UniVRM/Assets/VRM/Editor/SkinnedMeshUtility
2023-12-01 17:06:31 +09:00
..
VRMMeshIntegratorUtility.cs WIP split by blendshape 2023-11-07 19:21:03 +09:00
VRMMeshIntegratorUtility.cs.meta VrmMeshIntegratorWizard 2022-05-17 16:38:31 +09:00
VrmMeshIntegratorWizard.cs fix GltfMeshUtility.WriteAssets 2023-12-01 17:06:31 +09:00
VrmMeshIntegratorWizard.cs.meta コード整理。m_separateByBlendShape オプション(default: trueが前と同じ挙動)追加 2022-05-12 14:50:22 +09:00
VrmPrefabUtility.cs fix 2022-05-19 16:38:00 +09:00
VrmPrefabUtility.cs.meta コード整理。m_separateByBlendShape オプション(default: trueが前と同じ挙動)追加 2022-05-12 14:50:22 +09:00