPluginDataHeapSize = 0;
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uint32_t gPluginInformationHeapSize = 0;
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uint32_t gTrampolineDataSize = 0;
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