mirror of
https://github.com/Nightkingale/Wii-U-Account-Swap.git
synced 2026-03-22 02:14:17 -05:00
136 lines
4.7 KiB
C++
136 lines
4.7 KiB
C++
#include <sstream>
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#include <coreinit/screen.h>
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#include <coreinit/time.h>
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#include <coreinit/thread.h>
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#include <mocha/mocha.h>
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#include <nn/act.h>
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#include <vpad/input.h>
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#include <whb/log_console.h>
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#include <whb/log.h>
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#include <whb/proc.h>
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#include "../include/global.hpp"
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#include "../include/screen.hpp"
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#include "../include/switch.hpp"
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#include "../include/unlink.hpp"
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const int BUFFER_SIZE = 0x2000;
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unsigned int USER_ID;
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std::string NNID_BACKUP;
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std::string PNID_BACKUP;
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std::string MII_NICKNAME;
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std::string ACCOUNT_FILE;
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std::string INKAY_CONFIG;
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void deinitialize() {
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// This prevents hangs when called twice.
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static bool isDeinitialized = false;
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if (!isDeinitialized) {
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nn::act::Finalize();
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Mocha_UnmountFS("storage_mlc");
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Mocha_DeInitLibrary();
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WHBLogConsoleFree();
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isDeinitialized = true;
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}
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}
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void initialize() {
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OSScreenInit();
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WHBProcInit();
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// Set up the log console for use.
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WHBLogConsoleInit();
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WHBLogConsoleSetColor(0x00009900);
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// Initialize the Mocha library.
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if (Mocha_InitLibrary() != MOCHA_RESULT_SUCCESS) {
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WHBLogConsoleSetColor(0x99000000);
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WHBLogPrint("Mocha_InitLibrary failed!");
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WHBLogConsoleDraw();
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OSSleepTicks(OSMillisecondsToTicks(5000));
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deinitialize();
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}
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// Mount the storage device differently depending on Tiramisu or Aroma.
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Mocha_MountFS("storage_mlc", NULL, "/vol/storage_mlc01");
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// Grab the user's Mii name and persistent ID.
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nn::act::Initialize();
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int16_t miiName[256];
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nn::act::GetMiiName(miiName);
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MII_NICKNAME = std::string(miiName, miiName + sizeof(miiName) / sizeof(miiName[0]));
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USER_ID = nn::act::GetPersistentId();
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// Set the account file path.
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char user_id_hex[9];
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sprintf(user_id_hex, "%08x", USER_ID);
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ACCOUNT_FILE = "storage_mlc:/usr/save/system/act/" + std::string(user_id_hex) + "/account.dat";
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// Set the backup file paths.
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NNID_BACKUP = "fs:/vol/external01/wiiu/accounts/" + std::string(user_id_hex) + "/nnid_account.dat";
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PNID_BACKUP = "fs:/vol/external01/wiiu/accounts/" + std::string(user_id_hex) + "/pnid_account.dat";
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// Set the Inkay configuration file path.
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char environmentPathBuffer[0x100];
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Mocha_GetEnvironmentPath(environmentPathBuffer, sizeof(environmentPathBuffer));
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INKAY_CONFIG = std::string(environmentPathBuffer) + std::string("/plugins/config/inkay.json");
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}
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int main() {
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initialize();
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// Initialize variables for the Wii U GamePad.
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VPADStatus input;
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VPADReadError error;
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// Print the main menu to the screen.
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printMainMenu();
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while (WHBProcIsRunning()) {
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printMainMenu();
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// Watch the Wii U GamePad for button presses.
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VPADRead(VPAD_CHAN_0, &input, 1, &error);
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// If the A button is pressed, switch to the Nintendo Network ID account.dat.
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if (input.trigger & VPAD_BUTTON_A) {
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switchAccount(NNID_BACKUP.c_str(), "Nintendo Network ID");
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}
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// If the B button is pressed, switch to the Pretendo Network ID account.dat.
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else if (input.trigger & VPAD_BUTTON_B) {
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switchAccount(PNID_BACKUP.c_str(), "Pretendo Network ID");
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}
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// If the + button is pressed, backup the current account.dat.
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else if (input.trigger & VPAD_BUTTON_PLUS) {
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while (WHBProcIsRunning()) {
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// Disable the HOME Button temporarily.
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OSEnableHomeButtonMenu(0);
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printBackupMenu();
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VPADRead(VPAD_CHAN_0, &input, 1, &error);
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if (input.trigger & VPAD_BUTTON_A) {
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backupAccount();
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break;
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}
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else if (input.trigger & VPAD_BUTTON_B) {
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// Re-enable the HOME Button.
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OSEnableHomeButtonMenu(1);
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printMainMenu();
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break;
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}
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}
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}
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// If the X button is pressed, unlink the account locally.
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else if (input.trigger & VPAD_BUTTON_MINUS) {
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while (WHBProcIsRunning()) {
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// Disable the HOME Button temporarily.
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OSEnableHomeButtonMenu(0);
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printUnlinkMenu();
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VPADRead(VPAD_CHAN_0, &input, 1, &error);
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if (input.trigger & VPAD_BUTTON_A) {
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unlinkAccount();
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break;
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}
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else if (input.trigger & VPAD_BUTTON_B) {
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// Re-enable the HOME Button.
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OSEnableHomeButtonMenu(1);
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printMainMenu();
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break;
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}
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}
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}
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}
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// Deinitialize the program and exit.
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deinitialize();
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return 0;
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} |