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https://github.com/Nightkingale/Wii-U-Account-Swap.git
synced 2026-04-30 18:27:20 -05:00
Add special Nightkingale easter egg
This commit is contained in:
parent
85f5a09d0e
commit
5ddc323bd4
7
Makefile
7
Makefile
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@ -61,7 +61,8 @@ CXXFLAGS := $(CFLAGS)
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ASFLAGS := -g $(ARCH)
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
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LIBS := -lSDL2 -lSDL2_ttf -lfreetype -lharfbuzz -lfreetype -lpng -lbz2 -lz -lmocha -lwut
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LIBS := -lSDL2_mixer -lSDL2 -lSDL2_ttf -lfreetype -lharfbuzz -lfreetype -lpng -lbz2 \
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-lz -lmodplug -lmpg123 -logg -lmocha -lwut
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level
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# list of directories containing libraries, this must be the top level
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@ -188,13 +189,11 @@ $(OFILES_SRC) : $(HFILES_BIN)
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@$(bin2o)
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@$(bin2o)
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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%.bdf.o %_bdf.h : %.bdf
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%.ogg.o %_ogg.h : %.ogg
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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@echo $(notdir $<)
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@echo $(notdir $<)
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@$(bin2o)
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@$(bin2o)
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-include $(DEPENDS)
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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endif
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endif
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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BIN
data/nightkingale.ogg
Normal file
BIN
data/nightkingale.ogg
Normal file
Binary file not shown.
8
include/audio.hpp
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8
include/audio.hpp
Normal file
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@ -0,0 +1,8 @@
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#ifndef AUDIO_HPP
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#define AUDIO_HPP
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void play_easter_egg();
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#endif
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30
source/audio.cpp
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30
source/audio.cpp
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@ -0,0 +1,30 @@
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_mixer.h>
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#include "nightkingale_ogg.h"
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bool play_easter_egg() {
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// Initialize SDL_mixer.
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if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0) {
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return false;
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}
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// Load the OGG file.
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SDL_RWops *rw = SDL_RWFromConstMem(nightkingale_ogg, nightkingale_ogg_size);
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Mix_Music *music = Mix_LoadMUS_RW(rw, 1);
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// Play the music once.
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Mix_PlayMusic(music, 1);
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// Wait for the music to finish.
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while (Mix_PlayingMusic()) {
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SDL_Delay(100);
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}
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// Clean up.
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Mix_FreeMusic(music);
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Mix_CloseAudio();
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return true;
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}
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@ -24,7 +24,8 @@ int read_input() {
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VPAD_BUTTON_A,
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VPAD_BUTTON_A,
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VPAD_BUTTON_B,
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VPAD_BUTTON_B,
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VPAD_BUTTON_UP,
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VPAD_BUTTON_UP,
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VPAD_BUTTON_DOWN
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VPAD_BUTTON_DOWN,
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VPAD_BUTTON_SYNC
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};
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};
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// Wii Remote buttons.
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// Wii Remote buttons.
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@ -32,7 +33,8 @@ int read_input() {
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WPAD_BUTTON_A,
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WPAD_BUTTON_A,
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WPAD_BUTTON_B,
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WPAD_BUTTON_B,
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WPAD_BUTTON_UP,
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WPAD_BUTTON_UP,
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WPAD_BUTTON_DOWN
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WPAD_BUTTON_DOWN,
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0 // WPAD_BUTTON_SYNC does not exist.
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};
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};
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// Wii Classic Controller buttons.
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// Wii Classic Controller buttons.
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@ -40,7 +42,8 @@ int read_input() {
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WPAD_CLASSIC_BUTTON_A,
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WPAD_CLASSIC_BUTTON_A,
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WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_UP,
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WPAD_CLASSIC_BUTTON_UP,
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WPAD_CLASSIC_BUTTON_DOWN
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WPAD_CLASSIC_BUTTON_DOWN,
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0 // WPAD_CLASSIC_BUTTON_SYNC does not exist.
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};
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};
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// Wii U Pro Controller buttons.
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// Wii U Pro Controller buttons.
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@ -48,7 +51,8 @@ int read_input() {
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WPAD_PRO_BUTTON_A,
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WPAD_PRO_BUTTON_A,
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WPAD_PRO_BUTTON_B,
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WPAD_PRO_BUTTON_B,
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WPAD_PRO_BUTTON_UP,
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WPAD_PRO_BUTTON_UP,
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WPAD_PRO_BUTTON_DOWN
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WPAD_PRO_BUTTON_DOWN,
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0 // WPAD_PRO_BUTTON_SYNC does not exist.
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};
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};
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// Iterate over all 4 KPAD channels and check for button presses.
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// Iterate over all 4 KPAD channels and check for button presses.
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@ -18,6 +18,7 @@
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#include <whb/log_console.h>
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#include <whb/log_console.h>
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#include <whb/proc.h>
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#include <whb/proc.h>
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#include "audio.hpp"
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#include "backup.hpp"
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#include "backup.hpp"
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#include "input.hpp"
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#include "input.hpp"
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#include "main.hpp"
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#include "main.hpp"
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@ -217,6 +218,8 @@ int main() {
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}
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}
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break;
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break;
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}
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}
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} else if (button == VPAD_BUTTON_SYNC) {
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play_easter_egg();
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}
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}
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}
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}
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