UniVRM/Assets/VRM/UniJSON/Scripts/IValue.cs

43 lines
909 B
C#

using System;
namespace UniJSON
{
public enum ValueNodeType
{
Null,
Boolean,
String,
Binary,
Integer,
Number,
Array,
Object,
NaN,
Infinity,
MinusInfinity,
}
public interface IValue<T>
{
T New(ArraySegment<byte> bytes, ValueNodeType valueType, int parentIndex);
T Key(Utf8String key, int parentIndex);
ValueNodeType ValueType { get; }
ArraySegment<Byte> Bytes { get; }
Boolean GetBoolean();
String GetString();
Utf8String GetUtf8String();
SByte GetSByte();
Int16 GetInt16();
Int32 GetInt32();
Int64 GetInt64();
Byte GetByte();
UInt16 GetUInt16();
UInt32 GetUInt32();
UInt64 GetUInt64();
Single GetSingle();
Double GetDouble();
U GetValue<U>();
}
}