..
vrmc_materials_mtoon_attribute.hlsl
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_attribute.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_define.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_define.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthnormals_fragment.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthnormals_fragment.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthnormals_vertex.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthnormals_vertex.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthonly_fragment.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthonly_fragment.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthonly_vertex.hlsl
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_depthonly_vertex.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_forward_fragment.hlsl
add lighting for additional lights on forward+ renderer on URP
2024-09-04 17:43:31 +09:00
vrmc_materials_mtoon_forward_fragment.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_forward_vertex.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_forward_vertex.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_alpha.hlsl
Make variable name clear.
2025-03-05 01:50:28 +09:00
vrmc_materials_mtoon_geometry_alpha.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_normal.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_normal.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_uv.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_uv.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_geometry_vertex.hlsl
use g channel for outline width tex to match the specification
2025-04-03 11:15:11 +09:00
vrmc_materials_mtoon_geometry_vertex.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_input.hlsl
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_input.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_lighting_mtoon.hlsl
Make variable name clear.
2025-03-05 01:50:28 +09:00
vrmc_materials_mtoon_lighting_mtoon.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_lighting_unity.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_lighting_unity.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_render_pipeline.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_render_pipeline.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_shadowcaster_fragment.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_shadowcaster_fragment.hlsl.meta
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_shadowcaster_vertex.hlsl
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2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_shadowcaster_vertex.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_urp.shader
comment
2025-03-03 20:11:24 +09:00
vrmc_materials_mtoon_urp.shader.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon_utility.hlsl
fix(tangent): binarize tangent.w to ±1 to prevent NaNs and artifacts
2025-05-15 23:38:06 +09:00
vrmc_materials_mtoon_utility.hlsl.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00
vrmc_materials_mtoon.shader
comment
2025-03-03 20:11:24 +09:00
vrmc_materials_mtoon.shader.meta
Extract MToon10 shaders from the Resources directory
2024-07-29 20:05:32 +09:00