UniVRM/Assets/VRM10/Runtime/Components/LookAt
2022-08-05 15:52:43 +09:00
..
CurveMapper.cs remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
CurveMapper.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAtEyeDirectionApplicableToBone.cs lookat bone方式の初期姿勢を実装 2022-08-02 20:14:46 +09:00
LookAtEyeDirectionApplicableToBone.cs.meta Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
LookAtEyeDirectionApplicableToExpression.cs remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
LookAtEyeDirectionApplicableToExpression.cs.meta Refactoring reference between Expression and LookAt. 2021-02-01 19:27:22 +09:00
Matrix4x4Extensions.cs pitch の正方向を vrm-0.x と同じにする 2022-08-05 15:52:43 +09:00
Matrix4x4Extensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00