mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2026-08-28 05:45:30 -05:00
First iteration of the WUPS-Backend as a .rpx/module for the SetupPayload
- Function replacements are not implemented yet - Serveral features like the config menu are missing Still WIP
This commit is contained in:
12
source/patcher/hooks_patcher.cpp
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12
source/patcher/hooks_patcher.cpp
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#include <utils/logger.h>
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#include <utils/function_patcher.h>
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#include "hooks_patcher.h"
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hooks_magic_t method_hooks_hooks[] __attribute__((section(".data"))) = {
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};
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uint32_t method_hooks_size_hooks __attribute__((section(".data"))) = sizeof(method_hooks_hooks) / sizeof(hooks_magic_t);
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//! buffer to store our instructions needed for our replacements
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volatile uint32_t method_calls_hooks[sizeof(method_hooks_hooks) / sizeof(hooks_magic_t) * FUNCTION_PATCHER_METHOD_STORE_SIZE] __attribute__((section(".data")));
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18
source/patcher/hooks_patcher.h
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18
source/patcher/hooks_patcher.h
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#ifndef _HOOKS_FUNCTION_PATCHER_H
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#define _HOOKS_FUNCTION_PATCHER_H
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#include <utils/function_patcher.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern hooks_magic_t method_hooks_hooks[];
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extern uint32_t method_hooks_size_hooks;
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extern volatile uint32_t method_calls_hooks[];
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#ifdef __cplusplus
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}
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#endif
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#endif /* _HOOKS_FUNCTION_PATCHER_H */
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305
source/patcher/hooks_patcher_static.cpp
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305
source/patcher/hooks_patcher_static.cpp
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#include "utils/logger.h"
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#include "utils/function_patcher.h"
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#include "hooks_patcher.h"
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#include <malloc.h>
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#include <wups.h>
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#include <vpad/input.h>
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#include <coreinit/messagequeue.h>
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#include <coreinit/core.h>
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#include "hooks.h"
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extern plugin_information_t * gPluginInformation;
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DECL(void, GX2WaitForVsync, void) {
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_VSYNC);
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real_GX2WaitForVsync();
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}
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uint8_t vpadPressCooldown = 0xFF;
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uint8_t angleX_counter = 0;
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float angleX_delta = 0.0f;
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float angleX_last = 0.0f;
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uint8_t angleX_frameCounter = 0;
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void checkMagic(VPADStatus *buffer) {
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// buffer->angle stores the rotations per axis since the app started.
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// Each full rotation add/subtracts 1.0f (depending on the direction).
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// Check for rotation every only 5 frames.
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angleX_frameCounter++;
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if(angleX_frameCounter >= 5) {
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// Get how much the gamepad rotated within the last 5 frames.
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float diff_angle = -(buffer->angle.x - angleX_last);
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// We want the gamepad to make (on average) at least 0.16% (1/6) of a full rotation per 5 frames (for 6 times in a row).
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float target_diff = (0.16f);
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// Calculate if rotated enough in this step (including the delta from the last step).
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float total_diff = (diff_angle + angleX_delta) - target_diff;
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if(total_diff > 0.0f) {
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// The rotation in this step was enough.
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angleX_counter++;
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// When the gamepad rotated ~0.16% for 6 times in a row we made a full rotation!
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if(angleX_counter > 5) {
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//ConfigUtils::openConfigMenu();
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// reset stuff.
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angleX_counter = 0;
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angleX_delta = 0.0f;
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} else {
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// Save difference as it will be added on the next check.
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angleX_delta = total_diff;
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}
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} else {
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// reset counter if it stopped rotating.
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angleX_counter = 0;
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}
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angleX_frameCounter = 0;
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angleX_last = buffer->angle.x;
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}
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}
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DECL(int32_t, VPADRead, int32_t chan, VPADStatus *buffer, uint32_t buffer_size, int32_t *error) {
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int32_t result = real_VPADRead(chan, buffer, buffer_size, error);
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if(result > 0 && (buffer[0].hold == (VPAD_BUTTON_PLUS | VPAD_BUTTON_R | VPAD_BUTTON_L)) && vpadPressCooldown == 0 && OSIsHomeButtonMenuEnabled()) {
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//if(MemoryMapping::isMemoryMapped()) {
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//MemoryMapping::readTestValuesFromMemory();
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//} else {
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// DEBUG_FUNCTION_LINE("Memory was not mapped. To test the memory please exit the plugin loader by pressing MINUS\n");
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//}
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vpadPressCooldown = 0x3C;
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}
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if(result > 0 && (buffer[0].hold == (VPAD_BUTTON_L | VPAD_BUTTON_DOWN | VPAD_BUTTON_MINUS)) && vpadPressCooldown == 0 && OSIsHomeButtonMenuEnabled()) {
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//ConfigUtils::openConfigMenu();
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vpadPressCooldown = 0x3C;
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} else if(result > 0 && OSIsHomeButtonMenuEnabled()) {
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checkMagic(buffer);
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}
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if(vpadPressCooldown > 0) {
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vpadPressCooldown--;
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}
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return result;
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}
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/*
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void setupContextState() {
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g_vid_ownContextState = (GX2ContextState*)memalign(
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GX2_CONTEXT_STATE_ALIGNMENT,
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sizeof(GX2ContextState)
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);
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if(g_vid_ownContextState == NULL) {
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OSFatal("VideoSquoosher: Failed to alloc g_vid_ownContextState\n");
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}
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GX2SetupContextStateEx(g_vid_ownContextState, 1);
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GX2SetContextState(g_vid_ownContextState);
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GX2SetColorBuffer(&g_vid_main_cbuf, GX2_RENDER_TARGET_0);
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//GX2SetDepthBuffer(&tvDepthBuffer);
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GX2SetContextState(g_vid_originalContextSave);
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DEBUG_FUNCTION_LINE("Setup contest state done\n");
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}
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void initTextures() {
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GX2InitColorBuffer(&g_vid_main_cbuf,
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GX2_SURFACE_DIM_2D,
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1280, 720, 1,
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GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM,
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GX2_AA_MODE_1X
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);
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if (g_vid_main_cbuf.surface.image_size) {
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g_vid_main_cbuf.surface.image_data = MemoryUtils::alloc(
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g_vid_main_cbuf.surface.image_size,
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g_vid_main_cbuf.surface.align
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);
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if(g_vid_main_cbuf.surface.image_data == NULL) {
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OSFatal("Failed to alloc g_vid_main_cbuf\n");
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}
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DEBUG_FUNCTION_LINE("Allocated %dx%d g_vid_main_cbuf %08X\n",
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g_vid_main_cbuf.surface.width,
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g_vid_main_cbuf.surface.height,
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g_vid_main_cbuf.surface.image_data);
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} else {
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DEBUG_FUNCTION_LINE("GX2InitTexture failed for g_vid_main_cbuf!\n");
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}
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GX2InitTexture(&g_vid_drcTex,
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854, 480, 1, 0,
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GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM,
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GX2_SURFACE_DIM_2D,
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GX2_TILE_MODE_LINEAR_ALIGNED
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);
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g_vid_drcTex.surface.use = (GX2_SURFACE_USE_COLOR_BUFFER | GX2_SURFACE_USE_TEXTURE);
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if (g_vid_drcTex.surface.image_size) {
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g_vid_drcTex.surface.image_data = MemoryUtils::alloc(
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g_vid_drcTex.surface.image_size,
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g_vid_drcTex.surface.align);
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if(g_vid_drcTex.surface.image_data == NULL) {
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OSFatal("VideoSquoosher: Failed to alloc g_vid_drcTex\n");
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}
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GX2Invalidate(GX2_INVALIDATE_CPU, g_vid_drcTex.surface.image_data, g_vid_drcTex.surface.image_size);
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DEBUG_FUNCTION_LINE("VideoSquoosher: allocated %dx%d g_vid_drcTex %08X\n",
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g_vid_drcTex.surface.width,
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g_vid_drcTex.surface.height,
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g_vid_drcTex.surface.image_data);
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} else {
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DEBUG_FUNCTION_LINE("VideoSquoosher: GX2InitTexture failed for g_vid_drcTex!\n");
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}
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GX2InitTexture(&g_vid_tvTex,
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1280, 720, 1, 0,
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GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM,
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GX2_SURFACE_DIM_2D,
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GX2_TILE_MODE_LINEAR_ALIGNED
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);
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g_vid_tvTex.surface.use =
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(GX2_SURFACE_USE_COLOR_BUFFER | GX2_SURFACE_USE_TEXTURE);
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DCFlushRange(&g_vid_tvTex, sizeof(GX2Texture));
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if (g_vid_tvTex.surface.image_size) {
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g_vid_tvTex.surface.image_data = MemoryUtils::alloc(
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g_vid_tvTex.surface.image_size,
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g_vid_tvTex.surface.align
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);
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if(g_vid_tvTex.surface.image_data == NULL) {
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OSFatal("VideoSquoosher: Failed to alloc g_vid_tvTex\n");
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}
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GX2Invalidate(GX2_INVALIDATE_CPU, g_vid_tvTex.surface.image_data, g_vid_tvTex.surface.image_size);
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DEBUG_FUNCTION_LINE("VideoSquoosher: allocated %dx%d g_vid_tvTex %08X\n",
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g_vid_tvTex.surface.width,
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g_vid_tvTex.surface.height,
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g_vid_tvTex.surface.image_data);
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} else {
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DEBUG_FUNCTION_LINE("VideoSquoosher: GX2InitTexture failed for g_vid_tvTex!\n");
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}
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GX2InitSampler(&g_vid_sampler,
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GX2_TEX_CLAMP_CLAMP,
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GX2_TEX_XY_FILTER_BILINEAR
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);
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}
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DECL_FUNCTION(void, GX2SetContextState, GX2ContextState * curContext) {
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if(gAppStatus == WUPS_APP_STATUS_FOREGROUND) {
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g_vid_originalContextSave = curContext;
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}
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real_GX2SetContextState(curContext);
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}
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DECL_FUNCTION(void, GX2CopyColorBufferToScanBuffer, GX2ColorBuffer* cbuf, int32_t target) {
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bool hasDRCHook = HasHookCallHook(WUPS_LOADER_HOOK_VID_DRC_DRAW);
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bool hasTVHook = HasHookCallHook(WUPS_LOADER_HOOK_VID_TV_DRAW);
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if(gAppStatus != WUPS_APP_STATUS_FOREGROUND || !g_NotInLoader || (!hasDRCHook && !hasTVHook)) {
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return real_GX2CopyColorBufferToScanBuffer(cbuf,target);
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}
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if (!g_vid_drcTex.surface.image_data) {
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initTextures();
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}
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if(g_vid_ownContextState == NULL) {
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setupContextState();
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}
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if(target == 1) {
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TextureUtils::copyToTexture(cbuf,&g_vid_tvTex);
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if(!hasTVHook) {
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return real_GX2CopyColorBufferToScanBuffer(cbuf,target);
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}
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} else if(target == 4) {
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TextureUtils::copyToTexture(cbuf,&g_vid_drcTex);
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if(!hasDRCHook) {
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return real_GX2CopyColorBufferToScanBuffer(cbuf,target);
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}
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}
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GX2SetContextState(g_vid_ownContextState);
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GX2ClearColor(&g_vid_main_cbuf, 1.0f, 1.0f, 1.0f, 1.0f);
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GX2SetContextState(g_vid_ownContextState);
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GX2SetViewport(
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0.0f, 0.0f,
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g_vid_main_cbuf.surface.width, g_vid_main_cbuf.surface.height,
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0.0f, 1.0f
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);
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GX2SetScissor(
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0, 0,
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g_vid_main_cbuf.surface.width, g_vid_main_cbuf.surface.height
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);
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if(target == 1) {
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//drawTexture(&g_vid_tvTex, &g_vid_sampler, 0, 0, 1280, 720, 1.0f);
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CallHook(WUPS_LOADER_HOOK_VID_TV_DRAW);
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} else if(target == 4) {
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//drawTexture(&g_vid_drcTex, &g_vid_sampler, 0, 0, 1280, 720, 1.0f);
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CallHook(WUPS_LOADER_HOOK_VID_DRC_DRAW);
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}
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GX2SetContextState(g_vid_originalContextSave);
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return real_GX2CopyColorBufferToScanBuffer(&g_vid_main_cbuf,target);
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}*/
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static uint32_t lastData0 = 0;
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DECL(uint32_t, OSReceiveMessage, OSMessageQueue *queue, OSMessage *message, uint32_t flags) {
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if(flags == 0x15154848) {
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_ACQUIRED_FOREGROUND);
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_APPLICATION_END);
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_FINI_WUT_DEVOPTAB);
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//gInBackground = false;
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//DCFlushRange(&gInBackground,4);
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return false;
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}
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int32_t res = real_OSReceiveMessage(queue, message, flags);
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if(queue == OSGetSystemMessageQueue()) {
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if(message != NULL) {
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if(lastData0 != message->args[0]) {
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if(message->args[0] == 0xFACEF000) {
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_ACQUIRED_FOREGROUND);
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} else if(message->args[0] == 0xD1E0D1E0) {
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_APPLICATION_END);
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_FINI_WUT_DEVOPTAB);
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//gInBackground = false;
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//DCFlushRange(&gInBackground,4);
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//unmount_sd_fat("sd");
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}
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}
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lastData0 = message->args[0];
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}
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}
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return res;
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}
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DECL(void, OSReleaseForeground) {
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if(OSGetCoreId() == 1) {
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CallHook(gPluginInformation, WUPS_LOADER_HOOK_RELEASE_FOREGROUND);
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}
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real_OSReleaseForeground();
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}
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hooks_magic_t method_hooks_hooks_static[] __attribute__((section(".data"))) = {
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//MAKE_MAGIC(GX2SetTVBuffer, LIB_GX2, STATIC_FUNCTION),
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//MAKE_MAGIC(GX2SetDRCBuffer, LIB_GX2, STATIC_FUNCTION),
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//MAKE_MAGIC(GX2WaitForVsync, LIB_GX2, STATIC_FUNCTION),
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//MAKE_MAGIC(GX2CopyColorBufferToScanBuffer, LIB_GX2, STATIC_FUNCTION),
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//MAKE_MAGIC(GX2SetContextState, LIB_GX2, STATIC_FUNCTION),
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MAKE_MAGIC(VPADRead, LIB_VPAD, STATIC_FUNCTION),
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//MAKE_MAGIC(OSIsAddressValid, LIB_CORE_INIT, STATIC_FUNCTION),
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//MAKE_MAGIC(__OSPhysicalToEffectiveUncached, LIB_CORE_INIT, STATIC_FUNCTION),
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//MAKE_MAGIC(__OSPhysicalToEffectiveCached, LIB_CORE_INIT, STATIC_FUNCTION),
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//MAKE_MAGIC(OSEffectiveToPhysical, LIB_CORE_INIT, STATIC_FUNCTION),
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MAKE_MAGIC(OSReceiveMessage, LIB_CORE_INIT, STATIC_FUNCTION),
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MAKE_MAGIC(OSReleaseForeground, LIB_CORE_INIT, STATIC_FUNCTION)
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};
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uint32_t method_hooks_size_hooks_static __attribute__((section(".data"))) = sizeof(method_hooks_hooks_static) / sizeof(hooks_magic_t);
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//! buffer to store our instructions needed for our replacements
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volatile uint32_t method_calls_hooks_static[sizeof(method_hooks_hooks_static) / sizeof(hooks_magic_t) * FUNCTION_PATCHER_METHOD_STORE_SIZE] __attribute__((section(".data")));
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18
source/patcher/hooks_patcher_static.h
Normal file
18
source/patcher/hooks_patcher_static.h
Normal file
@@ -0,0 +1,18 @@
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#ifndef _HOOKS_STATIC_FUNCTION_PATCHER_H
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#define _HOOKS_STATIC_FUNCTION_PATCHER_H
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#include <utils/function_patcher.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern hooks_magic_t method_hooks_hooks_static[];
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extern uint32_t method_hooks_size_hooks_static;
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extern volatile uint32_t method_calls_hooks_static[];
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#ifdef __cplusplus
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}
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#endif
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#endif /* _HOOKS_STATIC_FUNCTION_PATCHER_H */
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