Fix displaying the config menu on games which run in native 1080p

This commit is contained in:
Maschell
2022-09-18 20:57:20 +02:00
parent bbcfbe2509
commit 37fb50eebe
2 changed files with 17 additions and 3 deletions

View File

@@ -78,10 +78,17 @@ void DrawUtils::drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t
}
}
uint32_t USED_TV_WIDTH = TV_WIDTH;
float scale = 1.5f;
if (DrawUtils::tvSize == 0x00FD2000) {
USED_TV_WIDTH = 1920;
scale = 2.25f;
}
// scale and put pixel in the tv buffer
for (uint32_t yy = (y * 1.5); yy < ((y * 1.5) + 1); yy++) {
for (uint32_t xx = (x * 1.5); xx < ((x * 1.5) + 1); xx++) {
uint32_t i = (xx + yy * TV_WIDTH) * 4;
for (uint32_t yy = (y * scale); yy < ((y * scale) + (uint32_t) scale); yy++) {
for (uint32_t xx = (x * scale); xx < ((x * scale) + (uint32_t) scale); xx++) {
uint32_t i = (xx + yy * USED_TV_WIDTH) * 4;
if (i + 3 < tvSize / 2) {
if (isBackBuffer) {
i += tvSize / 2;