UniVRM/Assets/VRM/UniGLTF/Scripts/IO/MeshWithMaterials.cs

14 lines
291 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniGLTF
{
public class MeshWithMaterials
{
public Mesh Mesh;
public Material[] Materials;
public List<Renderer> Renderers=new List<Renderer>(); // SkinnedMeshRenderer or MeshRenderer
}
}