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* MeshUtility を UniGLTF 下に移動 * Assets/VRM10 を追加 * JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
20 lines
404 B
Plaintext
20 lines
404 B
Plaintext
{
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"name": "VrmLibTests",
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"references": [
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"VrmLib"
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],
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"optionalUnityReferences": [
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"TestAssemblies"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": true,
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"precompiledReferences": [],
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"autoReferenced": false,
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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]
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} |