Allocate everything on the stack instead of the heap

This commit is contained in:
Maschell
2020-05-17 13:11:52 +02:00
parent d36ad9bf3d
commit b526acbded
20 changed files with 146 additions and 181 deletions

View File

@@ -46,9 +46,9 @@ public:
**/
static dyn_linking_import_t * getOrAddImport(dyn_linking_relocation_data_t * data, const char * importName, bool isData);
static bool addReloationEntry(dyn_linking_relocation_data_t * linking_data, dyn_linking_relocation_entry_t * linking_entries, uint32_t linking_entry_length, RelocationData * relocationData);
static bool addReloationEntry(dyn_linking_relocation_data_t * linking_data, dyn_linking_relocation_entry_t * linking_entries, uint32_t linking_entry_length, const RelocationData& relocationData);
static bool addReloationEntry(dyn_linking_relocation_data_t * linking_data, dyn_linking_relocation_entry_t * linking_entries, uint32_t linking_entry_length, char type, size_t offset, int32_t addend, void *destination, std::string name, ImportRPLInformation * rplInfo);
static bool addReloationEntry(dyn_linking_relocation_data_t * linking_data, dyn_linking_relocation_entry_t * linking_entries, uint32_t linking_entry_length, char type, size_t offset, int32_t addend, void *destination, std::string name, const ImportRPLInformation& rplInfo);
static bool addReloationEntry(dyn_linking_relocation_entry_t * linking_entries, uint32_t linking_entry_length, char type, size_t offset, int32_t addend, void *destination, dyn_linking_function_t * functionName, dyn_linking_import_t * importInfo);
private: