UniVRM/Assets/VRM10/Runtime/Components
2022-11-03 20:58:14 +09:00
..
Constraint Merge pull request #1785 from 0b5vr/mtoon-1-beta 2022-09-09 13:41:16 +09:00
Expression use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
FirstPerson static 変数の管理はやめて、定数置き場になった 2021-09-09 21:14:31 +09:00
LookAt pitch の正方向を vrm-0.x と同じにする 2022-08-05 15:52:43 +09:00
SpringBone gizmo 色変更 2022-10-24 15:24:01 +09:00
Vrm10Instance VRM10Object を作成するステップ 2022-10-26 14:27:36 +09:00
VRM10Object meta のバリデーション。文言 2022-10-20 15:15:00 +09:00
Vrm10Runtime 外力をキャラクターごとに設定するように変更 2022-10-20 15:31:59 +09:00
Constraint.meta merge vrm10 2021-01-07 13:37:24 +09:00
Expression.meta merge vrm10 2021-01-07 13:37:24 +09:00
FirstPerson.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAt.meta merge vrm10 2021-01-07 13:37:24 +09:00
PrefabRelatedScriptableObject.cs impl custom editor 2021-06-18 18:52:14 +09:00
PrefabRelatedScriptableObject.cs.meta impl custom editor 2021-06-18 18:52:14 +09:00
SpringBone.meta merge vrm10 2021-01-07 13:37:24 +09:00
Vrm10Instance.meta rename_VRM10Controller_to_Vrm10Instance 2021-09-28 13:27:28 +09:00
VRM10Object.meta WIP VRM10Object 2021-06-15 19:10:54 +09:00
Vrm10Runtime.meta Vrm10Instance と Vrm10Runtime で責務を整理する 2022-04-11 15:50:53 +09:00