UniVRM/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import
2022-12-05 17:21:20 +09:00
..
Materials specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
BuiltInVrm10MaterialDescriptorGenerator.cs specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
BuiltInVrm10MaterialDescriptorGenerator.cs.meta rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00
Materials.meta fix directory name cases 2022-11-04 16:28:04 +09:00