UniVRM/Assets/VRM10/Runtime/Migration
2022-05-18 17:22:14 +09:00
..
Materials update vrm-specification. NODE_CONSTRAINT_SPEC_VERSION has been upgraded from draft to beta. 2022-05-13 13:27:31 +09:00
Materials.meta Divide & Refactoring classes in migration MToon. 2021-10-28 21:28:09 +09:00
MeshUpdater.cs 唯一の public、 MeshUpdater.Execute 2022-04-05 17:42:22 +09:00
MeshUpdater.cs.meta MeshUpdater 2021-10-07 17:44:39 +09:00
MigrationCheck.cs
MigrationCheck.cs.meta
MigrationException.cs
MigrationException.cs.meta
MigrationMaterials.cs mv 2021-10-28 23:58:21 +09:00
MigrationMaterials.cs.meta mv 2021-10-28 23:58:21 +09:00
MigrationVector3.cs [1.0] Migration 2022-02-02 13:49:29 +09:00
MigrationVector3.cs.meta
MigrationVrm.cs 唯一の public、 MeshUpdater.Execute 2022-04-05 17:42:22 +09:00
MigrationVrm.cs.meta
MigrationVrmExpression.cs Ignore duplicated UV expression in migration. 2022-05-18 17:22:14 +09:00
MigrationVrmExpression.cs.meta
MigrationVrmFirstPersonAndLookAt.cs rename 2022-03-15 21:49:24 +09:00
MigrationVrmFirstPersonAndLookAt.cs.meta
MigrationVrmHumanoid.cs
MigrationVrmHumanoid.cs.meta
MigrationVrmMeta.cs otherLicenseUrl != otherPermissionUrl をエラーとしない 2022-04-15 17:47:33 +09:00
MigrationVrmMeta.cs.meta
MigrationVrmSpringBone.cs Add null check in migrating springbone collider groups. 2022-03-15 17:36:09 +09:00
MigrationVrmSpringBone.cs.meta
RotateY180.cs GltfData.Bin を ArraySegment<byte> から NatriveArray<byte> に置き換え。Dispose の責務が発生したが、ImporterContext が Dispose することにした。 2022-01-25 18:03:10 +09:00
RotateY180.cs.meta
Vrm0Meta.cs Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00
Vrm0Meta.cs.meta ファイル名と中身が不一致。ファイル名を修正 2021-11-08 18:59:45 +09:00