UniVRM/Assets/UniGLTF/Editor/UniGLTF.Editor.asmdef
2021-02-26 13:34:41 +09:00

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{
"name": "UniGLTF.Editor",
"references": [
"UniGLTF",
"MeshUtility",
"MeshUtility.Editor"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}