UniVRM/Assets/VRM/Runtime/SpringBone/Logic/SpringBoneSettings.cs
2024-08-29 21:44:21 +09:00

13 lines
261 B
C#

using UnityEngine;
namespace VRM.SpringBone
{
struct SpringBoneSettings
{
public float StiffnessForce;
public Vector3 GravityDir;
public float GravityPower;
public float HitRadius;
public float DragForce;
}
}