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https://github.com/wiiu-env/WUMSLoader.git
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WUMS 0.3 support: Store function symbol data inside global struct. Optimize relocator to only read needed data from global struct
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56
source/module/FunctionSymbolData.h
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56
source/module/FunctionSymbolData.h
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/****************************************************************************
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* Copyright (C) 2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <string>
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class FunctionSymbolData {
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public:
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FunctionSymbolData(const FunctionSymbolData &o2) = default;
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FunctionSymbolData(const char* name, void *address, uint32_t size) :
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name(name),
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address(address),
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size(size) {
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}
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virtual ~FunctionSymbolData() = default;
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bool operator<(const FunctionSymbolData &rhs) const {
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return (uint32_t) address < (uint32_t) rhs.address; //assume that you compare the record based on a
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}
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[[nodiscard]] const char *getName() const {
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return name;
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}
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[[nodiscard]] void *getAddress() const {
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return address;
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}
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[[nodiscard]] uint32_t getSize() const {
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return size;
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}
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private:
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const char* name;
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void *address;
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uint32_t size;
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};
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