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ColorSpace.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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ColorSpace.cs.meta
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Divide ColorSpace enum
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2021-05-13 19:20:38 +09:00 |
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ITextureDeserializer.cs
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use ITextureDeserializer
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2021-05-27 20:03:45 +09:00 |
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ITextureDeserializer.cs.meta
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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ITextureExporter.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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ITextureExporter.cs.meta
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define interface
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2021-05-20 20:00:16 +09:00 |
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ITextureSerializer.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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ITextureSerializer.cs.meta
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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MaterialDescriptor.cs
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mv MaterialImportParam MaterialDescriptor
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2021-05-27 15:56:51 +09:00 |
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MaterialDescriptor.cs.meta
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mv MaterialImportParam MaterialDescriptor
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2021-05-27 15:56:51 +09:00 |
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MaterialFactory.cs
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mv MaterialImportParam MaterialDescriptor
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2021-05-27 15:56:51 +09:00 |
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MaterialFactory.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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NormalConverter.cs
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Rename normal map exporter
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2021-05-27 21:44:09 +09:00 |
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NormalConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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OcclusionMetallicRoughnessConverter.cs
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Implements standard texture importing with shader
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2021-05-27 22:27:51 +09:00 |
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OcclusionMetallicRoughnessConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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RuntimeTextureSerializer.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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RuntimeTextureSerializer.cs.meta
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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SamplerParam.cs
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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SamplerParam.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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SubAssetKey.cs
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Strict SubAssetKey constructor
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2021-05-25 15:44:20 +09:00 |
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SubAssetKey.cs.meta
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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TextureConverter.cs
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remove debug code
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2021-05-27 21:24:46 +09:00 |
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TextureConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureDescriptor.cs
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mv TextureImportParam TextureDescriptor
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2021-05-27 15:43:57 +09:00 |
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TextureDescriptor.cs.meta
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mv TextureImportParam TextureDescriptor
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2021-05-27 15:43:57 +09:00 |
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TextureDescriptorSet.cs
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mv TextureImportParam TextureDescriptor
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2021-05-27 15:43:57 +09:00 |
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TextureDescriptorSet.cs.meta
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mv TextureImportParamSet TextureDescriptorSet
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2021-05-27 15:38:40 +09:00 |
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TextureExporter.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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TextureExporter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureExtensions.cs
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コミット漏れと mipmapCount
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2021-05-24 15:53:47 +09:00 |
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TextureExtensions.cs.meta
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コミット漏れと mipmapCount
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2021-05-24 15:53:47 +09:00 |
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TextureFactory.cs
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don't need normal texture conversion when importing
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2021-05-27 20:27:11 +09:00 |
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TextureFactory.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureImportName.cs
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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TextureImportName.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureImportTypes.cs
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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TextureImportTypes.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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UnityTextureDeserializer.cs
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use ITextureDeserializer
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2021-05-27 20:03:45 +09:00 |
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UnityTextureDeserializer.cs.meta
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use ITextureDeserializer
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2021-05-27 20:03:45 +09:00 |
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VRMShaders.GLTF.IO.Runtime.asmdef
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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VRMShaders.GLTF.IO.Runtime.asmdef.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |