UniVRM/Assets/VRM10_Samples/MToon10Showcase/Editor/CustomEditor/ShadingShiftEntryDrawer.cs

18 lines
695 B
C#

using UnityEditor;
using UnityEngine;
namespace VRM10.Samples.MToon10Showcase
{
[CustomPropertyDrawer(typeof(ShadingShiftShowcase.ShadingShiftEntry))]
public sealed class ShadingShiftEntryDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUILayout.PropertyField(
property.FindPropertyRelative(nameof(ShadingShiftShowcase.ShadingShiftEntry.shadingShiftTexture)));
EditorGUILayout.Slider(
property.FindPropertyRelative(nameof(ShadingShiftShowcase.ShadingShiftEntry.shadingShiftTextureScale)),
-3f, 3f);
}
}
}