UniVRM/Assets/VRM10/Runtime
2022-05-11 14:49:22 +09:00
..
Components Merge pull request #1629 from notargs/feature/use_gizmo_selected 2022-04-22 19:54:07 +09:00
FastSpringBone ReconstructBuffers時に、揺れものの状態がリセットされる問題を修正しました 2022-04-22 19:04:16 +09:00
Format 仕様を更新、コードを再生成 2022-04-19 14:19:44 +09:00
IO ReverseX. #1532 2022-05-11 14:49:22 +09:00
Migration otherLicenseUrl != otherPermissionUrl をエラーとしない 2022-04-15 17:47:33 +09:00
Scenes Change High-level VRM-1.0 loading API. 2022-02-04 18:54:58 +09:00
Version menu that contains "//" is not visible in Unity-2021.2 2021-11-08 18:01:50 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
EnumFlagsAttribute.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagsAttribute.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
FastSpringBone.meta Add fastSpringBone10 2021-09-29 17:02:45 +09:00
Format.meta merge vrm10 2021-01-07 13:37:24 +09:00
IO.meta merge vrm10 2021-01-07 13:37:24 +09:00
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityExtensions.cs Specify color space in exporting VRM10 Material. 2021-05-07 19:57:42 +09:00
UnityExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Version.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.asmdef UniVRM10のVertexの更新をNew Mesh APIに変更 2021-11-12 13:25:03 +09:00
VRM10.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00