UniVRM/Assets/VRM/Runtime/IO
2021-03-17 15:29:59 +09:00
..
VRMExporter.cs gltfExporter.m_axisInverter 2021-02-26 14:35:16 +09:00
VRMExporter.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMImporterContext.cs OcclusionMetallicRoughnessConverter 2021-03-17 15:29:58 +09:00
VRMImporterContext.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMMaterialExporter.cs VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMMaterialExporter.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMMaterialImporter.cs MetallicFactor and RoughnessFactor 2021-03-17 15:29:59 +09:00
VRMMaterialImporter.cs.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
VRMTextureEnumerator.cs add thumbnail 2021-03-16 20:23:26 +09:00
VRMTextureEnumerator.cs.meta glTFから生成すべきテクスチャーを列挙する 2021-03-16 20:14:13 +09:00