UniVRM/Assets/VRM/Runtime/SpringBone/Logic/SceneInfo.cs
2024-08-29 21:44:21 +09:00

12 lines
259 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace VRM.SpringBone
{
struct SceneInfo
{
public IReadOnlyList<Transform> RootBones;
public Transform Center;
public VRMSpringBoneColliderGroup[] ColliderGroups;
}
}