From 8d6675d6e75d48338fbbd0ffd632fafc40ffe192 Mon Sep 17 00:00:00 2001 From: "Prof. 9" Date: Sun, 25 May 2014 14:24:59 +0200 Subject: [PATCH] Ignore blz.exe exit code. Fixes #9. --- WfcReplay/Program.cs | 4 ---- changelog.md | 7 +++++++ 2 files changed, 7 insertions(+), 4 deletions(-) diff --git a/WfcReplay/Program.cs b/WfcReplay/Program.cs index 109ccae..0539089 100644 --- a/WfcReplay/Program.cs +++ b/WfcReplay/Program.cs @@ -335,10 +335,6 @@ namespace WfcReplay psi.WindowStyle = ProcessWindowStyle.Hidden; Process blz = Process.Start(psi); blz.WaitForExit(); - if (blz.ExitCode != 0) - { - throw new Exception("BLZ decompression failed."); - } file = readTempFile(fileName); } diff --git a/changelog.md b/changelog.md index 8974b87..23aa754 100644 --- a/changelog.md +++ b/changelog.md @@ -2,6 +2,13 @@ Changelog ========= +WfcReplay v0.4.1 - 25 May 2014 +------------------------------ +Fixes an issue introduced in the previous version when using games with uncompressed ARM9 binaries or overlays. + +* Fixed "BLZ decompression failed" error when ARM9 binary or overlay is not compressed. + + WfcReplay v0.4 - 25 May 2014 ---------------------------- This release contains various bugfixes for a number of games, such as Zelda: Phantom Hourglass and Planet Puzzle League. It also corrects some other issues. Antipiracy-protected games remain unsupported.