UniVRM/Assets/VRM10/Editor/GeneratorMenu.cs
2021-01-14 19:26:33 +09:00

62 lines
2.5 KiB
C#

using System.IO;
using UnityEditor;
using UnityEngine;
namespace UniVRM10
{
/// <summary>
/// JsonSchema から vrm10 のシリアライザーを生成する。
///
/// * https://github.com/KhronosGroup/glTF
/// * https://github.com/vrm-c/vrm-specification
///
/// を UniVRM の隣に clone しておくこと。
///
/// * UniVRM
/// * glTF
/// * vrm-specification
///
/// </summary>
public static class Menu
{
[MenuItem(UniVRM10.VRMVersion.MENU + "/Generate from JsonSchema")]
public static void Main()
{
var root = new DirectoryInfo(Path.GetFullPath(Path.Combine(Application.dataPath, "../../")));
var gltf = new FileInfo(Path.Combine(root.FullName, "glTF/specification/2.0/schema/glTF.schema.json"));
var args = new string[]
{
// VRMC_vrm
"vrm-specification/specification/VRMC_vrm-1.0_draft/schema/VRMC_vrm.schema.json",
"UniVRM/Assets/VRM10/Runtime/Format/Vrm", // dst
// VRMC_constraints
"vrm-specification/specification/VRMC_constraints-1.0_draft/schema/VRMC_constraints.schema.json",
"UniVRM/Assets/VRM10/Runtime/Format/Constraints", // dst
//
"vrm-specification/specification/VRMC_materials_mtoon-1.0_draft/schema/VRMC_materials_mtoon.schema.json",
"UniVRM/Assets/VRM10/Runtime/Format/MaterialsMToon", // dst
//
"vrm-specification/specification/VRMC_node_collider_1.0_draft/schema/VRMC_node_collider.json",
"UniVRM/Assets/VRM10/Runtime/Format/NodeCollider", // dst
//
"vrm-specification/specification/VRMC_springBone-1.0_draft/schema/VRMC_springBone.schema.json",
"UniVRM/Assets/VRM10/Runtime/Format/SpringBone", // dst
};
for (int i = 0; i < args.Length; i += 2)
{
var extensionSchemaPath = new FileInfo(Path.Combine(root.FullName, args[i]));
var parser = new UniGLTF.JsonSchema.JsonSchemaParser(gltf.Directory, extensionSchemaPath.Directory);
var extensionSchema = parser.Load(extensionSchemaPath, "");
// extensionSchema.Dump();
var dst = new DirectoryInfo(Path.Combine(root.FullName, args[i + 1]));
Debug.Log(dst);
GenerateUniGLTFSerialization.Generator.GenerateTo(extensionSchema, dst, clearFolder: true);
}
}
}
}