UniVRM/UniGLTF/Core/Scripts/IO/MeshWithMaterials.cs
ousttrue 1d108052de Merge commit '2a19c831f8440eed1279b9930ef33115c61d7d82' as 'UniGLTF'
Co-authored-by: Akihiko Odaki <nekomanma@pixiv.co.jp>
Co-authored-by: Emiliana <vtemiliana@gmail.com>
Co-authored-by: junichi_hirose <junichi_hirose@dwango.co.jp>
Co-authored-by: Masataka SUMI <santarh@gmail.com>
Co-authored-by: ousttrue <oustrrue@gmail.com>
Co-authored-by: ousttrue <ousttrue@gmail.com>
Co-authored-by: TORISOUP <tori.birdstrike@gmail.com>
Co-authored-by: Yuki Shimada <emadurandal@gmail.com>
Co-authored-by: yutopp <yutopp@gmail.com>
2018-12-28 20:16:54 +09:00

14 lines
304 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniGLTF
{
public class MeshWithMaterials
{
public Mesh Mesh;
public Material[] Materials;
public List<Renderer> Renderers=new List<Renderer>(); // SkinnedMeshRenderer or MeshRenderer
}
}