mirror of
https://github.com/wiiu-env/WiiUPluginLoaderBackend.git
synced 2026-08-11 12:16:06 -05:00
Reduce logging
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@@ -50,7 +50,7 @@ std::vector<PluginData> PluginDataFactory::loadDir(const std::string &path, MEMH
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if ((stbuf.st_mode & S_IFMT) == S_IFDIR) { // Skip directories
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continue;
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} else {
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DEBUG_FUNCTION_LINE("Found file: %s", full_file_path.c_str());
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DEBUG_FUNCTION_LINE("Loading plugin: %s", full_file_path.c_str());
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auto pluginData = load(full_file_path, heapHandle);
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if (pluginData) {
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result.push_back(pluginData.value());
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@@ -88,7 +88,7 @@ std::optional<PluginData> PluginDataFactory::load(const std::string &filename, M
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free(data);
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is.close();
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DEBUG_FUNCTION_LINE("Loaded file!");
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DEBUG_FUNCTION_LINE_VERBOSE("Loaded file!");
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return load(result, heapHandle);
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}
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